Player Matchup

Jormungandr
Jormungandr
Ferno2000
Jormungandr
Level 68
God Stats
12W - 19L
1,590 SR
Queue Stats
385W - 379L
1,420 Elo+
Party 2
Izanami
Izanami
IpsychicturtleI
Izanami
Level 47
God Stats
9W - 11L
1,398 SR
Queue Stats
527W - 500L
1,440 Elo+
Party 2
Thoth
Thoth
Rattlechains
Thoth
Level 128
God Stats
2W - 2L
1,832 SR
Queue Stats
100W - 76L
1,578 Elo+
Party 4
Set
Set
TheBmurphs
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,447 Elo+
Party 4
Mulan
Mulan
Tommy No Socks
Mulan
Level 68
God Stats
21W - 12L
1,664 SR
Queue Stats
124W - 98L
1,522 Elo+
Party 4
Team Averages
Level 66
1,597 SR
1,481 Elo+

VS

Team Averages
Level 76
1,500 SR
1,469 Elo+
Cthulhu
Cthulhu
DarwinsDynasty
Cthulhu
Level 63
God Stats
16W - 8L
1,595 SR
Queue Stats
66W - 46L
1,456 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NBGFrenzy
Tsukuyomi
Level 143
God Stats
2W - 0L
1,748 SR
Queue Stats
33W - 13L
1,689 Elo+
Party 1
Cliodhna
Cliodhna
SponsorMeSprite
Cliodhna
Level 134
God Stats
3W - 2L
1,477 SR
Queue Stats
71W - 64L
1,535 Elo+
Party 1
He Bo
He Bo
WallNeims
He Bo
Level 4
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 1L
1,211 Elo+
Party 1
Anhur
Anhur
cool-it-im-new
Anhur
Level 37
God Stats
2W - 1L
1,361 SR
Queue Stats
38W - 23L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ferno2000
Jormungandr
9
1 / 1 / 1
5,472
547
1,863
5,697
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
4,993
499
1,413
3,094
862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 0
6,133
613
2,445
2,970
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,407
541
2,294
7,167
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 7 / 0
4,563
456
860
8,078
2,864
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,664
566
3,155
5,603
2,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
NBGFrenzy
Tsukuyomi
12
10 / 1 / 0
7,362
736
9,332
8,092
2,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
11
1 / 1 / 2
6,116
612
1,571
4,977
1,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
WallNeims
He Bo
10
0 / 0 / 1
5,442
544
353
2,381
535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,541
554
3,345
5,321
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
13
13
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Jormungandr
Ferno2000
Jormungandr
1
1
1
1.5
L
1
1
0
1
W
Tsukuyomi
NBGFrenzy
Tsukuyomi
10
1
0
10
L
1
1
0
1
W
Cliodhna
1
1
2
2
L
0
3
0
0
L
0
7
0
0
W
He Bo
WallNeims
He Bo
0
0
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,875
Damage
17,756
27,006
Taken
26,374
10,155
Mitigated
8,077
4,815
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,155
220
1,500
2,040
5,603
2,121
0
1,233
4,370
15,311
0
L
Jormungandr
Ferno2000
Jormungandr
1,863
351
0
1,670
5,697
3,663
0
1,417
4,280
18,978
0
L
1,413
735
0
1,148
3,094
862
0
1,466
1,628
0
21,986
W
Tsukuyomi
NBGFrenzy
Tsukuyomi
9,332
2,256
0
4,422
8,092
2,556
8
1,471
6,621
0
40,908
L
2,445
52
0
250
2,970
772
0
167
2,803
36,687
0
W
Cliodhna
1,571
167
0
806
4,977
1,560
0
522
4,455
0
43,712
L
2,294
1,050
0
704
7,167
1,994
0
458
6,709
0
32,758
L
860
153
0
1,043
8,078
2,864
0
0
8,078
0
17,269
W
He Bo
WallNeims
He Bo
353
103
0
1,592
2,381
535
0
452
1,929
24,587
0
W
3,345
2,193
0
1,726
5,321
1,305
224
630
4,691
0
35,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
30,125
283
Minions Killed
342
0
Camps Cleared
0
942,707
Distance Traveled
1,020,654
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,664
566
15
2
0
199,464
2
L
Jormungandr
5,472
547
37
4
0
180,999
4
L
Izanami
4,993
499
57
6
0
177,530
2
W
Tsukuyomi
7,362
736
90
9
0
225,611
1
L
Thoth
6,133
613
78
8
0
201,411
3
W
Cliodhna
6,116
612
98
10
0
203,570
2
L
Set
5,407
541
71
7
0
194,535
0
L
Mulan
4,563
456
40
4
0
188,232
0
W
He Bo
5,442
544
61
6
0
212,622
1
W
Anhur
5,541
554
78
8
0
179,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role