Player Matchup

Sylvanus
Sylvanus
FatLabido
Sylvanus
Level 67
God Stats
61W - 79L
1,462 SR
Queue Stats
262W - 268L
1,449 Elo+
Solo
Nu Wa
Nu Wa
FjordFromNorway
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,484 Elo+
Party 1
Neith
Neith
FloyenFromNorway
Neith
Level 124
God Stats
13W - 7L
1,602 SR
Queue Stats
272W - 270L
1,502 Elo+
Party 1
Arachne
Arachne
RandyMania2002
Arachne
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 63L
1,671 Elo+
Solo
Cu Chulainn
Cu Chulainn
astuto240lince
Cu Chulainn
Level 100
God Stats
217W - 182L
1,409 SR
Queue Stats
736W - 673L
1,457 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,513 Elo+

VS

Team Averages
Level 110
1,478 SR
1,441 Elo+
Geb
Geb
 
Geb
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ExaltedDarkness
Sun Wukong
Level 127
God Stats
1W - 1L
1,688 SR
Queue Stats
124W - 125L
1,479 Elo+
Party 2
Arachne
Arachne
OG Xaphan
Arachne
Level 155
God Stats
4W - 5L
1,248 SR
Queue Stats
303W - 303L
1,479 Elo+
Party 2
Thoth
Thoth
XxBurnt-RadishxX
Thoth
Level 124
God Stats
2W - 4L
1,715 SR
Queue Stats
261W - 323L
1,408 Elo+
Solo
Neith
Neith
carzypancho
Neith
Level 55
God Stats
0W - 3L
1,238 SR
Queue Stats
3W - 9L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatLabido
Sylvanus
16
9 / 4 / 9
10,584
588
11,022
16,136
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 11
8,957
498
4,909
7,083
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 0 / 4
11,715
651
16,363
6,693
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 9
10,085
560
8,132
14,851
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
astuto240lince
Cu Chulainn
16
7 / 1 / 7
10,890
605
7,946
15,326
19,944
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 4 / 3
7,184
399
6,712
14,589
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ExaltedDarkness
Sun Wukong
12
0 / 6 / 2
7,137
397
2,870
13,828
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Arachne
OG Xaphan
Arachne
14
6 / 7 / 0
9,259
514
8,254
13,352
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 11 / 2
8,200
456
6,774
13,906
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
7,055
392
3,712
8,684
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
33
Kills
7
7
Deaths
33
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
3
0.38
L
Sun Wukong
ExaltedDarkness
Sun Wukong
0
6
2
0.17
W
Sylvanus
FatLabido
Sylvanus
9
4
9
3.38
W
0
1
11
5.5
W
11
0
4
13
L
Arachne
OG Xaphan
Arachne
6
7
0
0.86
W
6
1
9
10.5
L
1
11
2
0.18
W
Cu Chulainn
astuto240lince
Cu Chulainn
7
1
7
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,372
Damage
28,322
60,089
Taken
64,359
43,321
Mitigated
31,403
21,534
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,712
526
351
2,220
14,589
12,107
0
3,104
11,485
27,487
0
L
Sun Wukong
ExaltedDarkness
Sun Wukong
2,870
738
0
3,436
13,828
10,493
0
1,534
12,294
0
36,293
W
Sylvanus
FatLabido
Sylvanus
11,022
2,632
2,349
5,405
16,136
9,038
1,282
5,630
10,470
44,545
8,769
W
4,909
1,597
0
1,908
7,083
5,727
33
1,012
5,899
19,636
0
W
16,363
6,870
0
3,943
6,693
2,661
6,607
1,516
5,145
0
97,280
L
Arachne
OG Xaphan
Arachne
8,254
6,100
0
1,766
13,352
3,475
0
3,977
9,375
0
38,444
W
8,132
5,637
0
5,342
14,851
5,951
1,550
3,031
11,756
0
58,165
L
6,774
188
0
989
13,906
3,019
93
4,785
9,121
55,090
0
W
Cu Chulainn
astuto240lince
Cu Chulainn
7,946
959
0
2,587
15,326
19,944
1,862
2,297
12,755
0
71,546
L
3,712
1,037
0
788
8,684
2,309
770
1,759
6,925
0
32,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,231
Gold Earned
38,835
510
Minions Killed
328
0
Camps Cleared
0
1,708,980
Distance Traveled
1,583,729
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,184
399
35
2
0
325,095
2
L
Sun Wukong
7,137
397
68
4
0
319,736
2
W
Sylvanus
10,584
588
85
5
0
297,815
3
W
Nu Wa
8,957
498
22
1
0
327,514
3
W
Neith
11,715
651
177
10
0
325,066
0
L
Arachne
9,259
514
62
3
0
347,828
3
W
Arachne
10,085
560
94
5
0
405,973
2
L
Thoth
8,200
456
102
6
0
309,906
1
W
Cu Chulainn
10,890
605
132
7
0
352,612
1
L
Neith
7,055
392
61
3
0
281,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role