Player Matchup

Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold IV
Autogazim
Vamana
Gold IV
Level 146
God Stats
11W - 18L
1,509 SR
Queue Stats
95W - 116L
1,552 MMR
Solo
Sol
Sol
Gold IV
FAUSTIELREY
Sol
Gold IV
Level 124
God Stats
4W - 1L
1,816 SR
Queue Stats
20W - 17L
1,595 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,609 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,365 SR
1,530 MMR
Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver III
JK_e_y
Anhur
Silver III
Level 125
God Stats
1W - 3L
1,349 SR
Queue Stats
9W - 12L
1,485 MMR
Solo
Zeus
Zeus
Platinum V
xxBEANS
Zeus
Platinum V
Level 147
God Stats
0W - 2L
1,245 SR
Queue Stats
196W - 233L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 3 / 7
9,612
739
11,745
14,580
5,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
Autogazim
Vamana
14
5 / 2 / 4
9,771
752
6,548
14,476
11,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 0 / 8
10,406
800
12,734
8,623
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GebShivaBastetGilgameshThoth

VS

Bans
FenrirChaacAtlasHorusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 0 / 3
8,930
687
6,281
16,116
18,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
JK_e_y
Anhur
12
2 / 4 / 2
8,129
625
5,705
12,068
4,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
xxBEANS
Zeus
13
1 / 8 / 4
8,288
638
10,821
9,928
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
5
5
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
7
2.5
L
Xing Tian
 
Xing Tian
2
0
3
3.5
W
Vamana
Autogazim
Vamana
5
2
4
3.5
W
3
0
8
7
L
Anhur
JK_e_y
Anhur
2
4
2
0.75
L
Zeus
xxBEANS
Zeus
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,027
Damage
22,807
37,679
Taken
38,112
19,719
Mitigated
26,016
14,789
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,745
579
0
4,167
14,580
5,345
349
7,017
7,563
0
38,026
L
Xing Tian
 
Xing Tian
6,281
607
0
2,511
16,116
18,127
0
7,276
8,840
11,605
0
W
Vamana
Autogazim
Vamana
6,548
1,906
530
4,568
14,476
11,538
1,227
4,726
9,750
0
25,041
W
12,734
4,910
0
5,524
8,623
2,836
2,068
5,870
2,753
48,231
0
L
Anhur
JK_e_y
Anhur
5,705
1,833
0
1,007
12,068
4,757
26
1,894
10,174
0
33,986
L
Zeus
xxBEANS
Zeus
10,821
1,286
0
152
9,928
3,132
0
3,881
6,047
39,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
25,347
145
Minions Killed
125
8
Camps Cleared
4
733,968
Distance Traveled
697,495
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,612
739
37
3
2
235,173
1
L
Xing Tian
8,930
687
12
1
0
275,220
2
W
Vamana
9,771
752
27
2
2
267,883
4
W
Sol
10,406
800
81
6
4
230,912
2
L
Anhur
8,129
625
57
4
4
225,477
5
L
Zeus
8,288
638
56
4
0
196,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role