Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Cąssius
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,389 Elo+
Party 2
Erlang Shen
Erlang Shen
EPICGAMER1410
Erlang Shen
Level 129
God Stats
1W - 2L
1,084 SR
Queue Stats
181W - 174L
1,566 Elo+
Solo
Sol
Sol
Rhivemi
Sol
Level 78
God Stats
2W - 4L
1,436 SR
Queue Stats
89W - 146L
1,359 Elo+
Party 2
Thor
Thor
Slayyytergodexx
Thor
Level 43
God Stats
13W - 18L
1,460 SR
Queue Stats
550W - 633L
1,423 Elo+
Solo
Team Averages
Level 89
1,396 SR
1,447 Elo+

VS

Team Averages
Level 59
1,530 SR
1,451 Elo+
Kukulkan
Kukulkan
Aurails
Kukulkan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
BuddahBoppYT
Danzaburou
Level 62
God Stats
32W - 25L
1,635 SR
Queue Stats
33W - 30L
1,516 Elo+
Party 1
Chaac
Chaac
LuisTheGoat_Yt_
Chaac
Level 61
God Stats
5W - 2L
1,714 SR
Queue Stats
14W - 17L
1,454 Elo+
Party 1
Agni
Agni
The_lost_13
Agni
Level 29
God Stats
2W - 1L
1,302 SR
Queue Stats
52W - 71L
1,305 Elo+
Solo
Artio
Artio
zZCriSisKinGZz
Artio
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 4 / 5
8,032
803
9,386
9,566
2,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
Cąssius
Freya
13
1 / 6 / 3
7,448
745
5,753
9,949
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
EPICGAMER1410
Erlang Shen
14
1 / 6 / 2
7,521
752
8,346
12,511
11,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
14
1 / 3 / 4
7,841
784
10,266
7,607
2,533
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 2
7,766
777
5,427
7,780
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aurails
Kukulkan
16
7 / 3 / 5
9,244
924
9,188
8,064
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BuddahBoppYT
Danzaburou
16
7 / 1 / 8
8,687
869
13,775
12,705
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 2 / 9
8,604
860
7,308
11,791
10,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 2
7,937
794
3,382
7,087
1,920
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 1 / 8
7,476
748
3,737
10,986
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
9
Kills
21
21
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
4
5
1.13
W
Kukulkan
Aurails
Kukulkan
7
3
5
3.17
W
Danzaburou
BuddahBoppYT
Danzaburou
7
1
8
11
L
Freya
Cąssius
Freya
1
6
3
0.42
L
Erlang Shen
EPICGAMER1410
Erlang Shen
1
6
2
0.33
W
6
2
9
5.25
L
Sol
1
3
4
1
L
4
2
2
2.5
W
1
2
2
1
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
37,390
47,413
Taken
50,633
23,109
Mitigated
31,711
6,078
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,386
3,033
0
447
9,566
2,998
104
3,725
5,841
0
27,874
W
Kukulkan
Aurails
Kukulkan
9,188
974
116
1,251
8,064
2,964
0
1,538
6,370
31,633
0
W
Danzaburou
BuddahBoppYT
Danzaburou
13,775
6,167
0
3,675
12,705
4,978
820
5,519
7,186
0
30,174
L
Freya
Cąssius
Freya
5,753
1,706
0
1,795
9,949
3,011
58
4,518
5,431
16,636
0
L
Erlang Shen
EPICGAMER1410
Erlang Shen
8,346
3,677
0
2,054
12,511
11,311
40
4,671
7,840
0
29,119
W
7,308
1,275
390
3,535
11,791
10,910
279
3,588
8,162
4,069
15,441
L
Sol
10,266
3,611
0
1,424
7,607
2,533
26
1,528
6,079
19,828
2,202
L
5,427
246
0
358
7,780
3,256
0
2,854
4,926
0
10,361
W
3,382
438
172
2,758
7,087
1,920
747
963
5,953
25,765
0
W
3,737
943
671
2,076
10,986
10,939
0
3,400
7,474
7,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,608
Gold Earned
41,948
155
Minions Killed
178
0
Camps Cleared
0
1,018,539
Distance Traveled
1,024,408
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,032
803
41
4
0
207,292
3
W
Kukulkan
9,244
924
61
6
0
208,625
1
W
Danzaburou
8,687
869
38
4
0
209,430
0
L
Freya
7,448
745
20
2
0
190,429
0
L
Erlang Shen
7,521
752
53
5
0
213,509
0
W
Chaac
8,604
860
21
2
0
227,401
0
L
Sol
7,841
784
27
3
0
197,683
1
L
Thor
7,766
777
14
1
0
209,626
0
W
Agni
7,937
794
50
5
0
171,642
1
W
Artio
7,476
748
8
1
0
207,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role