Player Matchup

Xbalanque
Xbalanque
BigDaWg_69_0
Xbalanque
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 155L
1,529 Elo+
Solo
Discordia
Discordia
H00DIEMELO
Discordia
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 32L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
Rinyuaru
Jormungandr
Level 109
God Stats
13W - 10L
1,623 SR
Queue Stats
24W - 32L
1,501 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,510 Elo+

VS

Team Averages
Level 116
1,382 SR
1,495 Elo+
Kuzenbo
Kuzenbo
DDOGGFOREST
Kuzenbo
Level 154
God Stats
1W - 2L
1,373 SR
Queue Stats
752W - 610L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
TheSnakeEater27
Baba Yaga
Level 108
God Stats
1W - 3L
1,364 SR
Queue Stats
61W - 57L
1,561 Elo+
Solo
Medusa
Medusa
derpxXkilla420
Medusa
Level 86
God Stats
12W - 13L
1,411 SR
Queue Stats
209W - 246L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigDaWg_69_0
Xbalanque
16
4 / 4 / 10
12,832
713
12,752
14,953
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
H00DIEMELO
Discordia
16
2 / 5 / 8
11,290
627
9,270
9,979
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Rinyuaru
Jormungandr
20
11 / 0 / 6
14,889
827
27,227
21,001
25,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DDOGGFOREST
Kuzenbo
16
5 / 5 / 4
12,677
704
10,539
23,780
31,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
TheSnakeEater27
Baba Yaga
17
3 / 4 / 2
11,827
657
17,748
14,080
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 8 / 2
10,251
570
8,645
17,235
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
9
9
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BigDaWg_69_0
Xbalanque
4
4
10
2.25
L
Kuzenbo
DDOGGFOREST
Kuzenbo
5
5
4
1.4
W
Discordia
H00DIEMELO
Discordia
2
5
8
1.2
W
Jormungandr
Rinyuaru
Jormungandr
11
0
6
14
L
Baba Yaga
TheSnakeEater27
Baba Yaga
3
4
2
1
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,249
Damage
36,932
45,933
Taken
55,095
33,244
Mitigated
41,932
13,319
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BigDaWg_69_0
Xbalanque
12,752
5,270
0
2,605
14,953
4,711
1,756
11,300
3,653
0
49,555
L
Kuzenbo
DDOGGFOREST
Kuzenbo
10,539
3,893
0
2,147
23,780
31,959
15
15,753
8,027
19,784
0
W
Discordia
H00DIEMELO
Discordia
9,270
761
90
658
9,979
3,035
106
7,188
2,791
30,154
0
W
Jormungandr
Rinyuaru
Jormungandr
27,227
7,990
457
9,509
21,001
25,498
180
10,618
10,383
76,572
0
L
Baba Yaga
TheSnakeEater27
Baba Yaga
17,748
654
0
5,081
14,080
4,765
0
9,560
4,520
60,523
0
L
8,645
3,343
0
2,148
17,235
5,208
0
11,581
5,654
0
35,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
34,755
222
Minions Killed
162
11
Camps Cleared
5
901,788
Distance Traveled
962,980
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,832
713
76
4
4
300,381
1
L
Kuzenbo
12,677
704
21
1
0
297,314
0
W
Discordia
11,290
627
52
3
3
288,375
3
W
Jormungandr
14,889
827
94
5
4
313,032
2
L
Baba Yaga
11,827
657
97
5
2
346,348
1
L
Medusa
10,251
570
44
2
3
319,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role