Player Matchup

Hou Yi
Hou Yi
GWOBOUDEUS
Hou Yi
Level 41
God Stats
4W - 6L
1,316 SR
Queue Stats
90W - 106L
1,425 Elo+
Party 4
Mercury
Mercury
SneakyRabbit
Mercury
Level 87
God Stats
12W - 7L
1,595 SR
Queue Stats
103W - 106L
1,449 Elo+
Party 3
Eset
Eset
Snolliez
Eset
Level 106
God Stats
2W - 2L
1,294 SR
Queue Stats
74W - 64L
1,516 Elo+
Party 4
Sol
Sol
Zeillons
Sol
Level 107
God Stats
4W - 5L
1,514 SR
Queue Stats
113W - 123L
1,425 Elo+
Party 4
Merlin
Merlin
conmister69
Merlin
Level 29
God Stats
5W - 7L
1,389 SR
Queue Stats
57W - 66L
1,408 Elo+
Party 3
Team Averages
Level 74
1,422 SR
1,445 Elo+

VS

Team Averages
Level 57
1,454 SR
1,382 Elo+
Janus
Janus
ChanChanBing
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 114L
1,548 Elo+
Party 2
Ullr
Ullr
GearyGuy16
Ullr
Level 29
God Stats
1W - 4L
1,630 SR
Queue Stats
53W - 39L
1,263 Elo+
Party 2
Bellona
Bellona
Maiiidee
Bellona
Level 143
God Stats
6W - 7L
1,516 SR
Queue Stats
147W - 169L
1,370 Elo+
Party 1
Ymir
Ymir
Mo0rBy
Ymir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Thanatos
Thanatos
Siyabend47
Thanatos
Level 42
God Stats
0W - 9L
1,122 SR
Queue Stats
70W - 70L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GWOBOUDEUS
Hou Yi
11
2 / 0 / 2
6,396
492
2,062
3,748
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SneakyRabbit
Mercury
15
9 / 0 / 3
9,129
702
7,082
5,948
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
11
0 / 0 / 5
7,057
543
2,973
5,534
3,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
4 / 2 / 4
8,134
626
8,950
8,669
2,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
12
0 / 2 / 3
7,103
546
1,811
3,093
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,304
485
784
4,048
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,031
464
3,325
5,488
1,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Maiiidee
Bellona
10
1 / 6 / 0
6,327
487
4,740
10,811
8,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Mo0rBy
Ymir
9
0 / 2 / 0
5,687
437
1,272
7,923
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Siyabend47
Thanatos
11
3 / 4 / 0
6,722
517
2,691
10,649
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
4
4
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hou Yi
GWOBOUDEUS
Hou Yi
2
0
2
3
L
0
2
0
0
L
Bellona
Maiiidee
Bellona
1
6
0
0.17
L
Ymir
Mo0rBy
Ymir
0
2
0
0
L
Thanatos
Siyabend47
Thanatos
3
4
0
0.75
W
Mercury
SneakyRabbit
Mercury
9
0
3
10.5
W
Eset
0
0
5
2.5
W
4
2
4
3
W
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
12,812
26,992
Taken
38,919
9,483
Mitigated
18,308
9,910
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
784
0
0
1,211
4,048
1,082
0
1,242
2,806
31,627
0
W
Hou Yi
GWOBOUDEUS
Hou Yi
2,062
1,044
0
981
3,748
1,155
34
186
3,562
0
22,593
L
3,325
379
0
306
5,488
1,618
284
1,375
4,113
0
39,786
L
Bellona
Maiiidee
Bellona
4,740
1,380
0
2,412
10,811
8,294
540
6,803
4,008
0
31,996
L
Ymir
Mo0rBy
Ymir
1,272
581
288
1,896
7,923
3,914
0
2,109
5,814
13,589
0
L
Thanatos
Siyabend47
Thanatos
2,691
610
0
8,378
10,649
3,400
0
2,205
8,444
0
35,654
W
Mercury
SneakyRabbit
Mercury
7,082
3,206
0
485
5,948
1,951
0
435
5,513
0
62,467
W
Eset
2,973
239
1,445
1,463
5,534
3,161
388
651
4,883
26,786
0
W
8,950
2,916
0
5,000
8,669
2,282
2,056
149
8,520
51,220
0
W
Merlin
1,811
204
0
536
3,093
934
498
635
2,458
34,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
31,071
371
Minions Killed
342
0
Camps Cleared
0
1,310,542
Distance Traveled
1,163,487
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,304
485
75
6
0
207,051
1
W
Hou Yi
6,396
492
64
5
0
254,614
4
L
Ullr
6,031
464
98
8
0
243,973
3
L
Bellona
6,327
487
74
6
0
226,091
2
L
Ymir
5,687
437
17
1
0
262,284
4
L
Thanatos
6,722
517
78
6
0
224,088
1
W
Mercury
9,129
702
99
8
0
313,153
3
W
Eset
7,057
543
43
3
0
256,707
4
W
Sol
8,134
626
96
7
0
248,159
3
W
Merlin
7,103
546
69
5
0
237,909
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role