Player Matchup

Chaac
Chaac
ClevThaMan
Chaac
Level 26
God Stats
35W - 15L
1,520 SR
Queue Stats
96W - 80L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
MidWestGamerKid
Cabrakan
Level 119
God Stats
11W - 3L
1,561 SR
Queue Stats
103W - 80L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
OverratedASF
Baron Samedi
Level 68
God Stats
29W - 18L
1,554 SR
Queue Stats
82W - 74L
1,458 Elo+
Party 1
Team Averages
Level 71
1,545 SR
1,483 Elo+

VS

Team Averages
Level 51
1,573 SR
1,535 Elo+
Ganesha
Ganesha
HuGo-X-Defence
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
KiNdEr_Lmn_Trix
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 41L
1,696 Elo+
Party 2
Anubis
Anubis
S4an-kwex_yt
Anubis
Level 8
God Stats
0W - 2L
1,720 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
6 / 0 / 9
7,995
800
6,735
5,844
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
12
3 / 0 / 13
8,077
808
7,436
9,116
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
OverratedASF
Baron Samedi
13
7 / 0 / 7
8,326
833
11,310
7,044
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,497
550
3,850
10,651
8,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
KiNdEr_Lmn_Trix
Heimdallr
9
0 / 7 / 0
5,678
568
6,444
10,413
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
8
0 / 6 / 0
5,379
538
2,415
7,486
3,712
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
0
9
10.5
L
0
3
0
0
L
Heimdallr
KiNdEr_Lmn_Trix
Heimdallr
0
7
0
0
W
Cabrakan
3
0
13
9.5
W
Baron Samedi
OverratedASF
Baron Samedi
7
0
7
10.5
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
12,709
22,004
Taken
28,550
15,541
Mitigated
16,158
12,476
Healing
1,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,735
736
0
2,625
5,844
2,712
47
1,882
3,962
0
21,228
L
3,850
331
0
295
10,651
8,224
0
6,376
4,275
8,079
0
L
Heimdallr
KiNdEr_Lmn_Trix
Heimdallr
6,444
1,970
0
630
10,413
4,222
0
7,572
2,841
0
24,526
W
Cabrakan
7,436
1,047
0
2,075
9,116
9,448
358
2,454
6,662
13,138
0
W
Baron Samedi
OverratedASF
Baron Samedi
11,310
570
3,114
4,662
7,044
3,381
207
2,343
4,701
34,458
0
L
Anubis
2,415
0
0
213
7,486
3,712
0
5,239
2,247
8,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
16,554
103
Minions Killed
54
6
Camps Cleared
2
651,369
Distance Traveled
431,807
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,995
800
34
3
3
214,602
2
L
Ganesha
5,497
550
0
0
0
164,860
0
L
Heimdallr
5,678
568
46
5
1
130,343
2
W
Cabrakan
8,077
808
12
1
2
255,283
0
W
Baron Samedi
8,326
833
57
6
1
181,484
1
L
Anubis
5,379
538
8
1
1
136,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role