Player Matchup

Nu Wa
Nu Wa
Boadisafa
Nu Wa
Level 44
God Stats
31W - 27L
1,617 SR
Queue Stats
316W - 351L
1,443 Elo+
Solo
Artemis
Artemis
Princess_Lust69
Artemis
Level 144
God Stats
13W - 18L
1,353 SR
Queue Stats
126W - 199L
1,370 Elo+
Party 3
Jormungandr
Jormungandr
ToxicPhantom316
Jormungandr
Level 29
God Stats
10W - 23L
1,523 SR
Queue Stats
33W - 101L
1,189 Elo+
Party 3
Hercules
Hercules
Varace
Hercules
Level 118
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 6L
1,427 Elo+
Party 3
Da Ji
Da Ji
forthesteves
Da Ji
Level 18
God Stats
47W - 72L
1,412 SR
Queue Stats
104W - 132L
1,402 Elo+
Solo
Team Averages
Level 71
1,528 SR
1,366 Elo+

VS

Team Averages
Level 46
1,452 SR
1,352 Elo+
Cthulhu
Cthulhu
PandaPirate5671
Cthulhu
Level 24
God Stats
3W - 7L
1,358 SR
Queue Stats
58W - 45L
1,373 Elo+
Solo
Zeus
Zeus
ROCEYE
Zeus
Level 63
God Stats
3W - 4L
1,507 SR
Queue Stats
110W - 137L
1,344 Elo+
Party 2
Agni
Agni
SailorGuppy
Agni
Level 98
God Stats
3W - 4L
1,564 SR
Queue Stats
322W - 322L
1,469 Elo+
Party 1
Neith
Neith
TKslam
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,214 Elo+
Party 1
Ao Kuang
Ao Kuang
bob th3 kill3r
Ao Kuang
Level 36
God Stats
3W - 8L
1,332 SR
Queue Stats
100W - 129L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boadisafa
Nu Wa
20
4 / 3 / 12
14,017
738
11,908
12,009
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 3 / 14
14,595
768
18,160
15,173
6,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
ToxicPhantom316
Jormungandr
19
2 / 8 / 9
12,595
663
11,634
19,885
23,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Varace
Hercules
20
6 / 2 / 14
14,503
763
14,782
23,606
27,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
14 / 4 / 11
15,467
814
23,328
17,866
8,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
10,619
559
2,109
4,898
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
ROCEYE
Zeus
20
4 / 7 / 8
13,051
687
13,499
18,244
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 6
12,934
681
13,565
16,855
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
TKslam
Neith
20
8 / 7 / 6
14,543
765
20,593
26,204
10,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
19
5 / 11 / 6
12,854
677
16,099
27,629
10,140
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
31
Kills
20
20
Deaths
31
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Boadisafa
Nu Wa
4
3
12
3.33
L
1
0
1
1.5
W
5
3
14
4
L
Zeus
ROCEYE
Zeus
4
7
8
1.14
L
2
6
6
0.83
L
Neith
TKslam
Neith
8
7
6
1.57
W
Jormungandr
ToxicPhantom316
Jormungandr
2
8
9
0.81
W
Hercules
Varace
Hercules
6
2
14
6.5
L
Ao Kuang
5
11
6
0.73
W
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,812
Damage
65,865
88,539
Taken
93,830
71,026
Mitigated
37,495
22,147
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Boadisafa
Nu Wa
11,908
3,834
0
3,455
12,009
4,544
3,927
7,372
4,611
55,865
0
L
2,109
107
423
1,040
4,898
3,302
81
2,017
2,632
10,075
0
W
18,160
5,529
0
2,838
15,173
6,192
4,967
6,851
8,254
0
59,979
L
Zeus
ROCEYE
Zeus
13,499
1,367
274
1,088
18,244
5,781
574
5,819
12,003
48,372
0
L
13,565
1,429
673
619
16,855
7,435
273
2,831
13,672
61,687
1,851
L
Neith
TKslam
Neith
20,593
5,561
0
2,910
26,204
10,837
268
5,605
20,060
0
65,540
W
Jormungandr
ToxicPhantom316
Jormungandr
11,634
1,352
706
1,055
19,885
23,922
627
10,623
9,016
29,830
0
W
Hercules
Varace
Hercules
14,782
1,976
0
12,646
23,606
27,760
754
10,079
13,503
0
59,130
L
Ao Kuang
16,099
7,603
0
5,708
27,629
10,140
322
6,300
20,937
35,989
0
W
23,328
6,819
0
1,447
17,866
8,608
1,337
9,474
8,392
0
54,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,177
Gold Earned
64,001
344
Minions Killed
291
0
Camps Cleared
0
1,773,492
Distance Traveled
1,389,763
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,017
738
71
4
0
315,397
0
L
Cthulhu
10,619
559
14
1
0
136,511
2
W
Artemis
14,595
768
90
5
0
358,670
2
L
Zeus
13,051
687
61
3
0
326,415
0
L
Agni
12,934
681
96
5
0
315,672
7
L
Neith
14,543
765
99
5
0
353,949
0
W
Jormungandr
12,595
663
34
2
0
306,054
0
W
Hercules
14,503
763
80
4
0
398,072
0
L
Ao Kuang
12,854
677
21
1
0
257,216
0
W
Da Ji
15,467
814
69
4
0
395,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role