Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LimitedSleep
Nu Wa
Level 109
God Stats
14W - 4L
1,773 SR
Queue Stats
60W - 51L
1,464 Elo+
Party 1
Thanatos
Thanatos
Ryuhnnn
Thanatos
Level 64
God Stats
6W - 6L
1,482 SR
Queue Stats
377W - 425L
1,408 Elo+
Party 1
Vamana
Vamana
lifeless_Ronin
Vamana
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 285L
1,469 Elo+
Solo
Team Averages
Level 79
1,551 SR
1,468 Elo+

VS

Team Averages
Level 99
1,496 SR
1,466 Elo+
Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AmunRaLegend
Ymir
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 2
King Arthur
King Arthur
Ddizzle2018
King Arthur
Level 138
God Stats
12W - 7L
1,585 SR
Queue Stats
567W - 560L
1,522 Elo+
Party 2
Neith
Neith
Demonseed2703
Neith
Level 121
God Stats
2W - 2L
1,286 SR
Queue Stats
206W - 206L
1,430 Elo+
Solo
Shiva
Shiva
l M1NTEY l
Shiva
Level 86
God Stats
5W - 2L
1,609 SR
Queue Stats
178W - 150L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 2 / 2
5,881
588
5,279
8,283
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
 
Ullr
8
1 / 4 / 1
4,747
475
3,775
7,449
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
5,035
504
3,062
6,578
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Ryuhnnn
Thanatos
8
0 / 6 / 0
4,777
478
1,180
8,200
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,804
480
1,580
6,215
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 1 / 5
6,781
678
6,211
4,876
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
2 / 1 / 7
5,903
590
1,965
5,736
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Ddizzle2018
King Arthur
11
4 / 1 / 2
6,823
682
5,972
6,278
3,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 0 / 7
5,996
600
6,836
5,693
1,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
10
6 / 3 / 6
6,455
646
5,789
5,788
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
18
18
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
2
2
L
Ullr
 
Ullr
1
4
1
0.38
W
Persephone
 
Persephone
3
1
5
5.5
W
2
1
7
5.5
W
King Arthur
Ddizzle2018
King Arthur
4
1
2
5
W
3
0
7
6.5
L
1
2
1
0.75
L
Thanatos
Ryuhnnn
Thanatos
0
6
0
0
W
Shiva
6
3
6
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
26,773
36,725
Taken
28,371
17,734
Mitigated
11,382
10,068
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,279
1,213
0
2,438
8,283
7,346
0
2,186
6,097
17,016
0
L
Ullr
 
Ullr
3,775
2,114
0
1,410
7,449
1,800
0
1,260
6,189
0
19,886
W
Persephone
 
Persephone
6,211
640
0
1,224
4,876
1,239
304
1,959
2,775
38,442
0
W
1,965
547
0
1,894
5,736
2,629
309
1,254
4,434
8,424
0
W
King Arthur
Ddizzle2018
King Arthur
5,972
1,619
0
1,032
6,278
3,695
192
1,665
4,555
5,208
31,339
W
6,836
2,194
0
1,744
5,693
1,574
78
1,895
3,790
0
37,657
L
3,062
662
0
776
6,578
1,722
0
3,434
3,144
21,136
0
L
Thanatos
Ryuhnnn
Thanatos
1,180
107
0
3,977
8,200
2,819
0
1,715
6,485
0
24,373
W
Shiva
5,789
1,423
508
1,233
5,788
2,245
118
1,272
4,476
0
23,232
L
1,580
622
0
1,467
6,215
4,047
0
1,121
5,094
0
19,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
31,958
182
Minions Killed
261
0
Camps Cleared
0
999,164
Distance Traveled
1,051,343
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,881
588
18
2
0
216,996
2
L
Ullr
4,747
475
33
3
0
192,068
1
W
Persephone
6,781
678
69
7
0
208,652
4
W
Ymir
5,903
590
11
1
0
211,252
0
W
King Arthur
6,823
682
74
7
0
208,085
1
W
Neith
5,996
600
62
6
0
190,798
0
L
Nu Wa
5,035
504
34
3
0
178,798
0
L
Thanatos
4,777
478
53
5
0
198,324
3
W
Shiva
6,455
646
45
5
0
232,556
1
L
Vamana
4,804
480
44
4
0
212,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role