Player Matchup

Achilles
Achilles
Andreville1
Achilles
Level 154
God Stats
17W - 4L
2,019 SR
Queue Stats
99W - 44L
1,925 Elo+
Party 1
Ganesha
Ganesha
CatCatcher03
Ganesha
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
155W - 48L
2,050 Elo+
Party 1
Anubis
Anubis
Wlontz
Anubis
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
244W - 72L
2,050 Elo+
Party 1
Team Averages
Level 106
1,673 SR
2,008 Elo+

VS

Team Averages
Level 81
1,473 SR
1,491 Elo+
Ganesha
Ganesha
ItsLank
Ganesha
Level 27
God Stats
3W - 2L
1,591 SR
Queue Stats
46W - 37L
1,558 Elo+
Party 2
Shiva
Shiva
aBetterPlay3r12
Shiva
Level 149
God Stats
3W - 1L
1,329 SR
Queue Stats
68W - 51L
1,603 Elo+
Party 2
Thoth
Thoth
opheliac2805
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 152L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Andreville1
Achilles
18
17 / 5 / 7
14,095
881
23,112
23,089
25,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
CatCatcher03
Ganesha
16
0 / 1 / 21
12,166
760
7,886
14,712
13,929
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Wlontz
Anubis
18
7 / 4 / 14
12,824
802
22,251
17,901
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ItsLank
Ganesha
15
0 / 7 / 9
10,617
664
8,672
20,806
20,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
9 / 7 / 0
11,883
743
19,190
24,707
23,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 10 / 5
10,180
636
8,206
15,358
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
24
Kills
10
10
Deaths
24
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Andreville1
Achilles
17
5
7
4.1
W
Ganesha
CatCatcher03
Ganesha
0
1
21
10.5
L
Ganesha
ItsLank
Ganesha
0
7
9
0.64
W
Anubis
Wlontz
Anubis
7
4
14
3.5
L
9
7
0
1.29
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,249
Damage
36,068
55,702
Taken
60,871
47,999
Mitigated
49,292
20,096
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Andreville1
Achilles
23,112
10,156
0
7,027
23,089
25,426
1,850
6,040
16,482
0
42,095
W
Ganesha
CatCatcher03
Ganesha
7,886
558
0
2,666
14,712
13,929
46
5,497
9,015
22,252
0
L
Ganesha
ItsLank
Ganesha
8,672
182
613
2,552
20,806
20,128
0
11,242
9,197
23,468
0
W
Anubis
Wlontz
Anubis
22,251
3,217
0
10,403
17,901
8,644
697
5,864
11,700
83,674
0
L
19,190
3,928
960
3,678
24,707
23,904
0
10,810
13,271
0
39,848
L
8,206
1,141
350
1,633
15,358
5,260
0
8,253
6,828
35,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
32,680
178
Minions Killed
111
11
Camps Cleared
1
786,055
Distance Traveled
730,278
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,095
881
41
3
2
263,167
2
W
Ganesha
12,166
760
0
0
0
288,755
2
L
Ganesha
10,617
664
5
0
0
225,492
6
W
Anubis
12,824
802
137
9
9
234,133
0
L
Shiva
11,883
743
53
3
0
278,539
1
L
Thoth
10,180
636
53
3
1
226,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role