Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DeadZone513
Discordia
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
298W - 308L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
MasterFlugahorn
Danzaburou
Level 113
God Stats
1W - 2L
1,263 SR
Queue Stats
113W - 116L
1,499 Elo+
Party 1
Tyr
Tyr
Rob The Drummer
Tyr
Level 128
God Stats
5W - 6L
1,381 SR
Queue Stats
311W - 289L
1,518 Elo+
Party 2
Eset
Eset
TheyCallMeTree
Eset
Level 126
God Stats
9W - 3L
1,797 SR
Queue Stats
241W - 189L
1,523 Elo+
Solo
Team Averages
Level 123
1,445 SR
1,503 Elo+

VS

Team Averages
Level 117
1,556 SR
1,511 Elo+
Danzaburou
Danzaburou
ChrisAran98
Danzaburou
Level 128
God Stats
3W - 0L
1,874 SR
Queue Stats
104W - 100L
1,565 Elo+
Solo
Tiamat
Tiamat
FfragSks
Tiamat
Level 135
God Stats
8W - 9L
1,323 SR
Queue Stats
644W - 651L
1,438 Elo+
Party 3
Neith
Neith
Kelngu
Neith
Level 114
God Stats
5W - 1L
1,477 SR
Queue Stats
137W - 151L
1,515 Elo+
Party 3
Anubis
Anubis
Panda1307
Anubis
Level 88
God Stats
1W - 0L
1,277 SR
Queue Stats
25W - 20L
1,509 Elo+
Solo
Zeus
Zeus
ZackDaKidd
Zeus
Level 119
God Stats
3W - 1L
1,829 SR
Queue Stats
145W - 165L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 9 / 18
14,653
771
13,938
23,793
23,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
DeadZone513
Discordia
20
10 / 6 / 19
14,711
774
25,003
15,905
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
MasterFlugahorn
Danzaburou
20
4 / 10 / 17
12,960
682
9,551
23,150
6,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 8 / 17
13,709
722
11,368
23,243
32,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 8 / 18
15,451
813
21,687
23,386
6,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrisAran98
Danzaburou
19
8 / 11 / 11
13,692
721
15,768
23,033
8,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
FfragSks
Tiamat
20
2 / 5 / 23
12,844
676
8,153
13,377
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Kelngu
Neith
20
11 / 7 / 25
16,764
882
32,216
23,072
10,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Panda1307
Anubis
20
10 / 10 / 13
14,765
777
15,781
20,506
10,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
10 / 7 / 20
15,435
812
26,236
13,942
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
133
39
Kills
41
41
Deaths
40
89
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
9
18
2
W
Danzaburou
ChrisAran98
Danzaburou
8
11
11
1.23
L
Discordia
DeadZone513
Discordia
10
6
19
3.25
W
Tiamat
FfragSks
Tiamat
2
5
23
2.7
W
Neith
Kelngu
Neith
11
7
25
3.36
L
Danzaburou
MasterFlugahorn
Danzaburou
4
10
17
1.25
W
Anubis
Panda1307
Anubis
10
10
13
1.65
L
6
8
17
1.81
L
10
8
18
2.38
W
10
7
20
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,547
Damage
98,154
109,477
Taken
93,930
75,694
Mitigated
40,430
29,149
Healing
25,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,938
1,256
3,247
4,691
23,793
23,533
366
13,159
10,634
0
17,302
W
Danzaburou
ChrisAran98
Danzaburou
15,768
5,206
668
4,689
23,033
8,821
2,014
10,966
11,867
0
28,357
L
Discordia
DeadZone513
Discordia
25,003
1,400
1,365
2,235
15,905
6,037
1,173
6,236
9,669
56,092
0
W
Tiamat
FfragSks
Tiamat
8,153
81
1,215
3,301
13,377
4,924
266
8,738
4,480
20,919
0
W
Neith
Kelngu
Neith
32,216
6,589
777
6,941
23,072
10,215
2,857
11,011
11,900
0
60,639
L
Danzaburou
MasterFlugahorn
Danzaburou
9,551
2,683
1,231
3,757
23,150
6,259
1,506
10,383
12,767
0
29,606
W
Anubis
Panda1307
Anubis
15,781
214
251
6,285
20,506
10,631
489
7,707
12,223
40,674
0
L
11,368
257
586
1,931
23,243
32,895
76
9,510
13,733
0
18,234
L
21,687
303
3,632
6,474
23,386
6,970
2,084
10,882
12,504
50,892
0
W
26,236
2,000
589
557
13,942
5,839
1,186
8,268
5,554
55,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,484
Gold Earned
73,500
197
Minions Killed
200
0
Camps Cleared
0
1,546,769
Distance Traveled
1,628,168
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,653
771
10
1
0
297,347
0
W
Danzaburou
13,692
721
23
1
0
290,397
0
L
Discordia
14,711
774
76
4
0
310,801
0
W
Tiamat
12,844
676
31
2
0
374,916
0
W
Neith
16,764
882
45
2
0
324,780
0
L
Danzaburou
12,960
682
39
2
0
303,833
0
W
Anubis
14,765
777
50
3
0
289,261
0
L
Tyr
13,709
722
14
1
0
319,685
2
L
Eset
15,451
813
58
3
0
315,103
1
W
Zeus
15,435
812
51
3
0
348,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role