Player Matchup

Achilles
Achilles
Benaduda36
Achilles
Level 100
God Stats
1W - 0L
1,696 SR
Queue Stats
157W - 177L
1,493 Elo+
Party 2
Chang'e
Chang'e
BogangotAchips
Chang'e
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kali
Kali
TheBigBark
Kali
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 146L
1,511 Elo+
Party 2
Hachiman
Hachiman
WarriorEnjoyer69
Hachiman
Level 87
God Stats
18W - 26L
1,667 SR
Queue Stats
176W - 191L
1,454 Elo+
Party 2
Anubis
Anubis
zaboomafoom
Anubis
Level 61
God Stats
5W - 3L
2,005 SR
Queue Stats
99W - 115L
1,437 Elo+
Party 2
Team Averages
Level 84
1,674 SR
1,479 Elo+

VS

Team Averages
Level 86
1,446 SR
1,375 Elo+
Arachne
Arachne
JZambrano
Arachne
Level 148
God Stats
21W - 15L
1,481 SR
Queue Stats
466W - 530L
1,392 Elo+
Party 1
Cerberus
Cerberus
LandoCario
Cerberus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,644 Elo+
Solo
Ullr
Ullr
RozoSense
Ullr
Level 97
God Stats
4W - 6L
1,491 SR
Queue Stats
217W - 217L
1,385 Elo+
Party 1
Olorun
Olorun
SauceyBoss1426
Olorun
Level 13
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 8L
1,007 Elo+
Party 3
Kali
Kali
SilentBlows
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Benaduda36
Achilles
7
1 / 1 / 2
4,168
695
2,695
4,719
2,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 2
3,654
609
1,722
2,139
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
2 / 2 / 0
4,143
691
993
3,493
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
3 / 0 / 0
4,294
716
2,179
1,724
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
8
2 / 0 / 0
4,483
747
1,294
1,971
876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JZambrano
Arachne
6
1 / 2 / 0
3,752
625
1,703
4,504
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
LandoCario
Cerberus
6
0 / 2 / 0
3,515
586
417
4,853
2,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
1
0 / 0 / 0
2,754
459
0
194
18
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
3,609
602
968
2,903
580
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 2 / 0
4,499
750
2,811
4,962
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
8
Kills
3
3
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Benaduda36
Achilles
1
1
2
2
W
0
0
2
1
L
Arachne
JZambrano
Arachne
1
2
0
0.5
L
Cerberus
LandoCario
Cerberus
0
2
0
0
L
Ullr
0
0
0
0
L
1
2
0
0.5
L
1
2
0
0.5
W
2
2
0
1
W
3
0
0
3
W
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,883
Damage
5,899
14,046
Taken
17,416
5,532
Mitigated
5,440
4,811
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Benaduda36
Achilles
2,695
522
0
961
4,719
2,447
0
0
4,719
0
14,222
W
1,722
505
92
863
2,139
512
524
337
1,802
12,097
0
L
Arachne
JZambrano
Arachne
1,703
1,039
0
1,095
4,504
1,380
0
958
3,546
0
13,224
L
Cerberus
LandoCario
Cerberus
417
89
64
797
4,853
2,035
142
1,050
3,803
12,719
0
L
Ullr
0
0
0
0
194
18
0
0
194
0
852
L
968
251
0
771
2,903
580
0
1,008
1,895
10,677
0
L
2,811
1,308
0
1,863
4,962
1,427
0
0
4,962
0
16,900
W
993
440
0
1,244
3,493
1,339
0
238
3,255
0
15,731
W
2,179
1,094
0
862
1,724
358
98
80
1,644
0
19,495
W
Anubis
1,294
91
0
789
1,971
876
0
730
1,241
22,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,742
Gold Earned
18,129
167
Minions Killed
119
0
Camps Cleared
0
593,275
Distance Traveled
506,666
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,168
695
30
5
0
134,568
0
W
Chang'e
3,654
609
23
4
0
108,952
0
L
Arachne
3,752
625
28
5
0
124,590
0
L
Cerberus
3,515
586
45
8
0
123,813
0
L
Ullr
2,754
459
1
0
0
18,975
0
L
Olorun
3,609
602
21
4
0
120,195
0
L
Kali
4,499
750
24
4
0
119,093
2
W
Kali
4,143
691
30
5
0
127,652
0
W
Hachiman
4,294
716
42
7
0
112,488
1
W
Anubis
4,483
747
42
7
0
109,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role