Player Matchup

Anhur
Anhur
BeKindAndDie
Anhur
Level 139
God Stats
1W - 6L
1,346 SR
Queue Stats
427W - 458L
1,526 Elo+
Solo
Izanami
Izanami
Doggpoo
Izanami
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,631 Elo+
Solo
Neith
Neith
Manhuntik
Neith
Level 139
God Stats
0W - 1L
1,214 SR
Queue Stats
54W - 62L
1,453 Elo+
Solo
Fafnir
Fafnir
xDeadBanana35x
Fafnir
Level 128
God Stats
1W - 2L
1,587 SR
Queue Stats
126W - 138L
1,482 Elo+
Party 1
Chang'e
Chang'e
xXDirtyFingerXx
Chang'e
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 90L
1,493 Elo+
Party 1
Team Averages
Level 137
1,429 SR
1,517 Elo+

VS

Team Averages
Level 127
1,346 SR
1,450 Elo+
Thoth
Thoth
GreenDiyzer
Thoth
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,455 Elo+
Solo
Chaac
Chaac
WazzaWarren32
Chaac
Level 149
God Stats
1W - 1L
1,323 SR
Queue Stats
19W - 20L
1,443 Elo+
Solo
Guan Yu
Guan Yu
XXdreXauXX
Guan Yu
Level 134
God Stats
1W - 2L
1,168 SR
Queue Stats
481W - 489L
1,420 Elo+
Solo
Neith
Neith
hashshash
Neith
Level 142
God Stats
2W - 3L
1,241 SR
Queue Stats
87W - 107L
1,464 Elo+
Party 2
Xing Tian
Xing Tian
vuldendamm
Xing Tian
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 175L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 6
10,910
727
16,410
15,997
9,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Doggpoo
Izanami
15
1 / 7 / 10
9,700
647
13,094
13,546
5,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Manhuntik
Neith
18
5 / 5 / 10
11,691
779
22,700
14,936
6,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
3 / 4 / 13
12,409
827
10,432
27,168
39,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 6 / 9
11,368
758
18,006
17,357
7,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 12
12,134
809
18,188
8,770
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 3 / 16
11,904
794
19,865
27,466
32,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
XXdreXauXX
Guan Yu
18
2 / 4 / 21
10,885
726
8,906
20,559
27,861
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
hashshash
Neith
19
5 / 6 / 17
11,795
786
15,936
17,038
8,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
vuldendamm
Xing Tian
19
7 / 2 / 19
12,348
823
13,126
23,743
41,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
113
19
Kills
28
28
Deaths
19
48
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
L
Izanami
Doggpoo
Izanami
1
7
10
0.86
W
7
4
12
3.25
L
Neith
Manhuntik
Neith
5
5
10
2
W
7
3
16
5
W
Guan Yu
XXdreXauXX
Guan Yu
2
4
21
3.13
W
Neith
hashshash
Neith
5
6
17
2.25
W
Xing Tian
vuldendamm
Xing Tian
7
2
19
8.25
L
3
4
13
2.38
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,642
Damage
76,021
89,004
Taken
97,576
68,863
Mitigated
114,529
34,887
Healing
46,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,410
5,750
2,388
2,254
15,997
9,119
1,260
6,226
9,771
0
29,410
L
Izanami
Doggpoo
Izanami
13,094
5,512
934
1,636
13,546
5,483
1,566
3,361
10,185
0
28,442
W
18,188
1,971
1,250
768
8,770
3,499
1,141
3,206
5,564
35,926
0
L
Neith
Manhuntik
Neith
22,700
12,322
12
4,704
14,936
6,961
1,692
5,819
9,117
0
37,278
W
19,865
3,201
1,097
14,205
27,466
32,351
675
6,364
21,102
710
37,639
W
Guan Yu
XXdreXauXX
Guan Yu
8,906
1,751
11,777
9,684
20,559
27,861
954
6,083
14,476
0
26,245
W
Neith
hashshash
Neith
15,936
7,298
200
3,739
17,038
8,887
2,406
6,881
10,157
0
35,849
W
Xing Tian
vuldendamm
Xing Tian
13,126
1,254
1,105
2,666
23,743
41,931
30
5,904
17,839
22,845
0
L
10,432
2,705
491
10,141
27,168
39,706
395
9,793
17,375
22,709
0
L
18,006
477
6,632
5,695
17,357
7,594
613
6,715
10,642
35,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
59,066
146
Minions Killed
158
0
Camps Cleared
0
1,326,834
Distance Traveled
1,348,753
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,910
727
28
2
0
248,994
2
L
Izanami
9,700
647
35
2
0
284,226
0
W
Thoth
12,134
809
43
3
0
239,458
0
L
Neith
11,691
779
40
3
0
257,154
2
W
Chaac
11,904
794
35
2
0
277,015
1
W
Guan Yu
10,885
726
30
2
0
299,864
0
W
Neith
11,795
786
32
2
0
235,917
0
W
Xing Tian
12,348
823
18
1
0
296,499
0
L
Fafnir
12,409
827
15
1
0
267,315
0
L
Chang'e
11,368
758
28
2
0
269,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role