Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
CaulkGobbler
Jing Wei
Gold IV
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 15L
1,721 MMR
Party 4
Scylla
Scylla
Gold IV
DragoSecta
Scylla
Gold IV
Level 108
God Stats
5W - 5L
1,802 SR
Queue Stats
104W - 98L
1,625 MMR
Party 1
Chaac
Chaac
Gold I
ReaperPeach
Chaac
Gold I
Level 135
God Stats
8W - 3L
1,852 SR
Queue Stats
521W - 516L
1,657 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,631 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,514 SR
1,636 MMR
Achilles
Achilles
Gold III
Berserk48
Achilles
Gold III
Level 106
God Stats
2W - 8L
1,392 SR
Queue Stats
96W - 97L
1,588 MMR
Party 3
Nemesis
Nemesis
Platinum V
BetterThanDave
Nemesis
Platinum V
Level 122
God Stats
9W - 8L
1,533 SR
Queue Stats
295W - 283L
1,620 MMR
Party 2
Ares
Ares
Gold I
IamDuckYM0M0
Ares
Gold I
Level 155
God Stats
0W - 3L
1,569 SR
Queue Stats
59W - 49L
1,656 MMR
Party 3
Chiron
Chiron
Gold I
Spiekuz
Chiron
Gold I
Level 149
God Stats
11W - 9L
1,574 SR
Queue Stats
140W - 137L
1,628 MMR
Solo
Ra
Ra
Platinum V
Upproarr
Ra
Platinum V
Level 129
God Stats
7W - 7L
1,501 SR
Queue Stats
162W - 147L
1,686 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
7 / 6 / 6
11,324
596
14,376
18,828
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
 
Hercules
15
5 / 0 / 8
10,320
543
7,747
12,273
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
CaulkGobbler
Jing Wei
20
6 / 1 / 7
12,793
673
11,381
12,558
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
DragoSecta
Scylla
17
3 / 4 / 4
10,624
559
8,196
10,048
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 4 / 4
11,103
584
14,279
23,752
20,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
LokiBastetThoth

VS

Bans
CliodhnaAgniArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Berserk48
Achilles
16
2 / 3 / 4
9,817
517
15,226
17,963
28,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 5 / 5
10,372
546
10,466
17,069
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 5 / 4
9,094
479
8,797
18,136
20,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
Spiekuz
Chiron
17
0 / 5 / 2
10,110
532
9,269
11,949
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
3 / 6 / 2
9,985
526
7,365
12,305
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
24
Kills
15
15
Deaths
24
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
6
6
1.67
W
Hercules
 
Hercules
5
0
8
9
L
Achilles
Berserk48
Achilles
2
3
4
1.33
L
5
5
5
1.5
W
Jing Wei
CaulkGobbler
Jing Wei
6
1
7
9.5
W
Scylla
DragoSecta
Scylla
3
4
4
1.25
L
5
5
4
1.4
W
3
4
4
1.25
L
Chiron
Spiekuz
Chiron
0
5
2
0.2
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,979
Damage
51,123
77,459
Taken
77,422
47,075
Mitigated
62,330
40,211
Healing
19,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,376
5,212
0
15,903
18,828
7,078
0
3,730
14,848
0
91,860
W
Hercules
 
Hercules
7,747
2,979
0
4,911
12,273
11,714
285
3,788
7,557
0
25,005
L
Achilles
Berserk48
Achilles
15,226
4,086
0
6,569
17,963
28,664
0
0
17,963
302
55,909
L
10,466
3,559
0
2,678
17,069
6,626
963
445
16,624
0
83,367
W
Jing Wei
CaulkGobbler
Jing Wei
11,381
9,054
0
4,863
12,558
4,195
2,414
2,192
10,296
0
109,148
W
Scylla
DragoSecta
Scylla
8,196
916
0
1,314
10,048
3,135
0
3,234
6,579
77,355
0
L
8,797
638
0
2,853
18,136
20,664
0
3,321
14,815
19,896
0
W
14,279
4,063
0
13,220
23,752
20,953
408
2,816
19,790
0
73,705
L
Chiron
Spiekuz
Chiron
9,269
4,048
132
2,331
11,949
2,487
1,062
2,648
9,288
0
78,800
L
7,365
800
1,184
3,563
12,305
3,889
257
1,782
10,523
73,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,164
Gold Earned
49,378
621
Minions Killed
528
0
Camps Cleared
0
1,940,646
Distance Traveled
1,907,104
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,324
596
126
7
0
414,892
6
W
Hercules
10,320
543
25
1
0
413,938
8
L
Achilles
9,817
517
108
6
0
377,069
2
L
Nemesis
10,372
546
109
6
0
408,613
5
W
Jing Wei
12,793
673
187
10
0
377,916
2
W
Scylla
10,624
559
138
7
0
370,695
3
L
Ares
9,094
479
18
1
0
380,987
8
W
Chaac
11,103
584
145
8
0
363,205
9
L
Chiron
10,110
532
148
8
0
357,749
6
L
Ra
9,985
526
145
8
0
382,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role