Player Matchup

Cernunnos
Cernunnos
Silver I
BeAManDontGoAFK
Cernunnos
Silver I
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
124W - 129L
1,308 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
CRyINRyyAN
Morgan Le Fay
Gold V
Level 129
God Stats
4W - 6L
1,161 SR
Queue Stats
210W - 226L
1,348 MMR
Solo
Fenrir
Fenrir
Gold V
MAMOI_04
Fenrir
Gold V
Level 160
God Stats
49W - 39L
1,645 SR
Queue Stats
309W - 302L
1,306 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Yes_GoAFK
Kumbhakarna
Silver I
Level 144
God Stats
5W - 0L
1,500 SR
Queue Stats
124W - 131L
1,308 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
vonsort
Cu Chulainn
Gold III
Level 114
God Stats
54W - 74L
1,554 SR
Queue Stats
207W - 232L
1,326 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,472 SR
1,319 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,548 SR
1,319 MMR
Danzaburou
Danzaburou
Silver II
DryMoney Baby
Danzaburou
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,135 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Uncle__Nino
Sun Wukong
Silver II
Level 128
God Stats
4W - 8L
1,447 SR
Queue Stats
14W - 24L
1,325 MMR
Solo
Ymir
Ymir
Gold IV
damsnake1
Ymir
Gold IV
Level 108
God Stats
16W - 11L
1,683 SR
Queue Stats
351W - 365L
1,305 MMR
Solo
Poseidon
Poseidon
Silver II
el Papi fuego
Poseidon
Silver II
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,501 MMR
Party 2
Thanatos
Thanatos
Silver I
pdaviis
Thanatos
Silver I
Level 93
God Stats
0W - 2L
1,611 SR
Queue Stats
41W - 53L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeAManDontGoAFK
Cernunnos
20
5 / 5 / 15
14,904
552
21,754
24,821
11,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
CRyINRyyAN
Morgan Le Fay
20
4 / 6 / 5
14,510
537
15,444
18,307
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MAMOI_04
Fenrir
20
15 / 2 / 8
16,362
606
18,963
23,669
12,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Yes_GoAFK
Kumbhakarna
20
6 / 3 / 16
14,533
538
12,271
38,804
51,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
vonsort
Cu Chulainn
20
6 / 3 / 8
14,895
552
14,498
18,870
22,797
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaBastetArtioGilgamesh

VS

Bans
AtlasTiamatHou YiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DryMoney Baby
Danzaburou
19
2 / 7 / 5
12,608
467
17,023
23,891
7,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Uncle__Nino
Sun Wukong
17
2 / 6 / 4
11,420
423
12,360
21,497
21,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
16
3 / 4 / 8
11,124
412
15,897
19,741
23,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
el Papi fuego
Poseidon
20
5 / 10 / 1
13,565
502
16,083
17,216
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
pdaviis
Thanatos
20
7 / 9 / 4
13,140
487
16,721
25,716
9,827
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
36
Kills
19
19
Deaths
36
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BeAManDontGoAFK
Cernunnos
5
5
15
2.5
W
Morgan Le Fay
CRyINRyyAN
Morgan Le Fay
4
6
5
1.08
L
Danzaburou
DryMoney Baby
Danzaburou
2
7
5
0.64
W
Fenrir
MAMOI_04
Fenrir
15
2
8
9.5
L
Sun Wukong
Uncle__Nino
Sun Wukong
2
6
4
0.67
W
Kumbhakarna
Yes_GoAFK
Kumbhakarna
6
3
16
4.67
L
Ymir
3
4
8
1.75
L
Poseidon
el Papi fuego
Poseidon
5
10
1
0.55
L
Thanatos
pdaviis
Thanatos
7
9
4
1
W
Cu Chulainn
vonsort
Cu Chulainn
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,930
Damage
78,084
124,471
Taken
108,061
104,982
Mitigated
66,430
36,691
Healing
34,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BeAManDontGoAFK
Cernunnos
21,754
10,091
0
12,393
24,821
11,206
6,180
8,526
16,015
0
125,500
W
Morgan Le Fay
CRyINRyyAN
Morgan Le Fay
15,444
486
221
3,561
18,307
7,497
2,327
6,365
11,942
91,338
0
L
Danzaburou
DryMoney Baby
Danzaburou
17,023
9,188
0
9,191
23,891
7,249
1,001
6,392
17,433
0
106,246
W
Fenrir
MAMOI_04
Fenrir
18,963
2,229
0
6,494
23,669
12,258
3,259
5,537
17,990
0
126,343
L
Sun Wukong
Uncle__Nino
Sun Wukong
12,360
2,350
0
6,309
21,497
21,158
604
4,515
16,836
0
60,280
W
Kumbhakarna
Yes_GoAFK
Kumbhakarna
12,271
2,014
511
10,232
38,804
51,224
546
7,744
30,651
40,552
8,904
L
Ymir
15,897
3,622
0
2,560
19,741
23,736
0
5,035
14,576
43,424
5,894
L
Poseidon
el Papi fuego
Poseidon
16,083
1,339
0
1,250
17,216
4,460
0
5,404
11,386
114,714
0
L
Thanatos
pdaviis
Thanatos
16,721
4,251
0
15,452
25,716
9,827
0
4,408
21,114
0
108,527
W
Cu Chulainn
vonsort
Cu Chulainn
14,498
2,477
0
3,279
18,870
22,797
952
3,670
15,011
0
88,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,204
Gold Earned
61,857
674
Minions Killed
664
0
Camps Cleared
0
2,485,253
Distance Traveled
2,291,697
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,904
552
169
6
0
489,567
3
W
Morgan Le Fay
14,510
537
145
5
0
441,443
2
L
Danzaburou
12,608
467
165
6
0
431,891
0
W
Fenrir
16,362
606
145
5
0
525,788
6
L
Sun Wukong
11,420
423
113
4
0
486,731
7
W
Kumbhakarna
14,533
538
48
2
0
505,016
6
L
Ymir
11,124
412
59
2
0
431,708
2
L
Poseidon
13,565
502
195
7
0
439,297
2
L
Thanatos
13,140
487
132
5
0
502,070
4
W
Cu Chulainn
14,895
552
167
6
0
523,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role