Player Matchup

Tiamat
Tiamat
DoctorAle
Tiamat
Level 127
God Stats
0W - 1L
1,616 SR
Queue Stats
15W - 15L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
GWH 08
Kukulkan
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 133L
1,473 Elo+
Party 1
Thoth
Thoth
KittyRave
Thoth
Level 154
God Stats
1W - 3L
1,503 SR
Queue Stats
41W - 39L
1,558 Elo+
Party 1
Thanatos
Thanatos
LeeD94
Thanatos
Level 102
God Stats
4W - 7L
1,449 SR
Queue Stats
15W - 16L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeonTruewind
Morgan Le Fay
Level 156
God Stats
8W - 6L
1,591 SR
Queue Stats
39W - 32L
1,573 Elo+
Party 1
Team Averages
Level 132
1,532 SR
1,532 Elo+

VS

Team Averages
Level 23
1,627 SR
1,568 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigBirdFBGM
Ah Muzen Cab
Level 21
God Stats
31W - 12L
1,677 SR
Queue Stats
43W - 22L
1,599 Elo+
Party 2
Bacchus
Bacchus
KentuckyTTV
Bacchus
Level 27
God Stats
56W - 41L
1,608 SR
Queue Stats
92W - 74L
1,558 Elo+
Party 2
Bastet
Bastet
SmoFBGM
Bastet
Level 18
God Stats
26W - 28L
1,544 SR
Queue Stats
32W - 36L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
bigchewoskoal
Sylvanus
Level 24
God Stats
5W - 3L
1,765 SR
Queue Stats
51W - 36L
1,563 Elo+
Party 2
Vamana
Vamana
chewbracobraTTV
Vamana
Level 24
God Stats
5W - 3L
1,543 SR
Queue Stats
76W - 46L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DoctorAle
Tiamat
18
1 / 5 / 10
11,141
655
9,339
14,375
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
GWH 08
Kukulkan
19
3 / 10 / 8
11,880
699
16,863
20,137
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
KittyRave
Thoth
20
6 / 7 / 7
13,115
771
14,901
12,951
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LeeD94
Thanatos
17
0 / 9 / 9
10,958
645
6,359
15,720
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LeonTruewind
Morgan Le Fay
19
6 / 10 / 9
12,985
764
22,733
23,025
10,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBirdFBGM
Ah Muzen Cab
20
5 / 3 / 16
13,126
772
14,669
14,829
8,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
KentuckyTTV
Bacchus
19
5 / 5 / 16
13,282
781
7,675
23,289
36,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
SmoFBGM
Bastet
19
8 / 5 / 12
13,076
769
11,244
15,307
4,373
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
bigchewoskoal
Sylvanus
20
10 / 1 / 16
14,068
828
20,957
24,508
18,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 2 / 9
15,065
886
23,259
25,422
27,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
110
16
Kills
41
41
Deaths
16
43
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigBirdFBGM
Ah Muzen Cab
5
3
16
4.33
L
Tiamat
DoctorAle
Tiamat
1
5
10
1.2
L
Kukulkan
GWH 08
Kukulkan
3
10
8
0.7
W
Bacchus
KentuckyTTV
Bacchus
5
5
16
2.6
L
Thoth
KittyRave
Thoth
6
7
7
1.36
L
Thanatos
LeeD94
Thanatos
0
9
9
0.5
L
Morgan Le Fay
LeonTruewind
Morgan Le Fay
6
10
9
1.05
W
Bastet
SmoFBGM
Bastet
8
5
12
2.8
W
Sylvanus
bigchewoskoal
Sylvanus
10
1
16
18
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,195
Damage
77,804
86,208
Taken
103,355
38,318
Mitigated
96,369
11,138
Healing
41,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigBirdFBGM
Ah Muzen Cab
14,669
3,216
0
3,506
14,829
8,866
3,724
9,935
4,856
0
72,478
L
Tiamat
DoctorAle
Tiamat
9,339
654
0
2,103
14,375
8,788
278
3,353
10,978
35,559
0
L
Kukulkan
GWH 08
Kukulkan
16,863
897
0
469
20,137
7,785
0
7,393
12,531
55,561
0
W
Bacchus
KentuckyTTV
Bacchus
7,675
256
815
5,118
23,289
36,812
523
13,428
9,749
22,177
0
L
Thoth
KittyRave
Thoth
14,901
1,113
0
966
12,951
4,187
0
4,803
8,148
36,569
0
L
Thanatos
LeeD94
Thanatos
6,359
1,587
0
5,136
15,720
7,286
583
6,735
8,812
0
25,546
L
Morgan Le Fay
LeonTruewind
Morgan Le Fay
22,733
1,602
0
2,464
23,025
10,272
0
5,347
17,324
46,263
0
W
Bastet
SmoFBGM
Bastet
11,244
2,379
0
1,026
15,307
4,373
0
12,391
2,811
0
29,809
W
Sylvanus
bigchewoskoal
Sylvanus
20,957
3,778
10,206
12,363
24,508
18,635
4,017
14,605
9,717
49,791
7,206
W
23,259
10,968
0
8,491
25,422
27,683
1,173
13,477
11,797
0
75,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,079
Gold Earned
68,617
293
Minions Killed
324
0
Camps Cleared
0
1,497,224
Distance Traveled
1,779,411
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,126
772
74
4
0
351,758
0
L
Tiamat
11,141
655
61
4
0
335,760
1
L
Kukulkan
11,880
699
83
5
0
266,580
0
W
Bacchus
13,282
781
19
1
0
370,114
1
L
Thoth
13,115
771
47
3
0
320,415
0
L
Thanatos
10,958
645
46
3
0
295,957
0
L
Morgan Le Fay
12,985
764
56
3
0
278,512
1
W
Bastet
13,076
769
49
3
0
384,514
1
W
Sylvanus
14,068
828
78
5
0
340,008
1
W
Vamana
15,065
886
104
6
0
333,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role