Player Matchup

Skadi
Skadi
Diamond V
 
Skadi
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
Aisui
Bacchus
Platinum II
Level 160
God Stats
1W - 1L
1,740 SR
Queue Stats
144W - 129L
1,915 MMR
Party 2
Loki
Loki
Diamond IV
Killerskull21
Loki
Diamond IV
Level 159
God Stats
109W - 86L
1,700 SR
Queue Stats
375W - 359L
2,030 MMR
Solo
Guan Yu
Guan Yu
Platinum II
iJK3
Guan Yu
Platinum II
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 71L
2,095 MMR
Party 2
Discordia
Discordia
Platinum I
xyz95326
Discordia
Platinum I
Level 156
God Stats
3W - 1L
1,775 SR
Queue Stats
169W - 158L
2,005 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,643 SR
1,909 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,701 SR
1,927 MMR
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold II
BIGMAN1NCHARGE
Set
Gold II
Level 146
God Stats
15W - 9L
1,741 SR
Queue Stats
46W - 24L
1,906 MMR
Party 1
Medusa
Medusa
Platinum V
RevolioClockburg
Medusa
Platinum V
Level 51
God Stats
3W - 2L
1,617 SR
Queue Stats
27W - 13L
1,982 MMR
Solo
Atlas
Atlas
Diamond V
ThatNoobCrusher
Atlas
Diamond V
Level 149
God Stats
10W - 4L
1,716 SR
Queue Stats
213W - 201L
2,002 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
dixi5
Ah Muzen Cab
Platinum II
Level 90
God Stats
23W - 9L
1,931 SR
Queue Stats
33W - 26L
2,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 3 / 3
9,977
554
6,478
9,932
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Aisui
Bacchus
15
4 / 1 / 5
9,455
525
10,994
13,585
12,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 0 / 2
11,174
621
12,090
12,722
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
iJK3
Guan Yu
16
1 / 2 / 6
9,257
514
7,557
17,587
18,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
xyz95326
Discordia
17
1 / 2 / 7
10,027
557
7,330
7,370
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ShivaHe BoGebArachne

VS

Bans
ThothBastetPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 4 / 1
9,804
545
6,307
10,819
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 2
8,358
464
7,893
10,182
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 6 / 0
9,927
552
8,818
13,428
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 2
8,311
462
7,920
15,730
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
dixi5
Ah Muzen Cab
15
0 / 4 / 3
9,521
529
8,398
11,062
6,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
7
8
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
3
0.83
L
Agni
 
Agni
2
4
1
0.63
W
Bacchus
Aisui
Bacchus
4
1
5
6.5
L
2
0
2
3
W
8
0
2
9
L
3
6
0
0.5
L
0
1
2
1
L
Ah Muzen Cab
dixi5
Ah Muzen Cab
0
4
3
0.38
W
Guan Yu
iJK3
Guan Yu
1
2
6
2
W
Discordia
xyz95326
Discordia
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
39,336
61,196
Taken
61,221
41,081
Mitigated
32,147
17,099
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,478
2,141
0
1,971
9,932
3,006
402
1,518
8,414
0
88,074
L
Agni
 
Agni
6,307
630
0
1,330
10,819
2,915
0
3,607
6,952
82,817
0
W
Bacchus
Aisui
Bacchus
10,994
2,412
2,206
2,735
13,585
12,962
42
3,334
10,251
26,954
5,328
L
7,893
2,692
0
3,337
10,182
3,541
0
1,871
8,191
0
51,142
W
12,090
3,970
0
668
12,722
4,674
201
3,919
8,803
0
92,160
L
8,818
3,957
0
3,378
13,428
3,994
886
2,906
10,456
0
81,654
L
7,920
2,756
6
2,941
15,730
15,401
0
5,880
9,524
31,386
0
L
Ah Muzen Cab
dixi5
Ah Muzen Cab
8,398
4,054
0
3,869
11,062
6,296
240
2,096
8,966
0
70,720
W
Guan Yu
iJK3
Guan Yu
7,557
551
796
7,425
17,587
18,255
178
1,894
15,119
0
54,951
W
Discordia
xyz95326
Discordia
7,330
514
0
1,298
7,370
2,184
1,031
3,562
3,808
70,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,890
Gold Earned
45,921
617
Minions Killed
585
0
Camps Cleared
0
1,910,392
Distance Traveled
1,713,351
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,977
554
169
9
0
347,888
5
L
Agni
9,804
545
173
10
0
349,953
6
W
Bacchus
9,455
525
28
2
0
371,350
3
L
Set
8,358
464
92
5
0
308,362
1
W
Loki
11,174
621
140
8
0
443,241
4
L
Medusa
9,927
552
148
8
0
344,830
7
L
Atlas
8,311
462
32
2
0
374,372
5
L
Ah Muzen Cab
9,521
529
140
8
0
335,834
7
W
Guan Yu
9,257
514
123
7
0
374,881
1
W
Discordia
10,027
557
157
9
0
373,032
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role