Player Matchup

Janus
Janus
BamKOS
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 2
Mercury
Mercury
SchwiftyNoodles
Mercury
Level 149
God Stats
1W - 2L
1,491 SR
Queue Stats
54W - 45L
1,629 Elo+
Party 2
Bellona
Bellona
WiggSplitta-
Bellona
Level 129
God Stats
5W - 2L
1,758 SR
Queue Stats
388W - 311L
1,670 Elo+
Party 1
Heimdallr
Heimdallr
angoon25
Heimdallr
Level 38
God Stats
6W - 15L
1,630 SR
Queue Stats
248W - 250L
1,591 Elo+
Party 1
Cerberus
Cerberus
imsorry4kt
Cerberus
Level 49
God Stats
10W - 3L
1,822 SR
Queue Stats
474W - 341L
1,673 Elo+
Party 1
Team Averages
Level 95
1,641 SR
1,626 Elo+

VS

Team Averages
Level 108
1,769 SR
1,610 Elo+
Ra
Ra
ESTEFANO-ELPRO97
Ra
Level 116
God Stats
13W - 6L
1,500 SR
Queue Stats
281W - 295L
1,428 Elo+
Solo
Chaac
Chaac
Elsida950
Chaac
Level 129
God Stats
7W - 4L
1,760 SR
Queue Stats
73W - 67L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Grimaptor
Gilgamesh
Level 129
God Stats
2W - 2L
1,801 SR
Queue Stats
40W - 24L
1,500 Elo+
Party 3
Atlas
Atlas
JustJoking27
Atlas
Level 129
God Stats
5W - 0L
1,836 SR
Queue Stats
27W - 9L
1,801 Elo+
Party 3
Chiron
Chiron
Raelorazz
Chiron
Level 39
God Stats
2W - 0L
1,947 SR
Queue Stats
2W - 0L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BamKOS
Janus
13
2 / 7 / 1
7,670
479
9,048
10,242
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 2
8,179
511
3,120
8,635
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
WiggSplitta-
Bellona
15
1 / 1 / 0
8,863
554
10,013
13,452
14,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
angoon25
Heimdallr
13
2 / 3 / 0
7,912
495
7,715
8,613
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
imsorry4kt
Cerberus
12
1 / 1 / 3
7,539
471
6,876
17,170
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
9,321
583
7,166
7,849
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Elsida950
Chaac
15
1 / 1 / 0
8,586
537
7,740
12,759
16,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Grimaptor
Gilgamesh
17
4 / 0 / 4
9,453
591
5,650
11,070
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 5
7,432
465
5,794
13,863
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Raelorazz
Chiron
14
4 / 1 / 1
8,622
539
7,511
10,422
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
BamKOS
Janus
2
7
1
0.36
W
4
3
4
2
W
Chaac
Elsida950
Chaac
1
1
0
1
W
Gilgamesh
Grimaptor
Gilgamesh
4
0
4
6
W
1
2
5
1.75
W
Chiron
Raelorazz
Chiron
4
1
1
4.5
L
1
3
2
0.67
L
Bellona
WiggSplitta-
Bellona
1
1
0
1
L
Heimdallr
angoon25
Heimdallr
2
3
0
0.67
L
Cerberus
imsorry4kt
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,772
Damage
33,861
58,112
Taken
55,963
35,045
Mitigated
38,620
14,901
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BamKOS
Janus
9,048
247
0
1,601
10,242
2,638
59
4,898
5,344
52,076
0
W
7,166
741
660
2,148
7,849
2,720
372
3,957
3,892
67,309
0
W
Chaac
Elsida950
Chaac
7,740
1,446
0
7,180
12,759
16,933
0
555
12,204
0
55,895
W
Gilgamesh
Grimaptor
Gilgamesh
5,650
1,209
0
6,579
11,070
4,430
0
2,983
8,087
0
74,764
W
5,794
1,531
322
2,129
13,863
11,690
35
5,529
8,334
20,262
0
W
Chiron
Raelorazz
Chiron
7,511
3,757
390
5,367
10,422
2,847
1,138
1,987
8,435
0
54,282
L
3,120
922
0
20
8,635
2,604
377
1,979
6,656
0
54,451
L
Bellona
WiggSplitta-
Bellona
10,013
4,611
0
6,051
13,452
14,848
77
162
12,262
0
70,405
L
Heimdallr
angoon25
Heimdallr
7,715
2,863
0
2,984
8,613
2,454
0
1,039
7,574
0
54,082
L
Cerberus
imsorry4kt
Cerberus
6,876
546
0
4,245
17,170
12,501
0
4,882
12,222
29,700
5,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,163
Gold Earned
43,414
501
Minions Killed
517
0
Camps Cleared
0
1,661,331
Distance Traveled
1,781,798
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,670
479
84
5
0
280,701
1
W
Ra
9,321
583
142
9
0
325,283
0
W
Chaac
8,586
537
118
7
0
346,435
5
W
Gilgamesh
9,453
591
128
8
0
404,086
5
W
Atlas
7,432
465
18
1
0
370,323
8
W
Chiron
8,622
539
111
7
0
335,671
0
L
Mercury
8,179
511
91
6
0
413,208
4
L
Bellona
8,863
554
153
10
0
345,985
5
L
Heimdallr
7,912
495
95
6
0
286,687
0
L
Cerberus
7,539
471
78
5
0
334,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role