Player Matchup

Ares
Ares
D_brief
Ares
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 65L
1,232 Elo+
Solo
Nu Wa
Nu Wa
Ramatelli
Nu Wa
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 16L
1,158 Elo+
Party 1
Charybdis
Charybdis
XxPonyGagoxX
Charybdis
Level 64
God Stats
5W - 11L
1,345 SR
Queue Stats
353W - 364L
1,247 Elo+
Solo
Mercury
Mercury
cervera_4
Mercury
Level 65
God Stats
3W - 5L
1,195 SR
Queue Stats
44W - 45L
1,300 Elo+
Party 1
Hera
Hera
drewie17
Hera
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
299W - 321L
1,369 Elo+
Solo
Team Averages
Level 61
1,408 SR
1,261 Elo+

VS

Team Averages
Level 59
1,459 SR
1,284 Elo+
Ganesha
Ganesha
GraDelS64
Ganesha
Level 77
God Stats
26W - 10L
1,635 SR
Queue Stats
239W - 261L
1,281 Elo+
Party 2
Medusa
Medusa
ItsAlexznder
Medusa
Level 40
God Stats
21W - 23L
1,421 SR
Queue Stats
74W - 80L
1,332 Elo+
Solo
Neith
Neith
Kara-Emir
Neith
Level 64
God Stats
78W - 69L
1,467 SR
Queue Stats
142W - 146L
1,342 Elo+
Solo
Nike
Nike
R-T-R-W
Nike
Level 47
God Stats
4W - 10L
1,218 SR
Queue Stats
7W - 21L
1,193 Elo+
Solo
Cliodhna
Cliodhna
jlmj1114
Cliodhna
Level 68
God Stats
5W - 6L
1,556 SR
Queue Stats
174W - 198L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
D_brief
Ares
9
3 / 1 / 6
6,354
530
3,192
8,101
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Ramatelli
Nu Wa
12
5 / 0 / 4
6,917
576
7,543
2,843
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
XxPonyGagoxX
Charybdis
11
0 / 3 / 0
6,218
518
3,734
6,935
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
cervera_4
Mercury
12
0 / 0 / 4
6,369
531
2,101
5,441
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
10
4 / 1 / 3
6,384
532
6,442
3,974
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GraDelS64
Ganesha
8
0 / 3 / 1
5,415
451
833
10,164
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
9
1 / 3 / 0
5,752
479
1,756
8,184
2,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Kara-Emir
Neith
10
0 / 1 / 0
5,872
489
2,694
3,999
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
R-T-R-W
Nike
12
3 / 0 / 0
7,033
586
3,536
7,408
3,922
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
jlmj1114
Cliodhna
9
1 / 5 / 2
5,937
495
5,295
9,188
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
5
5
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
D_brief
Ares
3
1
6
6
L
Ganesha
GraDelS64
Ganesha
0
3
1
0.17
L
Medusa
1
3
0
0.33
L
Neith
Kara-Emir
Neith
0
1
0
0
L
Nike
R-T-R-W
Nike
3
0
0
3
W
Nu Wa
Ramatelli
Nu Wa
5
0
4
7
W
Charybdis
XxPonyGagoxX
Charybdis
0
3
0
0
W
Mercury
cervera_4
Mercury
0
0
4
2
W
Hera
4
1
3
5.5
L
Cliodhna
jlmj1114
Cliodhna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
14,114
27,294
Taken
38,943
12,367
Mitigated
15,475
6,391
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
D_brief
Ares
3,192
291
121
3,013
8,101
6,485
566
643
7,458
7,923
0
L
Ganesha
GraDelS64
Ganesha
833
72
174
1,540
10,164
5,076
0
4,502
5,662
13,174
0
L
Medusa
1,756
382
0
2,543
8,184
2,448
182
6,343
1,841
0
27,039
L
Neith
Kara-Emir
Neith
2,694
837
0
987
3,999
1,453
332
1,611
2,388
0
36,262
L
Nike
R-T-R-W
Nike
3,536
852
0
2,875
7,408
3,922
600
425
6,983
39
36,206
W
Nu Wa
Ramatelli
Nu Wa
7,543
1,726
0
231
2,843
710
638
190
2,653
44,921
0
W
Charybdis
XxPonyGagoxX
Charybdis
3,734
1,262
0
850
6,935
2,807
849
35
6,900
0
33,728
W
Mercury
cervera_4
Mercury
2,101
794
0
572
5,441
1,516
0
0
5,441
0
39,980
W
Hera
6,442
2,202
21
1,583
3,974
849
526
0
3,974
31,437
0
L
Cliodhna
jlmj1114
Cliodhna
5,295
356
0
513
9,188
2,576
0
4,296
4,892
0
35,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
30,009
284
Minions Killed
267
0
Camps Cleared
0
1,199,346
Distance Traveled
1,132,516
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,354
530
13
1
0
236,675
6
L
Ganesha
5,415
451
5
0
0
206,009
4
L
Medusa
5,752
479
48
4
0
209,399
2
L
Neith
5,872
489
86
7
0
219,008
0
L
Nike
7,033
586
73
6
0
240,775
0
W
Nu Wa
6,917
576
78
7
0
230,806
4
W
Charybdis
6,218
518
76
6
0
213,539
0
W
Mercury
6,369
531
76
6
0
301,861
0
W
Hera
6,384
532
41
3
0
216,465
5
L
Cliodhna
5,937
495
55
5
0
257,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role