Player Matchup

Cernunnos
Cernunnos
Platinum V
Dan4Depression2
Cernunnos
Platinum V
Level 151
God Stats
12W - 5L
1,855 SR
Queue Stats
110W - 99L
1,721 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
KiritoGL
Tsukuyomi
Gold II
Level 68
God Stats
12W - 15L
1,595 SR
Queue Stats
302W - 325L
1,581 MMR
Party 2
Cerberus
Cerberus
Gold II
Sabinο
Cerberus
Gold II
Level 146
God Stats
4W - 4L
1,773 SR
Queue Stats
39W - 31L
1,811 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
Sk8o
Morgan Le Fay
Gold II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,705 MMR
Solo
Khepri
Khepri
Gold IV
theMenace73
Khepri
Gold IV
Level 88
God Stats
16W - 12L
1,632 SR
Queue Stats
19W - 17L
1,697 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,671 SR
1,703 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,629 SR
1,654 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Dragonlord455
Thanatos
Gold IV
Level 128
God Stats
2W - 2L
1,628 SR
Queue Stats
31W - 27L
1,685 MMR
Solo
Ganesha
Ganesha
Platinum V
SatinGraph
Ganesha
Platinum V
Level 160
God Stats
26W - 15L
1,778 SR
Queue Stats
161W - 165L
1,719 MMR
Party 1
Medusa
Medusa
Platinum III
VonBeastMode
Medusa
Platinum III
Level 159
God Stats
7W - 3L
1,737 SR
Queue Stats
190W - 184L
1,868 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dan4Depression2
Cernunnos
17
2 / 6 / 0
9,842
492
6,855
12,960
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
KiritoGL
Tsukuyomi
18
0 / 4 / 1
10,365
518
6,894
12,743
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Sabinο
Cerberus
18
1 / 5 / 0
10,423
521
7,591
21,844
23,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Sk8o
Morgan Le Fay
17
1 / 6 / 0
9,904
495
5,632
10,188
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
0 / 0 / 1
7,810
391
2,390
8,540
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebCliodhnaBastet

VS

Bans
ThothShivaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 0 / 4
13,384
669
9,491
15,782
22,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
 
Discordia
19
6 / 2 / 5
13,059
653
13,850
10,606
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Dragonlord455
Thanatos
17
5 / 1 / 7
12,112
606
6,452
12,699
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
SatinGraph
Ganesha
16
0 / 0 / 11
11,343
567
3,904
15,358
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
20
7 / 1 / 4
13,498
675
13,386
7,955
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
21
21
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
4
5
W
Discordia
 
Discordia
6
2
5
4.25
L
Cernunnos
Dan4Depression2
Cernunnos
2
6
0
0.33
W
Thanatos
Dragonlord455
Thanatos
5
1
7
8.5
L
Tsukuyomi
KiritoGL
Tsukuyomi
0
4
1
0.13
L
Cerberus
Sabinο
Cerberus
1
5
0
0.2
W
Ganesha
SatinGraph
Ganesha
0
0
11
5.5
L
Morgan Le Fay
Sk8o
Morgan Le Fay
1
6
0
0.17
W
Medusa
7
1
4
9
L
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
47,083
66,275
Taken
62,400
42,212
Mitigated
54,311
20,288
Healing
36,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,491
2,616
0
10,144
15,782
22,995
3,093
4,772
11,010
0
93,992
W
Discordia
 
Discordia
13,850
836
244
3,258
10,606
4,084
2,272
5,001
5,331
94,414
0
L
Cernunnos
Dan4Depression2
Cernunnos
6,855
2,914
0
4,088
12,960
3,342
644
2,053
10,907
0
86,182
W
Thanatos
Dragonlord455
Thanatos
6,452
1,520
0
13,613
12,699
5,300
4,084
2,848
9,747
0
81,203
L
Tsukuyomi
KiritoGL
Tsukuyomi
6,894
2,630
0
4,626
12,743
3,966
0
2,032
10,711
0
96,101
L
Cerberus
Sabinο
Cerberus
7,591
493
0
7,860
21,844
23,898
0
5,955
15,889
80,866
0
W
Ganesha
SatinGraph
Ganesha
3,904
612
0
5,276
15,358
18,788
755
2,683
12,519
25,893
4,754
L
Morgan Le Fay
Sk8o
Morgan Le Fay
5,632
289
0
1,890
10,188
3,421
340
4,231
5,957
67,379
0
W
Medusa
13,386
6,974
0
4,402
7,955
3,144
5,194
1,290
6,659
0
108,696
L
Khepri
2,390
45
96
1,728
8,540
7,585
0
2,980
5,560
15,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,344
Gold Earned
63,396
638
Minions Killed
683
0
Camps Cleared
0
1,836,694
Distance Traveled
2,164,493
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,384
669
181
9
0
437,244
6
W
Discordia
13,059
653
181
9
0
405,012
7
L
Cernunnos
9,842
492
131
7
0
361,109
5
W
Thanatos
12,112
606
114
6
0
487,445
5
L
Tsukuyomi
10,365
518
166
8
0
443,327
4
L
Cerberus
10,423
521
174
9
0
368,043
7
W
Ganesha
11,343
567
8
0
0
427,771
12
L
Morgan Le Fay
9,904
495
150
8
0
374,647
8
W
Medusa
13,498
675
199
10
0
407,021
10
L
Khepri
7,810
391
17
1
0
289,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role