Player Matchup

Atlas
Atlas
Zyler919
Atlas
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 73L
1,567 Elo+
Party 1
Anubis
Anubis
colombi2
Anubis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
potato2429
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,567 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,545 Elo+

VS

Team Averages
Level 133
1,488 SR
1,560 Elo+
Cthulhu
Cthulhu
AngelDar
Cthulhu
Level 159
God Stats
1W - 1L
1,197 SR
Queue Stats
47W - 40L
1,666 Elo+
Party 2
Baron Samedi
Baron Samedi
FuffoloCurioso
Baron Samedi
Level 128
God Stats
4W - 1L
1,841 SR
Queue Stats
69W - 70L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
xDonaldDuckFTWx
Ne Zha
Level 111
God Stats
3W - 2L
1,426 SR
Queue Stats
35W - 31L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Zyler919
Atlas
14
3 / 3 / 5
8,976
690
11,001
16,602
18,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
colombi2
Anubis
14
3 / 7 / 2
8,774
675
5,983
12,517
4,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
potato2429
Ne Zha
12
2 / 7 / 5
8,596
661
7,434
11,041
5,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelDar
Cthulhu
16
7 / 1 / 10
10,390
799
11,410
11,496
11,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
FuffoloCurioso
Baron Samedi
15
6 / 3 / 9
9,907
762
12,831
10,138
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 10
9,275
713
11,464
9,714
3,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
17
17
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AngelDar
Cthulhu
7
1
10
12
W
Baron Samedi
FuffoloCurioso
Baron Samedi
6
3
9
3.5
L
Atlas
Zyler919
Atlas
3
3
5
1.83
L
Anubis
colombi2
Anubis
3
7
2
0.57
L
Ne Zha
potato2429
Ne Zha
2
7
5
0.64
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
35,705
40,160
Taken
31,348
28,109
Mitigated
20,270
5,899
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AngelDar
Cthulhu
11,410
1,755
526
2,180
11,496
11,888
0
5,129
6,063
35,196
0
W
Baron Samedi
FuffoloCurioso
Baron Samedi
12,831
515
2,082
4,034
10,138
4,462
770
5,434
4,377
32,408
0
L
Atlas
Zyler919
Atlas
11,001
3,633
0
1,531
16,602
18,202
0
9,913
6,689
26,991
0
L
Anubis
colombi2
Anubis
5,983
600
0
4,150
12,517
4,730
0
5,802
6,715
33,490
0
L
Ne Zha
potato2429
Ne Zha
7,434
2,642
0
218
11,041
5,177
0
8,716
2,325
0
16,251
W
11,464
2,212
0
1,741
9,714
3,920
607
6,092
3,273
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
29,572
117
Minions Killed
144
6
Camps Cleared
5
615,146
Distance Traveled
718,985
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,390
799
68
5
2
260,088
6
W
Baron Samedi
9,907
762
44
3
1
224,830
0
L
Atlas
8,976
690
35
3
2
221,395
0
L
Anubis
8,774
675
65
5
4
190,524
0
L
Ne Zha
8,596
661
17
1
0
203,227
0
W
Ne Zha
9,275
713
32
2
2
234,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role