Player Matchup

Bellona
Bellona
CannabisPoptarts
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 93L
1,557 Elo+
Party 2
Sol
Sol
GotRod
Sol
Level 83
God Stats
2W - 0L
1,719 SR
Queue Stats
111W - 111L
1,530 Elo+
Party 2
Mulan
Mulan
M0mmyBeatsme
Mulan
Level 55
God Stats
38W - 25L
1,647 SR
Queue Stats
163W - 130L
1,541 Elo+
Party 3
Thor
Thor
mtbninja
Thor
Level 104
God Stats
12W - 12L
1,482 SR
Queue Stats
250W - 234L
1,512 Elo+
Party 3
Poseidon
Poseidon
thedrivingking4
Poseidon
Level 109
God Stats
11W - 7L
1,693 SR
Queue Stats
333W - 289L
1,485 Elo+
Party 3
Team Averages
Level 84
1,608 SR
1,525 Elo+

VS

Team Averages
Level 99
1,564 SR
1,535 Elo+
Shiva
Shiva
AmaelMi
Shiva
Level 131
God Stats
1W - 1L
1,333 SR
Queue Stats
7W - 3L
1,578 Elo+
Party 1
Hera
Hera
Eliasolof
Hera
Level 84
God Stats
1W - 2L
1,508 SR
Queue Stats
156W - 132L
1,464 Elo+
Party 4
Bakasura
Bakasura
JJCrane
Bakasura
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 81L
1,566 Elo+
Party 4
Khepri
Khepri
SolidGurn
Khepri
Level 57
God Stats
1W - 1L
1,831 SR
Queue Stats
28W - 35L
1,486 Elo+
Solo
Hachiman
Hachiman
matiasmaster
Hachiman
Level 119
God Stats
16W - 12L
1,648 SR
Queue Stats
175W - 152L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,514
537
5,474
12,559
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
GotRod
Sol
15
5 / 0 / 2
9,132
652
6,475
8,692
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 3 / 3
8,181
584
7,002
11,881
7,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
14
5 / 1 / 5
8,222
587
6,487
8,919
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
13
4 / 4 / 3
7,681
549
9,090
7,948
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AmaelMi
Shiva
11
3 / 2 / 1
7,347
525
8,261
13,200
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
1 / 4 / 1
6,933
495
5,714
7,845
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
JJCrane
Bakasura
15
4 / 5 / 0
8,713
622
11,743
13,068
8,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
SolidGurn
Khepri
9
0 / 3 / 0
6,000
429
3,335
9,433
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
matiasmaster
Hachiman
13
0 / 5 / 0
7,228
516
3,916
8,302
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
8
8
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
AmaelMi
Shiva
3
2
1
1.75
W
2
0
8
6
L
Hera
1
4
1
0.38
W
Sol
GotRod
Sol
5
0
2
6
L
Bakasura
JJCrane
Bakasura
4
5
0
0.8
W
3
3
3
1.5
L
Khepri
SolidGurn
Khepri
0
3
0
0
L
Hachiman
matiasmaster
Hachiman
0
5
0
0
W
Thor
5
1
5
7.5
W
Poseidon
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
32,969
49,999
Taken
51,848
25,784
Mitigated
25,900
18,176
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AmaelMi
Shiva
8,261
2,227
0
3,540
13,200
7,178
0
1,768
11,254
0
43,798
W
5,474
1,002
191
4,784
12,559
10,405
54
3,732
8,282
0
17,860
L
Hera
5,714
946
0
940
7,845
2,071
0
5,000
2,707
50,032
0
W
Sol
GotRod
Sol
6,475
4,467
0
6,177
8,692
2,837
262
1,839
6,853
71,417
0
L
Bakasura
JJCrane
Bakasura
11,743
7,582
0
5,950
13,068
8,224
0
1,658
11,344
0
51,511
W
7,002
1,611
0
5,899
11,881
7,165
0
0
10,452
0
50,534
L
Khepri
SolidGurn
Khepri
3,335
371
0
1,447
9,433
5,929
0
4,098
5,265
12,620
0
L
Hachiman
matiasmaster
Hachiman
3,916
1,862
0
2,066
8,302
2,498
1,026
2,887
5,415
0
58,033
W
Thor
6,487
1,966
0
35
8,919
3,129
0
934
7,613
0
49,175
W
Poseidon
9,090
1,534
0
1,090
7,948
2,248
0
2,544
5,134
56,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
36,221
480
Minions Killed
428
0
Camps Cleared
0
1,456,039
Distance Traveled
1,352,433
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,347
525
75
5
0
288,282
3
W
Bellona
7,514
537
22
2
0
303,598
3
L
Hera
6,933
495
96
7
0
262,752
3
W
Sol
9,132
652
139
10
0
269,960
1
L
Bakasura
8,713
622
133
10
0
288,507
7
W
Mulan
8,181
584
116
8
0
264,672
0
L
Khepri
6,000
429
13
1
0
266,687
7
L
Hachiman
7,228
516
111
8
0
246,205
4
W
Thor
8,222
587
87
6
0
328,918
4
W
Poseidon
7,681
549
116
8
0
288,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role