Player Matchup

Cliodhna
Cliodhna
GitRichOrDieFlyn
Cliodhna
Level 107
God Stats
6W - 5L
1,498 SR
Queue Stats
278W - 314L
1,432 Elo+
Party 2
Ra
Ra
InferiusNemo
Ra
Level 49
God Stats
5W - 4L
1,351 SR
Queue Stats
51W - 61L
1,369 Elo+
Solo
Hel
Hel
Kamis_Lieutenant
Hel
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,745 Elo+
Solo
Ullr
Ullr
KaptinMunchies
Ullr
Level 44
God Stats
1W - 1L
1,539 SR
Queue Stats
77W - 94L
1,334 Elo+
Solo
Mulan
Mulan
On_The_Shoot
Mulan
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 36L
1,445 Elo+
Party 2
Team Averages
Level 79
1,478 SR
1,465 Elo+

VS

Team Averages
Level 62
1,551 SR
1,409 Elo+
Loki
Loki
Hahnsolo94
Loki
Level 63
God Stats
7W - 20L
1,436 SR
Queue Stats
11W - 23L
1,263 Elo+
Solo
Chaac
Chaac
JobvdLaar
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Lucadp1712
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Paytertott
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,372 Elo+
Solo
Arachne
Arachne
eXzai-
Arachne
Level 56
God Stats
22W - 12L
1,819 SR
Queue Stats
614W - 644L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
8,511
608
7,971
10,507
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 3
9,615
687
7,467
8,119
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 3
6,465
462
5,008
7,941
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 2
7,498
536
5,603
9,492
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 0 / 1
8,557
611
4,557
8,889
6,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,164
297
0
0
0
Chaac
JobvdLaar
Chaac
10
2 / 2 / 0
6,104
436
9,998
10,114
4,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
5,853
418
4,386
15,170
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
12
0 / 5 / 1
6,915
494
5,146
8,090
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
eXzai-
Arachne
11
3 / 6 / 1
6,818
487
4,583
12,467
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
6
8
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
0
0
0
0
W
7
1
3
8.5
L
Chaac
JobvdLaar
Chaac
2
2
0
1
W
2
4
3
0.88
W
2
0
2
3
L
1
5
2
0.4
W
3
0
1
3.5
L
Janus
0
5
1
0.1
L
Arachne
eXzai-
Arachne
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
24,113
44,948
Taken
45,841
18,965
Mitigated
23,818
19,962
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,971
1,114
0
3,420
10,507
3,801
0
1,471
9,036
0
51,180
L
0
0
0
0
0
0
0
0
0
0
0
W
7,467
1,267
370
3,451
8,119
2,431
96
4,756
3,363
64,703
0
L
Chaac
JobvdLaar
Chaac
9,998
1,278
0
2,530
10,114
4,353
0
1,295
8,819
0
31,267
W
5,008
386
2,399
2,706
7,941
3,067
527
2,253
5,688
17,942
0
W
5,603
3,167
0
3,232
9,492
3,420
146
1,052
8,440
0
45,628
L
4,386
890
117
3,110
15,170
12,779
25
5,050
10,120
17,078
0
W
4,557
326
0
4,384
8,889
6,246
804
0
8,889
0
49,558
L
Janus
5,146
183
109
1,043
8,090
1,949
76
4,417
3,673
45,070
0
L
Arachne
eXzai-
Arachne
4,583
3,750
0
2,972
12,467
4,737
0
1,713
10,754
0
33,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,646
Gold Earned
29,854
449
Minions Killed
214
0
Camps Cleared
0
1,388,379
Distance Traveled
1,057,929
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,511
608
91
7
0
299,754
1
L
Loki
4,164
297
0
0
0
0
0
W
Ra
9,615
687
140
10
0
267,716
2
L
Chaac
6,104
436
41
3
0
285,733
0
W
Hel
6,465
462
30
2
0
287,411
3
W
Ullr
7,498
536
74
5
0
267,185
3
L
Ymir
5,853
418
18
1
0
250,932
0
W
Mulan
8,557
611
114
8
0
266,313
0
L
Janus
6,915
494
99
7
0
248,880
3
L
Arachne
6,818
487
56
4
0
272,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role