Player Matchup

Bastet
Bastet
Hengesteel
Bastet
Level 90
God Stats
6W - 5L
1,546 SR
Queue Stats
93W - 102L
1,518 Elo+
Solo
Danzaburou
Danzaburou
PrimeKnight00
Danzaburou
Level 38
God Stats
1W - 3L
1,288 SR
Queue Stats
141W - 151L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
ProPlayerOk
Kukulkan
Level 88
God Stats
72W - 94L
1,478 SR
Queue Stats
254W - 281L
1,516 Elo+
Solo
Bacchus
Bacchus
blazerr001
Bacchus
Level 117
God Stats
2W - 2L
1,649 SR
Queue Stats
16W - 23L
1,473 Elo+
Party 1
Bakasura
Bakasura
uphr
Bakasura
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 106L
1,595 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,499 Elo+

VS

Team Averages
Level 51
1,559 SR
1,532 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Losirk
Achilles
Level 33
God Stats
3W - 2L
1,495 SR
Queue Stats
106W - 101L
1,573 Elo+
Solo
Janus
Janus
Susánoo
Janus
Level 48
God Stats
1W - 4L
1,747 SR
Queue Stats
21W - 24L
1,594 Elo+
Solo
Izanami
Izanami
misguidedghostx
Izanami
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Arachne
Arachne
shexyo
Arachne
Level 38
God Stats
2W - 1L
1,550 SR
Queue Stats
40W - 34L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hengesteel
Bastet
13
3 / 5 / 2
8,065
448
7,674
12,274
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
PrimeKnight00
Danzaburou
13
0 / 2 / 2
7,882
438
6,657
10,337
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
ProPlayerOk
Kukulkan
15
1 / 5 / 1
8,503
472
8,007
9,868
3,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
blazerr001
Bacchus
10
1 / 5 / 2
6,603
367
4,528
17,481
14,160
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
uphr
Bakasura
16
6 / 6 / 3
10,475
582
10,981
13,307
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 0 / 7
9,559
531
10,845
12,847
9,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Losirk
Achilles
16
6 / 4 / 8
9,911
551
9,101
13,871
8,053
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Susánoo
Janus
17
7 / 1 / 6
10,919
607
9,498
9,292
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 3
9,759
542
8,439
8,993
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
shexyo
Arachne
16
3 / 5 / 8
9,753
542
9,251
15,150
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
23
23
Deaths
11
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
7
6.5
L
Bastet
Hengesteel
Bastet
3
5
2
0.8
W
Achilles
Losirk
Achilles
6
4
8
2.5
L
Danzaburou
PrimeKnight00
Danzaburou
0
2
2
0.5
L
Kukulkan
ProPlayerOk
Kukulkan
1
5
1
0.3
W
Janus
Susánoo
Janus
7
1
6
10
L
Bacchus
blazerr001
Bacchus
1
5
2
0.4
W
4
1
3
5.5
W
Arachne
shexyo
Arachne
3
5
8
1.4
L
Bakasura
uphr
Bakasura
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,847
Damage
47,134
63,267
Taken
60,153
32,264
Mitigated
30,080
14,937
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,845
2,213
2,333
5,135
12,847
9,714
77
2,442
10,174
45,397
4,043
L
Bastet
Hengesteel
Bastet
7,674
1,566
0
2,784
12,274
4,495
0
3,939
8,167
0
50,271
W
Achilles
Losirk
Achilles
9,101
1,713
0
1,438
13,871
8,053
0
1,748
10,691
0
52,666
L
Danzaburou
PrimeKnight00
Danzaburou
6,657
2,656
0
4,062
10,337
2,761
389
3,411
6,926
0
51,131
L
Kukulkan
ProPlayerOk
Kukulkan
8,007
665
0
1,644
9,868
3,854
0
4,793
4,985
72,776
0
W
Janus
Susánoo
Janus
9,498
491
0
1,836
9,292
3,306
1,339
4,073
5,149
77,290
0
L
Bacchus
blazerr001
Bacchus
4,528
598
252
2,270
17,481
14,160
125
6,627
10,721
18,793
0
W
8,439
4,217
0
3,156
8,993
3,620
1,448
1,440
7,413
0
74,026
W
Arachne
shexyo
Arachne
9,251
6,906
0
2,032
15,150
5,387
24
2,832
12,103
0
66,070
L
Bakasura
uphr
Bakasura
10,981
7,072
0
3,925
13,307
6,994
0
857
12,446
0
48,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
49,901
451
Minions Killed
556
0
Camps Cleared
0
1,680,997
Distance Traveled
1,807,988
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,559
531
66
4
0
336,850
3
L
Bastet
8,065
448
81
5
0
357,908
2
W
Achilles
9,911
551
79
4
0
354,197
10
L
Danzaburou
7,882
438
99
6
0
301,702
3
L
Kukulkan
8,503
472
127
7
0
288,729
1
W
Janus
10,919
607
159
9
0
389,484
8
L
Bacchus
6,603
367
35
2
0
326,115
4
W
Izanami
9,759
542
145
8
0
324,826
6
W
Arachne
9,753
542
107
6
0
402,631
1
L
Bakasura
10,475
582
109
6
0
406,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role