Player Matchup

Cliodhna
Cliodhna
K0KANE255256
Cliodhna
Level 98
God Stats
17W - 10L
1,745 SR
Queue Stats
336W - 302L
1,544 Elo+
Party 3
Hera
Hera
KillerWrld999
Hera
Level 138
God Stats
9W - 10L
1,539 SR
Queue Stats
453W - 455L
1,571 Elo+
Solo
Geb
Geb
Rem1333
Geb
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 196L
1,559 Elo+
Party 3
Rama
Rama
compact_desktop
Rama
Level 145
God Stats
4W - 8L
1,657 SR
Queue Stats
618W - 588L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
yuudakk
Gilgamesh
Level 122
God Stats
14W - 16L
1,633 SR
Queue Stats
521W - 513L
1,430 Elo+
Party 3
Team Averages
Level 132
1,615 SR
1,519 Elo+

VS

Team Averages
Level 115
1,541 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Crashcom129
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 2
Artio
Artio
FrancoX3
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 390L
1,516 Elo+
Solo
Discordia
Discordia
RedLifeSHLONG
Discordia
Level 95
God Stats
14W - 8L
1,704 SR
Queue Stats
450W - 426L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
K0KANE255256
Cliodhna
14
0 / 1 / 0
7,575
541
8,818
8,053
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
3 / 4 / 0
7,849
561
6,646
6,422
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
9
1 / 5 / 0
6,213
444
4,523
15,133
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 6 / 1
6,371
455
4,051
11,803
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
yuudakk
Gilgamesh
11
0 / 1 / 0
6,379
456
2,311
7,532
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
10 / 1 / 4
8,689
621
14,008
8,663
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
 
Cerberus
13
3 / 0 / 7
7,696
550
7,748
9,494
4,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
2 / 2 / 3
7,149
511
4,501
11,320
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
FrancoX3
Artio
13
0 / 0 / 1
7,830
559
4,997
11,000
13,133
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
RedLifeSHLONG
Discordia
14
2 / 1 / 4
8,165
583
4,926
6,986
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
17
17
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
4
12
W
Cerberus
 
Cerberus
3
0
7
6.5
W
Fenrir
2
2
3
1.75
W
Artio
FrancoX3
Artio
0
0
1
0.5
L
Cliodhna
K0KANE255256
Cliodhna
0
1
0
0
L
3
4
0
0.75
W
Discordia
RedLifeSHLONG
Discordia
2
1
4
4
L
Geb
1
5
0
0.2
L
0
6
1
0.08
L
Gilgamesh
yuudakk
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
36,180
48,943
Taken
47,463
16,150
Mitigated
26,791
13,675
Healing
20,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,008
9,492
0
3,328
8,663
2,507
2,028
2,318
6,345
0
62,942
W
Cerberus
 
Cerberus
7,748
959
204
4,783
9,494
4,646
262
2,886
6,608
31,814
0
W
Fenrir
4,501
889
0
4,382
11,320
4,363
0
1,030
10,290
0
38,650
W
Artio
FrancoX3
Artio
4,997
305
0
6,269
11,000
13,133
294
0
11,000
50,553
0
L
Cliodhna
K0KANE255256
Cliodhna
8,818
559
0
2,108
8,053
2,790
0
3,985
4,068
0
54,899
L
6,646
1,518
0
1,061
6,422
1,565
350
4,104
2,318
52,269
0
W
Discordia
RedLifeSHLONG
Discordia
4,926
391
0
1,210
6,986
2,142
0
4,418
2,568
57,093
0
L
Geb
4,523
1,085
309
3,240
15,133
7,488
0
3,540
11,593
13,844
749
L
4,051
3,752
0
2,980
11,803
1,695
204
4,198
7,605
0
37,190
L
Gilgamesh
yuudakk
Gilgamesh
2,311
699
0
3,977
7,532
2,612
0
1,844
5,688
0
38,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
39,529
407
Minions Killed
474
0
Camps Cleared
0
1,294,607
Distance Traveled
1,391,096
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,689
621
103
7
0
264,528
5
W
Cerberus
7,696
550
73
5
0
275,558
1
W
Fenrir
7,149
511
69
5
0
286,676
4
W
Artio
7,830
559
119
9
0
298,534
7
L
Cliodhna
7,575
541
116
8
0
248,318
2
L
Hera
7,849
561
115
8
0
231,805
3
W
Discordia
8,165
583
110
8
0
265,800
6
L
Geb
6,213
444
15
1
0
278,419
3
L
Rama
6,371
455
71
5
0
216,677
0
L
Gilgamesh
6,379
456
90
6
0
319,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role