Player Matchup

Izanami
Izanami
Alphachino l
Izanami
Level 25
God Stats
14W - 15L
1,541 SR
Queue Stats
49W - 51L
1,444 Elo+
Party 3
Xbalanque
Xbalanque
BendoCku l
Xbalanque
Level 86
God Stats
11W - 15L
1,500 SR
Queue Stats
150W - 136L
1,503 Elo+
Party 3
Hou Yi
Hou Yi
Fatum I
Hou Yi
Level 81
God Stats
3W - 2L
1,580 SR
Queue Stats
21W - 29L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
michael328valle
Cthulhu
Level 11
God Stats
3W - 8L
1,138 SR
Queue Stats
18W - 25L
1,380 Elo+
Party 2
Agni
Agni
xLittleRayx
Agni
Level 84
God Stats
8W - 6L
1,345 SR
Queue Stats
89W - 97L
1,444 Elo+
Party 2
Team Averages
Level 57
1,421 SR
1,435 Elo+

VS

Team Averages
Level 56
1,372 SR
1,346 Elo+
Hercules
Hercules
Johnsnow696049
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,331 Elo+
Party 1
Anubis
Anubis
Virista
Anubis
Level 54
God Stats
4W - 14L
1,386 SR
Queue Stats
34W - 49L
1,415 Elo+
Party 1
Horus
Horus
jbullfrog9
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,263 Elo+
Solo
Izanami
Izanami
lizisdashizz
Izanami
Level 33
God Stats
0W - 2L
1,077 SR
Queue Stats
74W - 114L
1,331 Elo+
Party 1
Skadi
Skadi
oTRIBULATIONo
Skadi
Level 69
God Stats
10W - 10L
1,397 SR
Queue Stats
127W - 118L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alphachino l
Izanami
20
8 / 5 / 15
13,233
1,103
23,613
13,430
4,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xbalanque
BendoCku l
Xbalanque
20
9 / 2 / 15
13,666
1,139
27,276
12,675
4,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Fatum I
Hou Yi
20
9 / 4 / 19
14,239
1,187
23,591
10,989
4,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 16
12,589
1,049
10,884
14,887
11,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 0 / 19
15,503
1,292
32,450
3,960
1,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 7 / 6
12,569
1,047
13,941
32,321
14,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Virista
Anubis
18
2 / 13 / 7
12,224
1,019
13,816
26,673
10,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
17
2 / 8 / 5
11,787
982
4,776
27,374
23,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
lizisdashizz
Izanami
17
0 / 3 / 3
10,431
869
1,918
10,482
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 7 / 5
12,579
1,048
16,184
25,528
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
38
Kills
14
14
Deaths
38
84
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alphachino l
Izanami
8
5
15
3.1
W
Xbalanque
BendoCku l
Xbalanque
9
2
15
8.25
W
Hou Yi
Fatum I
Hou Yi
9
4
19
4.63
L
Hercules
6
7
6
1.29
L
Anubis
Virista
Anubis
2
13
7
0.42
L
Horus
2
8
5
0.56
L
Izanami
lizisdashizz
Izanami
0
3
3
0.5
W
2
3
16
3.33
L
4
7
5
0.93
W
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,814
Damage
50,635
55,941
Taken
122,378
25,929
Mitigated
58,825
10,543
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alphachino l
Izanami
23,613
19,786
0
4,424
13,430
4,007
0
4,184
9,246
0
44,895
W
Xbalanque
BendoCku l
Xbalanque
27,276
17,950
0
4,181
12,675
4,573
0
2,126
10,549
0
43,138
W
Hou Yi
Fatum I
Hou Yi
23,591
10,903
255
558
10,989
4,591
0
1,420
9,569
0
35,168
L
Hercules
13,941
2,921
66
4,226
32,321
14,726
0
9,866
22,455
0
25,769
L
Anubis
Virista
Anubis
13,816
934
0
3,780
26,673
10,616
0
10,588
16,085
47,798
0
L
Horus
4,776
2,569
991
1,961
27,374
23,041
0
9,116
18,258
0
12,009
L
Izanami
lizisdashizz
Izanami
1,918
968
0
531
10,482
2,752
0
4,415
6,067
0
9,458
W
10,884
974
783
0
14,887
11,466
0
5,031
9,856
21,523
0
L
16,184
6,602
530
2,547
25,528
7,690
0
9,349
16,179
0
42,065
W
32,450
1,249
0
342
3,960
1,292
0
1,055
2,905
69,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,230
Gold Earned
59,590
230
Minions Killed
177
8
Camps Cleared
6
1,079,865
Distance Traveled
976,610
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,233
1,103
57
5
0
180,410
0
W
Xbalanque
13,666
1,139
29
2
1
226,117
3
W
Hou Yi
14,239
1,187
33
3
2
207,505
1
L
Hercules
12,569
1,047
27
2
1
203,557
0
L
Anubis
12,224
1,019
88
7
1
190,572
0
L
Horus
11,787
982
11
1
0
237,104
2
L
Izanami
10,431
869
11
1
0
117,225
0
W
Cthulhu
12,589
1,049
39
3
2
225,103
0
L
Skadi
12,579
1,048
40
3
4
228,152
0
W
Agni
15,503
1,292
72
6
3
240,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role