Player Matchup

Chang'e
Chang'e
Masters
BreathStank
Chang'e
Masters
Level 132
God Stats
113W - 48L
1,809 SR
Queue Stats
598W - 385L
2,252 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
Digital Fear699
Xing Tian
Diamond III
Level 105
God Stats
4W - 3L
1,651 SR
Queue Stats
92W - 59L
1,953 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Ghosttboy305
Ah Muzen Cab
Diamond II
Level 142
God Stats
309W - 106L
1,889 SR
Queue Stats
1,147W - 818L
2,346 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,783 SR
2,184 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,925 SR
2,028 MMR
Achilles
Achilles
Platinum V
Bondo Bumper
Achilles
Platinum V
Level 103
God Stats
4W - 3L
1,735 SR
Queue Stats
17W - 10L
2,080 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
PureBoboc
Gilgamesh
Gold III
Level 89
God Stats
1W - 1L
2,012 SR
Queue Stats
9W - 5L
1,922 MMR
Party 2
Sol
Sol
Platinum V
YouOntheBo
Sol
Platinum V
Level 141
God Stats
1W - 1L
2,028 SR
Queue Stats
21W - 14L
2,080 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BreathStank
Chang'e
19
2 / 2 / 6
13,956
634
14,333
21,875
24,719
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Digital Fear699
Xing Tian
17
2 / 2 / 5
14,152
643
9,299
22,581
33,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Ghosttboy305
Ah Muzen Cab
19
4 / 4 / 3
14,719
669
25,350
22,127
10,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothOdinBastetShivaAtlas

VS

Bans
FenrirArtioNikeCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bondo Bumper
Achilles
18
3 / 2 / 5
13,293
604
11,861
21,056
34,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PureBoboc
Gilgamesh
18
1 / 3 / 5
13,296
604
14,912
23,255
26,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 3 / 4
14,588
663
31,366
18,014
6,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
8
8
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bondo Bumper
Achilles
3
2
5
2.75
W
Chang'e
BreathStank
Chang'e
2
2
6
2.5
W
Xing Tian
Digital Fear699
Xing Tian
2
2
5
2.25
W
Ah Muzen Cab
Ghosttboy305
Ah Muzen Cab
4
4
3
1.38
L
Gilgamesh
PureBoboc
Gilgamesh
1
3
5
1.17
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,982
Damage
58,139
66,583
Taken
62,325
68,927
Mitigated
67,880
30,098
Healing
21,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bondo Bumper
Achilles
11,861
1,743
608
5,074
21,056
34,908
493
7,327
13,729
0
36,668
W
Chang'e
BreathStank
Chang'e
14,333
519
5,431
11,879
21,875
24,719
459
9,299
12,576
49,724
0
W
Xing Tian
Digital Fear699
Xing Tian
9,299
796
0
6,106
22,581
33,970
314
10,063
12,518
28,104
0
W
Ah Muzen Cab
Ghosttboy305
Ah Muzen Cab
25,350
8,454
0
6,682
22,127
10,238
2,199
12,561
9,566
0
91,898
L
Gilgamesh
PureBoboc
Gilgamesh
14,912
4,535
1,213
5,569
23,255
26,456
164
9,407
13,848
0
47,294
L
31,366
12,590
0
9,427
18,014
6,516
2,719
7,496
10,518
112,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
41,177
239
Minions Killed
299
10
Camps Cleared
9
1,268,861
Distance Traveled
1,205,203
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,293
604
45
2
1
423,524
3
W
Chang'e
13,956
634
77
4
6
423,726
0
W
Xing Tian
14,152
643
30
1
2
413,687
5
W
Ah Muzen Cab
14,719
669
132
6
2
431,448
4
L
Gilgamesh
13,296
604
82
4
4
419,348
2
L
Sol
14,588
663
172
8
4
362,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role