Player Matchup

Shiva
Shiva
Gold III
BigDicpanda
Shiva
Gold III
Level 105
God Stats
1W - 2L
1,676 SR
Queue Stats
203W - 211L
1,631 MMR
Solo
Anubis
Anubis
Gold II
FilthyRiley
Anubis
Gold II
Level 149
God Stats
18W - 15L
1,635 SR
Queue Stats
193W - 186L
1,665 MMR
Party 2
Bakasura
Bakasura
Gold III
Lambley
Bakasura
Gold III
Level 139
God Stats
10W - 10L
1,802 SR
Queue Stats
93W - 98L
1,600 MMR
Party 2
Vamana
Vamana
Gold II
Wizardean
Vamana
Gold II
Level 160
God Stats
26W - 15L
1,669 SR
Queue Stats
889W - 903L
1,570 MMR
Solo
Ullr
Ullr
Gold II
optivnerve
Ullr
Gold II
Level 86
God Stats
11W - 10L
1,612 SR
Queue Stats
341W - 341L
1,635 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,679 SR
1,620 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,599 SR
1,582 MMR
Set
Set
Gold I
 
Set
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum IV
ItsYourBoyRobbie
Hel
Platinum IV
Level 125
God Stats
2W - 4L
1,770 SR
Queue Stats
239W - 235L
1,655 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
gunzerker057
Heimdallr
Platinum IV
Level 100
God Stats
47W - 42L
1,578 SR
Queue Stats
410W - 408L
1,643 MMR
Solo
Apollo
Apollo
Gold III
itsthenicksta
Apollo
Gold III
Level 148
God Stats
11W - 7L
1,530 SR
Queue Stats
242W - 234L
1,456 MMR
Party 1
Khepri
Khepri
Gold IV
theMenace73
Khepri
Gold IV
Level 88
God Stats
16W - 12L
1,616 SR
Queue Stats
19W - 17L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,761
485
5,104
11,201
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
13
1 / 5 / 1
7,678
480
6,653
8,103
5,552
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Lambley
Bakasura
13
4 / 4 / 3
8,049
503
7,639
12,464
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
Wizardean
Vamana
17
4 / 2 / 0
9,957
622
10,644
15,446
16,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 2
7,958
497
5,036
9,403
2,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusGilgameshCliodhna

VS

Bans
MedusaArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
8 / 1 / 6
10,265
642
10,830
13,762
9,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 4
8,762
548
6,908
8,337
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
gunzerker057
Heimdallr
15
1 / 5 / 2
8,807
550
9,791
11,665
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 6
9,007
563
7,553
9,910
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
13
1 / 0 / 8
8,056
504
3,908
6,633
4,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
11
Kills
17
17
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
1
6
11
L
1
2
2
1
L
Anubis
1
5
1
0.3
W
3
2
4
2.5
L
Bakasura
Lambley
Bakasura
4
4
3
1.38
L
Vamana
Wizardean
Vamana
4
2
0
2
W
Heimdallr
gunzerker057
Heimdallr
1
5
2
0.4
W
4
3
6
2.33
L
1
4
2
0.5
W
Khepri
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,076
Damage
38,990
56,617
Taken
50,307
38,050
Mitigated
25,975
14,079
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,830
5,983
0
835
13,762
9,176
963
2,878
10,441
0
79,724
L
5,104
338
128
3,072
11,201
9,338
0
5,262
5,939
0
24,951
L
Anubis
6,653
192
0
1,894
8,103
5,552
0
2,209
5,894
54,745
0
W
6,908
941
3,299
3,681
8,337
2,775
272
790
7,146
68,571
0
L
Bakasura
Lambley
Bakasura
7,639
4,888
0
2,133
12,464
3,989
0
2,449
10,015
0
50,564
L
Vamana
Wizardean
Vamana
10,644
4,694
0
6,365
15,446
16,769
584
0
15,446
0
80,902
W
Heimdallr
gunzerker057
Heimdallr
9,791
5,523
0
2,680
11,665
6,615
0
0
11,665
0
62,417
W
7,553
4,526
0
3,065
9,910
2,692
0
1,425
8,287
0
62,823
L
5,036
1,291
0
487
9,403
2,402
0
896
8,507
0
58,842
W
Khepri
3,908
153
421
2,258
6,633
4,717
45
1,560
4,643
16,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
44,897
500
Minions Killed
527
0
Camps Cleared
0
1,691,187
Distance Traveled
1,613,621
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,265
642
117
7
0
353,708
2
L
Shiva
7,761
485
53
3
0
349,151
2
L
Anubis
7,678
480
101
6
0
302,597
3
W
Hel
8,762
548
142
9
0
338,074
3
L
Bakasura
8,049
503
83
5
0
375,032
0
L
Vamana
9,957
622
157
10
0
373,562
4
W
Heimdallr
8,807
550
120
8
0
282,598
1
W
Apollo
9,007
563
126
8
0
299,495
5
L
Ullr
7,958
497
106
7
0
290,845
3
W
Khepri
8,056
504
22
1
0
339,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role