Player Matchup

Baron Samedi
Baron Samedi
MarkevansINZ
Baron Samedi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 32L
1,806 Elo+
Party 1
Jing Wei
Jing Wei
marcos88-_-
Jing Wei
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
tofanrobertlucia
Gilgamesh
Level 109
God Stats
5W - 2L
1,872 SR
Queue Stats
36W - 18L
1,688 Elo+
Party 1
Team Averages
Level 79
1,624 SR
1,665 Elo+

VS

Team Averages
Level 113
1,432 SR
1,428 Elo+
Merlin
Merlin
LE-DUC-OKLM
Merlin
Level 124
God Stats
2W - 8L
1,453 SR
Queue Stats
97W - 155L
1,422 Elo+
Solo
Ullr
Ullr
SPARTICUS228
Ullr
Level 107
God Stats
6W - 8L
1,343 SR
Queue Stats
45W - 68L
1,362 Elo+
Solo
Bacchus
Bacchus
zAdriPow3r
Bacchus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarkevansINZ
Baron Samedi
14
8 / 1 / 9
8,851
885
13,587
8,099
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
marcos88-_-
Jing Wei
13
3 / 1 / 15
8,108
811
5,756
7,992
2,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
12
8 / 3 / 8
8,435
844
7,527
10,577
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 6 / 1
6,529
653
8,017
9,624
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 4
6,585
659
4,208
10,129
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
zAdriPow3r
Bacchus
10
3 / 6 / 1
7,106
711
5,502
10,592
10,418
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
1
0.25
W
Baron Samedi
MarkevansINZ
Baron Samedi
8
1
9
12.5
L
0
7
4
0.29
W
Jing Wei
marcos88-_-
Jing Wei
3
1
15
10.5
W
Gilgamesh
8
3
8
4
L
Bacchus
zAdriPow3r
Bacchus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
17,727
26,668
Taken
30,345
12,538
Mitigated
15,349
10,056
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,017
196
236
1,435
9,624
2,392
0
4,836
4,672
26,690
0
W
Baron Samedi
MarkevansINZ
Baron Samedi
13,587
2,086
1,792
3,951
8,099
3,266
512
3,670
4,429
45,876
0
L
4,208
1,595
0
315
10,129
2,539
0
3,818
6,128
0
13,582
W
Jing Wei
marcos88-_-
Jing Wei
5,756
4,239
0
3,059
7,992
2,590
1,511
5,530
2,462
0
19,400
W
Gilgamesh
7,527
2,030
0
1,254
10,577
6,682
0
4,927
5,650
0
17,795
L
Bacchus
zAdriPow3r
Bacchus
5,502
59
151
877
10,592
10,418
0
5,202
5,187
9,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
20,220
113
Minions Killed
63
7
Camps Cleared
2
559,057
Distance Traveled
433,940
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,529
653
40
4
0
153,802
3
W
Baron Samedi
8,851
885
69
7
2
174,364
4
L
Ullr
6,585
659
16
2
1
134,490
0
W
Jing Wei
8,108
811
25
3
1
195,136
2
W
Gilgamesh
8,435
844
19
2
4
189,557
1
L
Bacchus
7,106
711
7
1
1
145,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role