Player Matchup

Hercules
Hercules
Rollz6644
Hercules
Level 13
God Stats
0W - 2L
1,124 SR
Queue Stats
0W - 6L
1,027 Elo+
Party 1
Medusa
Medusa
StonedGamerl99o
Medusa
Level 63
God Stats
12W - 25L
1,349 SR
Queue Stats
17W - 32L
1,208 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tatdaddy1329
Ah Muzen Cab
Level 146
God Stats
10W - 15L
1,493 SR
Queue Stats
609W - 801L
1,351 Elo+
Solo
Team Averages
Level 74
1,322 SR
1,195 Elo+

VS

Team Averages
Level 75
1,506 SR
1,361 Elo+
Chang'e
Chang'e
BigOhJoe
Chang'e
Level 16
God Stats
2W - 0L
1,778 SR
Queue Stats
19W - 15L
1,381 Elo+
Party 2
Merlin
Merlin
TUFFxDeath
Merlin
Level 139
God Stats
4W - 1L
1,294 SR
Queue Stats
141W - 139L
1,449 Elo+
Party 2
Chaac
Chaac
tendder
Chaac
Level 71
God Stats
16W - 30L
1,446 SR
Queue Stats
103W - 165L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Rollz6644
Hercules
12
0 / 8 / 1
8,656
541
7,197
16,039
13,055
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 1
9,412
588
8,952
15,470
4,566
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
tatdaddy1329
Ah Muzen Cab
14
2 / 3 / 0
9,501
594
9,256
11,725
3,517
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigOhJoe
Chang'e
16
1 / 0 / 14
10,638
665
4,462
9,205
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
TUFFxDeath
Merlin
18
13 / 2 / 4
12,766
798
25,586
12,291
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
tendder
Chaac
15
3 / 1 / 12
10,701
669
7,791
17,613
23,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
17
17
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BigOhJoe
Chang'e
1
0
14
8
L
Hercules
Rollz6644
Hercules
0
8
1
0.06
L
1
6
1
0.25
W
Merlin
TUFFxDeath
Merlin
13
2
4
7.5
L
Ah Muzen Cab
tatdaddy1329
Ah Muzen Cab
2
3
0
0.67
W
Chaac
tendder
Chaac
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,405
Damage
37,839
43,234
Taken
39,109
21,138
Mitigated
32,689
7,963
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BigOhJoe
Chang'e
4,462
331
5,765
4,429
9,205
4,135
561
156
9,049
19,313
0
L
Hercules
Rollz6644
Hercules
7,197
1,856
548
2,221
16,039
13,055
0
11,074
4,106
0
22,179
L
8,952
3,456
411
762
15,470
4,566
0
10,375
4,339
0
34,962
W
Merlin
TUFFxDeath
Merlin
25,586
543
0
0
12,291
5,541
1,404
0
12,291
68,572
0
L
Ah Muzen Cab
tatdaddy1329
Ah Muzen Cab
9,256
2,776
65
3,956
11,725
3,517
0
7,693
3,376
0
39,755
W
Chaac
tendder
Chaac
7,791
307
105
3,348
17,613
23,013
814
509
17,104
0
31,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
34,105
151
Minions Killed
195
4
Camps Cleared
6
720,788
Distance Traveled
854,900
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,638
665
37
2
1
317,443
2
L
Hercules
8,656
541
31
2
0
217,654
2
L
Medusa
9,412
588
46
3
1
240,191
2
W
Merlin
12,766
798
107
7
2
249,014
0
L
Ah Muzen Cab
9,501
594
74
5
3
262,943
0
W
Chaac
10,701
669
51
3
3
288,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role