Player Matchup

Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 51
God Stats
39W - 31L
1,408 SR
Queue Stats
124W - 132L
1,381 Elo+
Solo
Jormungandr
Jormungandr
Ozhur
Jormungandr
Level 94
God Stats
1W - 2L
1,738 SR
Queue Stats
48W - 43L
1,372 Elo+
Solo
Thor
Thor
SmiteLigmaBull
Thor
Level 59
God Stats
3W - 6L
1,565 SR
Queue Stats
340W - 343L
1,455 Elo+
Solo
Cerberus
Cerberus
TallHyperion753
Cerberus
Level 30
God Stats
6W - 4L
1,500 SR
Queue Stats
242W - 229L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
filotimoWarrior
Kukulkan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 94L
1,392 Elo+
Party 1
Team Averages
Level 57
1,542 SR
1,391 Elo+

VS

Team Averages
Level 100
1,483 SR
1,417 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Brian15125
Bellona
Level 78
God Stats
2W - 2L
1,187 SR
Queue Stats
36W - 46L
1,218 Elo+
Solo
Bastet
Bastet
Medicius
Bastet
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 217L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Sengaliar
Hou Yi
Level 89
God Stats
3W - 0L
1,726 SR
Queue Stats
14W - 13L
1,465 Elo+
Solo
Nu Wa
Nu Wa
favio999
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 151L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
11
0 / 7 / 0
6,891
405
2,546
12,146
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Ozhur
Jormungandr
15
5 / 2 / 4
9,387
552
10,623
13,102
13,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 2 / 5
8,131
478
7,476
13,356
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
10
0 / 6 / 1
6,709
395
4,364
13,870
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
14
3 / 6 / 0
8,359
492
4,202
9,642
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 2 / 5
9,012
530
5,439
13,056
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
Brian15125
Bellona
13
1 / 5 / 1
8,431
496
9,972
15,775
10,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Medicius
Bastet
15
3 / 2 / 4
9,294
547
4,176
11,275
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Sengaliar
Hou Yi
17
9 / 0 / 7
10,779
634
15,165
11,874
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
favio999
Nu Wa
16
7 / 1 / 6
9,915
583
10,626
9,752
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
23
23
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
5
2.75
L
Danzaburou
AggroChief
Danzaburou
0
7
0
0
W
Bellona
Brian15125
Bellona
1
5
1
0.3
W
Bastet
Medicius
Bastet
3
2
4
2.5
L
Jormungandr
Ozhur
Jormungandr
5
2
4
3.5
W
Hou Yi
Sengaliar
Hou Yi
9
0
7
12.5
L
2
2
5
2.25
L
Cerberus
0
6
1
0.08
W
Nu Wa
favio999
Nu Wa
7
1
6
10
L
Kukulkan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,211
Damage
45,378
62,116
Taken
61,732
31,077
Mitigated
38,059
13,014
Healing
20,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,439
1,519
2,110
3,522
13,056
15,354
1,043
4,302
8,754
23,773
0
L
Danzaburou
AggroChief
Danzaburou
2,546
1,368
0
2,720
12,146
2,737
0
1,604
10,542
0
46,961
W
Bellona
Brian15125
Bellona
9,972
2,918
0
3,346
15,775
10,842
1,132
7,105
8,670
0
44,324
W
Bastet
Medicius
Bastet
4,176
1,012
0
3,749
11,275
3,570
501
2,200
8,615
0
49,405
L
Jormungandr
Ozhur
Jormungandr
10,623
3,468
0
3,609
13,102
13,645
0
2,706
10,396
58,403
0
W
Hou Yi
Sengaliar
Hou Yi
15,165
9,124
0
6,032
11,874
4,740
1,653
3,016
8,858
0
78,795
L
7,476
2,483
0
4,147
13,356
3,835
0
3,788
9,568
0
47,176
L
Cerberus
4,364
267
0
2,163
13,870
7,338
0
2,741
11,129
18,820
0
W
Nu Wa
favio999
Nu Wa
10,626
2,875
0
2,184
9,752
3,553
1,035
3,593
6,159
62,436
0
L
Kukulkan
4,202
49
0
375
9,642
3,522
0
5,226
4,416
53,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
47,431
460
Minions Killed
429
0
Camps Cleared
0
1,495,248
Distance Traveled
1,591,120
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,012
530
31
2
0
311,298
4
L
Danzaburou
6,891
405
79
5
0
281,313
2
W
Bellona
8,431
496
79
5
0
330,512
1
W
Bastet
9,294
547
97
6
0
337,318
1
L
Jormungandr
9,387
552
124
7
0
246,572
4
W
Hou Yi
10,779
634
131
8
0
305,373
4
L
Thor
8,131
478
72
4
0
318,769
1
L
Cerberus
6,709
395
58
3
0
332,422
0
W
Nu Wa
9,915
583
91
5
0
306,619
4
L
Kukulkan
8,359
492
127
7
0
316,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role