Player Matchup

Ravana
Ravana
Auuzd
Ravana
Level 89
God Stats
2W - 2L
1,378 SR
Queue Stats
81W - 74L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Axsiio
Danzaburou
Level 46
God Stats
4W - 3L
1,650 SR
Queue Stats
87W - 55L
1,566 Elo+
Party 1
Janus
Janus
Swagman5555
Janus
Level 121
God Stats
10W - 8L
1,433 SR
Queue Stats
510W - 414L
1,557 Elo+
Party 1
Osiris
Osiris
invincible2705
Osiris
Level 112
God Stats
3W - 6L
1,058 SR
Queue Stats
620W - 507L
1,579 Elo+
Party 1
Hel
Hel
sakyumi
Hel
Level 103
God Stats
2W - 1L
1,309 SR
Queue Stats
252W - 178L
1,559 Elo+
Party 1
Team Averages
Level 94
1,366 SR
1,554 Elo+

VS

Team Averages
Level 67
1,578 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
Cristiange79
Morgan Le Fay
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 42L
1,634 Elo+
Party 2
Ares
Ares
DogeFaith
Ares
Level 42
God Stats
5W - 2L
1,709 SR
Queue Stats
63W - 58L
1,465 Elo+
Solo
Danzaburou
Danzaburou
chop_chop_776655
Danzaburou
Level 34
God Stats
0W - 6L
1,500 SR
Queue Stats
28W - 57L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
koke-martin02
Baron Samedi
Level 124
God Stats
10W - 9L
1,482 SR
Queue Stats
70W - 66L
1,488 Elo+
Party 2
Loki
Loki
ziur2000
Loki
Level 88
God Stats
4W - 3L
1,698 SR
Queue Stats
61W - 45L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Auuzd
Ravana
12
0 / 0 / 5
6,721
560
5,732
3,744
2,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Axsiio
Danzaburou
13
2 / 0 / 0
7,206
601
3,924
5,754
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 2 / 2
7,642
637
8,411
6,827
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 2
7,670
639
4,342
7,987
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
9
1 / 3 / 2
5,854
488
4,230
8,740
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cristiange79
Morgan Le Fay
11
3 / 5 / 2
6,754
563
7,027
8,019
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
1 / 4 / 1
5,807
484
2,589
9,635
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
chop_chop_776655
Danzaburou
8
1 / 1 / 0
5,343
445
3,227
4,735
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
koke-martin02
Baron Samedi
10
1 / 2 / 2
5,792
483
4,175
7,861
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
10
1 / 4 / 4
6,031
503
4,501
8,872
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
7
8
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
Auuzd
Ravana
0
0
5
2.5
W
Danzaburou
Axsiio
Danzaburou
2
0
0
2
L
Morgan Le Fay
Cristiange79
Morgan Le Fay
3
5
2
0.8
L
Ares
1
4
1
0.38
W
7
2
2
4
L
Danzaburou
chop_chop_776655
Danzaburou
1
1
0
1
W
5
3
2
2
L
Baron Samedi
koke-martin02
Baron Samedi
1
2
2
1
W
Hel
1
3
2
0.67
L
Loki
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
21,519
33,052
Taken
39,122
16,689
Mitigated
15,037
11,332
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Auuzd
Ravana
5,732
1,398
0
1,871
3,744
2,386
340
2,392
1,352
0
31,988
W
Danzaburou
Axsiio
Danzaburou
3,924
1,570
0
1,795
5,754
1,661
2,353
426
5,328
0
50,007
L
Morgan Le Fay
Cristiange79
Morgan Le Fay
7,027
723
0
1,344
8,019
2,529
0
3,934
4,085
35,389
0
L
Ares
2,589
377
238
2,208
9,635
6,475
229
4,764
4,871
20,288
0
W
8,411
951
0
985
6,827
2,515
0
4,697
2,130
48,493
0
L
Danzaburou
chop_chop_776655
Danzaburou
3,227
1,094
0
1,681
4,735
999
714
356
4,379
0
22,572
W
4,342
1,761
0
2,201
7,987
4,466
38
2,912
5,075
0
48,165
L
Baron Samedi
koke-martin02
Baron Samedi
4,175
193
449
2,542
7,861
2,784
0
1,081
6,780
30,231
0
W
Hel
4,230
718
1,242
3,238
8,740
5,661
297
3,364
5,376
15,821
0
L
Loki
4,501
1,614
0
2,742
8,872
2,250
0
2,506
6,366
0
28,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
29,727
376
Minions Killed
243
0
Camps Cleared
0
1,138,425
Distance Traveled
1,062,142
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,721
560
65
5
0
231,719
2
W
Danzaburou
7,206
601
98
8
0
207,968
2
L
Morgan Le Fay
6,754
563
68
6
0
205,389
3
L
Ares
5,807
484
24
2
0
227,017
5
W
Janus
7,642
637
88
7
0
230,276
3
L
Danzaburou
5,343
445
42
4
0
150,720
3
W
Osiris
7,670
639
96
8
0
262,097
1
L
Baron Samedi
5,792
483
56
5
0
216,265
3
W
Hel
5,854
488
29
2
0
206,365
1
L
Loki
6,031
503
53
4
0
262,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role