Player Matchup

Jormungandr
Jormungandr
Fishman4991
Jormungandr
Level 40
God Stats
1W - 2L
1,727 SR
Queue Stats
6W - 10L
1,303 Elo+
Solo
Thanatos
Thanatos
LeoDeo1
Thanatos
Level 41
God Stats
67W - 69L
1,383 SR
Queue Stats
113W - 137L
1,328 Elo+
Solo
Agni
Agni
Predator12129
Agni
Level 48
God Stats
2W - 4L
1,400 SR
Queue Stats
91W - 121L
1,468 Elo+
Solo
Neith
Neith
RoyTheFreak
Neith
Level 28
God Stats
1W - 2L
1,375 SR
Queue Stats
14W - 17L
1,363 Elo+
Party 1
Chang'e
Chang'e
darjeen
Chang'e
Level 144
God Stats
12W - 9L
1,620 SR
Queue Stats
351W - 390L
1,400 Elo+
Party 1
Team Averages
Level 60
1,501 SR
1,372 Elo+

VS

Team Averages
Level 33
1,388 SR
1,388 Elo+
Guan Yu
Guan Yu
BritOrc
Guan Yu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
372W - 345L
1,452 Elo+
Party 3
Cernunnos
Cernunnos
Heyimautistic
Cernunnos
Level 26
God Stats
1W - 2L
1,473 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 2
Anubis
Anubis
LiLRapname
Anubis
Level 32
God Stats
5W - 7L
1,441 SR
Queue Stats
17W - 30L
1,596 Elo+
Solo
Horus
Horus
blurrylion
Horus
Level 37
God Stats
1W - 1L
1,316 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 3
Arachne
Arachne
gabestation
Arachne
Level 42
God Stats
4W - 7L
1,211 SR
Queue Stats
92W - 89L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fishman4991
Jormungandr
20
1 / 2 / 8
15,197
507
18,987
24,451
29,249
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
LeoDeo1
Thanatos
20
8 / 6 / 3
14,324
477
20,206
26,251
8,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 5 / 4
16,262
542
30,660
17,867
4,174
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 6 / 8
12,770
426
10,960
16,406
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
darjeen
Chang'e
18
4 / 5 / 8
12,279
409
7,519
21,561
19,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BritOrc
Guan Yu
20
0 / 4 / 6
13,659
455
9,513
30,115
31,902
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Heyimautistic
Cernunnos
20
3 / 6 / 3
13,808
460
16,979
20,719
6,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
LiLRapname
Anubis
20
12 / 8 / 6
17,923
597
24,715
21,175
10,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
16
0 / 4 / 5
10,966
366
3,617
25,744
13,255
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
gabestation
Arachne
20
9 / 3 / 8
18,736
625
22,813
32,305
16,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
52
25
Kills
24
24
Deaths
25
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BritOrc
Guan Yu
0
4
6
0.75
L
Jormungandr
Fishman4991
Jormungandr
1
2
8
2.5
W
Cernunnos
Heyimautistic
Cernunnos
3
6
3
0.75
L
Thanatos
LeoDeo1
Thanatos
8
6
3
1.58
W
Anubis
LiLRapname
Anubis
12
8
6
1.88
L
10
5
4
2.4
L
2
6
8
1
W
Horus
0
4
5
0.63
L
Chang'e
darjeen
Chang'e
4
5
8
1.6
W
Arachne
gabestation
Arachne
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,332
Damage
77,637
106,536
Taken
130,058
66,316
Mitigated
78,606
47,457
Healing
44,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BritOrc
Guan Yu
9,513
852
1,573
12,534
30,115
31,902
1,225
19,973
10,142
0
85,884
L
Jormungandr
Fishman4991
Jormungandr
18,987
4,810
0
6,097
24,451
29,249
2,536
2,918
21,533
123,921
0
W
Cernunnos
Heyimautistic
Cernunnos
16,979
7,614
0
4,975
20,719
6,759
789
7,088
13,631
0
92,687
L
Thanatos
LeoDeo1
Thanatos
20,206
3,884
0
22,088
26,251
8,739
0
5,999
20,252
0
115,123
W
Anubis
LiLRapname
Anubis
24,715
1,000
0
7,481
21,175
10,080
1,340
9,855
11,320
109,752
0
L
30,660
452
0
6,695
17,867
4,174
595
6,355
11,512
153,894
0
L
10,960
3,874
0
1,552
16,406
4,855
1,604
2,878
13,528
0
79,261
W
Horus
3,617
1,236
3,175
4,898
25,744
13,255
613
12,360
12,790
0
27,188
L
Chang'e
darjeen
Chang'e
7,519
1,045
3,661
7,364
21,561
19,299
225
6,565
14,996
43,438
0
W
Arachne
gabestation
Arachne
22,813
14,373
0
9,981
32,305
16,610
3,748
13,009
18,501
0
199,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,832
Gold Earned
75,092
828
Minions Killed
723
0
Camps Cleared
0
2,665,338
Distance Traveled
2,812,917
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,659
455
132
4
0
596,108
0
L
Jormungandr
15,197
507
246
8
0
534,314
0
W
Cernunnos
13,808
460
120
4
0
502,238
2
L
Thanatos
14,324
477
156
5
0
551,662
4
W
Anubis
17,923
597
163
5
0
495,264
1
L
Agni
16,262
542
208
7
0
529,851
0
L
Neith
12,770
426
156
5
0
472,391
3
W
Horus
10,966
366
44
1
0
566,870
2
L
Chang'e
12,279
409
62
2
0
577,120
5
W
Arachne
18,736
625
264
9
0
652,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role