Player Matchup

Anhur
Anhur
HarunoSasuke
Anhur
Level 98
God Stats
9W - 9L
1,622 SR
Queue Stats
447W - 351L
1,552 Elo+
Party 2
Ullr
Ullr
NodOff
Ullr
Level 28
God Stats
1W - 4L
1,509 SR
Queue Stats
252W - 221L
1,489 Elo+
Party 2
Fenrir
Fenrir
amir_baftijaj
Fenrir
Level 27
God Stats
10W - 11L
1,472 SR
Queue Stats
220W - 199L
1,576 Elo+
Party 2
Bellona
Bellona
orewashirohigeda
Bellona
Level 128
God Stats
5W - 2L
1,833 SR
Queue Stats
163W - 136L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
zefixg
Cthulhu
Level 34
God Stats
17W - 15L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Team Averages
Level 63
1,587 SR
1,541 Elo+

VS

Team Averages
Level 60
1,596 SR
1,565 Elo+
Cthulhu
Cthulhu
ChumiJL
Cthulhu
Level 29
God Stats
6W - 3L
1,525 SR
Queue Stats
169W - 63L
1,666 Elo+
Party 1
Baba Yaga
Baba Yaga
Holuos
Baba Yaga
Level 64
God Stats
11W - 6L
1,587 SR
Queue Stats
304W - 343L
1,420 Elo+
Party 3
Skadi
Skadi
Inv1ctas
Skadi
Level 26
God Stats
5W - 2L
1,715 SR
Queue Stats
40W - 57L
1,390 Elo+
Party 3
Ares
Ares
RobertQRingo
Ares
Level 154
God Stats
18W - 12L
1,652 SR
Queue Stats
749W - 440L
1,682 Elo+
Party 1
Cliodhna
Cliodhna
Sazeleo
Cliodhna
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
297W - 154L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 2
8,073
538
9,171
13,584
4,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
NodOff
Ullr
13
1 / 2 / 0
7,480
499
2,810
8,217
2,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 2
7,560
504
4,693
12,065
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 0
7,746
516
9,868
16,521
15,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
zefixg
Cthulhu
11
1 / 3 / 1
6,834
456
6,338
11,993
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChumiJL
Cthulhu
15
3 / 0 / 7
8,776
585
8,469
12,212
12,283
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Holuos
Baba Yaga
14
2 / 7 / 6
7,695
513
7,619
9,431
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Inv1ctas
Skadi
14
3 / 1 / 1
8,297
553
5,806
6,534
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 12
8,946
596
9,411
13,348
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Sazeleo
Cliodhna
16
7 / 1 / 8
9,233
616
9,568
10,427
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
9
Kills
20
20
Deaths
9
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChumiJL
Cthulhu
3
0
7
6.5
L
5
5
2
1.2
W
Baba Yaga
Holuos
Baba Yaga
2
7
6
0.71
W
Skadi
Inv1ctas
Skadi
3
1
1
3.5
L
Ullr
NodOff
Ullr
1
2
0
0.5
W
5
0
12
11
W
Cliodhna
Sazeleo
Cliodhna
7
1
8
11
L
2
6
2
0.5
L
0
4
0
0
L
Cthulhu
zefixg
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
40,873
62,380
Taken
51,952
37,463
Mitigated
37,186
13,144
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChumiJL
Cthulhu
8,469
850
1,376
5,343
12,212
12,283
0
613
11,599
60,385
0
L
9,171
3,958
0
3,068
13,584
4,594
0
8,045
5,539
0
45,655
W
Baba Yaga
Holuos
Baba Yaga
7,619
301
0
1,792
9,431
2,674
536
653
8,778
43,543
0
W
Skadi
Inv1ctas
Skadi
5,806
3,188
0
1,748
6,534
2,553
149
897
5,637
0
54,353
L
Ullr
NodOff
Ullr
2,810
570
0
703
8,217
2,693
0
1,426
6,791
0
47,538
W
9,411
455
0
2,063
13,348
14,775
26
2,947
10,401
25,135
0
W
Cliodhna
Sazeleo
Cliodhna
9,568
1,823
0
3,957
10,427
4,901
0
667
9,760
0
61,814
L
4,693
1,025
0
1,482
12,065
4,638
0
4,295
7,770
0
49,024
L
9,868
1,819
0
5,483
16,521
15,995
0
7,007
9,514
0
54,695
L
Cthulhu
zefixg
Cthulhu
6,338
311
409
1,999
11,993
9,543
0
4,726
7,267
20,938
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
42,947
434
Minions Killed
424
0
Camps Cleared
0
1,401,080
Distance Traveled
1,571,562
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,776
585
115
8
0
334,751
2
L
Anhur
8,073
538
82
5
0
251,104
3
W
Baba Yaga
7,695
513
67
4
0
285,306
0
W
Skadi
8,297
553
107
7
0
290,843
3
L
Ullr
7,480
499
95
6
0
263,563
5
W
Ares
8,946
596
28
2
0
323,657
3
W
Cliodhna
9,233
616
107
7
0
337,005
1
L
Fenrir
7,560
504
85
6
0
309,969
0
L
Bellona
7,746
516
123
8
0
290,644
3
L
Cthulhu
6,834
456
49
3
0
285,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role