Player Matchup

Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Shinobido78
Baron Samedi
Level 86
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 1
Skadi
Skadi
ThaManDark
Skadi
Level 99
God Stats
10W - 3L
1,442 SR
Queue Stats
44W - 30L
1,707 Elo+
Solo
Team Averages
Level 83
1,543 SR
1,533 Elo+

VS

Team Averages
Level 61
1,500 SR
1,498 Elo+
Camazotz
Camazotz
JimmyTheDino
Camazotz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 2
Sobek
Sobek
KoodahG
Sobek
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 223L
1,505 Elo+
Solo
Aphrodite
Aphrodite
TexasVroome
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 7 / 13
11,815
695
16,705
18,808
8,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Shinobido78
Baron Samedi
17
5 / 4 / 9
12,446
732
16,340
13,927
8,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
19
11 / 3 / 6
13,609
801
20,875
14,356
5,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JimmyTheDino
Camazotz
16
5 / 6 / 7
11,613
683
10,902
20,406
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
KoodahG
Sobek
16
1 / 5 / 11
10,825
637
14,465
27,522
32,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TexasVroome
Aphrodite
17
7 / 7 / 5
12,032
708
9,342
15,622
10,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
18
Kills
13
14
Deaths
18
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
7
13
1.21
L
Camazotz
JimmyTheDino
Camazotz
5
6
7
1.42
L
Sobek
KoodahG
Sobek
1
5
11
1.3
W
Baron Samedi
Shinobido78
Baron Samedi
5
4
9
2.38
L
Aphrodite
TexasVroome
Aphrodite
7
7
5
1.36
W
Skadi
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,920
Damage
34,709
47,091
Taken
63,550
22,897
Mitigated
55,546
13,354
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,705
2,801
0
4,477
18,808
8,937
890
8,293
9,647
0
48,822
L
Camazotz
JimmyTheDino
Camazotz
10,902
1,785
0
6,880
20,406
12,606
598
5,610
14,796
0
32,415
L
Sobek
KoodahG
Sobek
14,465
1,587
659
4,925
27,522
32,915
132
7,304
20,218
39,798
0
W
Baron Samedi
Shinobido78
Baron Samedi
16,340
1,298
2,026
3,512
13,927
8,475
541
7,139
6,317
42,093
0
L
Aphrodite
TexasVroome
Aphrodite
9,342
421
5,110
6,744
15,622
10,025
0
3,917
11,705
31,238
0
W
Skadi
20,875
10,220
232
3,107
14,356
5,485
1,832
8,559
5,540
0
66,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
34,470
181
Minions Killed
147
8
Camps Cleared
6
889,091
Distance Traveled
903,782
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,815
695
44
3
4
311,186
1
L
Camazotz
11,613
683
46
3
3
303,928
2
L
Sobek
10,825
637
47
3
1
322,659
3
W
Baron Samedi
12,446
732
57
3
2
289,242
2
L
Aphrodite
12,032
708
54
3
2
277,195
2
W
Skadi
13,609
801
80
5
2
288,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role