Player Matchup

Tyr
Tyr
Asagayawa
Tyr
Level 158
God Stats
2W - 0L
1,671 SR
Queue Stats
97W - 82L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
Konkubent99
Hun Batz
Level 37
God Stats
2W - 3L
1,571 SR
Queue Stats
70W - 83L
1,424 Elo+
Party 2
Freya
Freya
Panczeon1994
Freya
Level 69
God Stats
6W - 4L
1,547 SR
Queue Stats
346W - 299L
1,566 Elo+
Party 2
Charybdis
Charybdis
lufinkaaa
Charybdis
Level 154
God Stats
12W - 8L
1,533 SR
Queue Stats
424W - 443L
1,526 Elo+
Solo
Vamana
Vamana
veter342
Vamana
Level 25
God Stats
4W - 4L
1,688 SR
Queue Stats
152W - 125L
1,566 Elo+
Solo
Team Averages
Level 89
1,602 SR
1,523 Elo+

VS

Team Averages
Level 107
1,617 SR
1,498 Elo+
Raijin
Raijin
Digui-Breizh
Raijin
Level 128
God Stats
5W - 4L
1,879 SR
Queue Stats
359W - 351L
1,536 Elo+
Party 1
Scylla
Scylla
Jaqen_Of_Braavos
Scylla
Level 124
God Stats
2W - 2L
1,778 SR
Queue Stats
133W - 141L
1,506 Elo+
Party 3
Hera
Hera
Laiima
Hera
Level 134
God Stats
21W - 16L
1,646 SR
Queue Stats
358W - 353L
1,536 Elo+
Party 1
Ares
Ares
MightyGaude
Ares
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 142L
1,506 Elo+
Party 3
Geb
Geb
Zhaoyi
Geb
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
10W - 18L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 17
11,092
739
8,624
17,051
24,732
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Konkubent99
Hun Batz
17
4 / 3 / 11
10,447
696
10,193
13,496
12,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 5 / 5
11,547
770
15,723
15,712
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
lufinkaaa
Charybdis
18
0 / 2 / 16
10,570
705
11,899
12,371
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
veter342
Vamana
19
6 / 2 / 13
12,033
802
18,070
19,723
23,807
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
3 / 4 / 11
10,264
684
9,804
10,853
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 6
10,149
677
11,674
10,190
4,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Laiima
Hera
19
9 / 3 / 6
11,766
784
23,839
11,384
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 6 / 8
10,285
686
6,705
18,109
18,095
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
Zhaoyi
Geb
14
0 / 6 / 9
9,174
612
9,325
23,192
30,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
56
24
Kills
16
16
Deaths
24
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
4
17
3.38
L
Raijin
3
4
11
2.13
L
1
5
6
0.8
W
Hun Batz
Konkubent99
Hun Batz
4
3
11
3.17
L
Hera
Laiima
Hera
9
3
6
4
L
3
6
8
1.17
W
9
5
5
2.3
L
Geb
Zhaoyi
Geb
0
6
9
0.75
W
Charybdis
lufinkaaa
Charybdis
0
2
16
4
W
Vamana
veter342
Vamana
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,509
Damage
61,347
78,353
Taken
73,728
72,868
Mitigated
64,147
37,234
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,624
623
1,136
4,578
17,051
24,732
464
10,796
6,255
60
18,033
L
Raijin
9,804
353
770
1,224
10,853
5,860
998
1,642
9,211
22,829
0
L
11,674
402
2,176
1,092
10,190
4,460
1,192
2,093
8,097
28,427
0
W
Hun Batz
Konkubent99
Hun Batz
10,193
962
1,154
1,588
13,496
12,070
44
11,783
1,713
0
24,644
L
Hera
Laiima
Hera
23,839
4,622
2,079
3,592
11,384
5,447
1,150
3,775
7,609
49,924
0
L
6,705
74
2,000
1,778
18,109
18,095
55
2,332
15,777
8,527
0
W
15,723
5,406
3,338
5,044
15,712
6,818
321
12,186
3,526
32,615
0
L
Geb
Zhaoyi
Geb
9,325
1,039
1,159
4,944
23,192
30,285
25
6,723
16,469
16,329
0
W
Charybdis
lufinkaaa
Charybdis
11,899
5,736
1,501
4,608
12,371
5,441
2,933
10,502
1,869
0
44,665
W
Vamana
veter342
Vamana
18,070
5,783
4,888
9,399
19,723
23,807
1,307
16,080
3,643
1,374
26,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
51,638
144
Minions Killed
134
0
Camps Cleared
0
1,418,701
Distance Traveled
1,286,192
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,092
739
15
1
0
313,645
1
L
Raijin
10,264
684
32
2
0
250,117
0
L
Scylla
10,149
677
39
3
0
262,366
0
W
Hun Batz
10,447
696
27
2
0
295,981
0
L
Hera
11,766
784
56
4
0
264,636
3
L
Ares
10,285
686
4
0
0
244,648
0
W
Freya
11,547
770
24
2
0
258,767
3
L
Geb
9,174
612
3
0
0
264,425
3
W
Charybdis
10,570
705
67
4
0
246,158
3
W
Vamana
12,033
802
11
1
0
304,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role