Player Matchup

Charybdis
Charybdis
Jerkull
Charybdis
Level 160
God Stats
4W - 2L
1,747 SR
Queue Stats
165W - 67L
1,828 Elo+
Party 2
Ra
Ra
x BooBooChicken
Ra
Level 145
God Stats
2W - 0L
1,800 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
xGenbux
Tyr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 19L
1,880 Elo+
Party 2
Team Averages
Level 153
1,682 SR
1,736 Elo+

VS

Team Averages
Level 129
1,562 SR
1,603 Elo+
Chang'e
Chang'e
ActualHalo
Chang'e
Level 113
God Stats
0W - 3L
1,159 SR
Queue Stats
447W - 225L
1,683 Elo+
Party 1
Sun Wukong
Sun Wukong
ChechoGamerWFT
Sun Wukong
Level 126
God Stats
1W - 6L
1,500 SR
Queue Stats
165W - 162L
1,329 Elo+
Solo
Ullr
Ullr
Karbinee
Ullr
Level 149
God Stats
22W - 3L
2,027 SR
Queue Stats
334W - 109L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jerkull
Charybdis
18
12 / 4 / 8
13,595
800
31,847
24,288
9,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 13
12,689
746
13,204
11,729
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
15
4 / 7 / 10
11,908
700
10,642
20,596
22,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ActualHalo
Chang'e
16
6 / 9 / 7
12,894
758
15,287
19,631
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
ChechoGamerWFT
Sun Wukong
16
4 / 5 / 7
12,200
718
11,518
26,666
21,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
16
5 / 7 / 5
12,132
714
18,886
20,410
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
21
Kills
15
15
Deaths
21
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ActualHalo
Chang'e
6
9
7
1.06
L
Sun Wukong
ChechoGamerWFT
Sun Wukong
4
5
7
1.5
W
Charybdis
Jerkull
Charybdis
12
4
8
4
L
Ullr
5
7
5
1.07
W
5
4
13
2.88
W
Tyr
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,693
Damage
45,691
56,613
Taken
66,707
36,024
Mitigated
31,846
16,641
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ActualHalo
Chang'e
15,287
623
2,404
5,325
19,631
5,701
591
3,524
15,876
43,877
0
L
Sun Wukong
ChechoGamerWFT
Sun Wukong
11,518
1,725
412
2,653
26,666
21,495
581
7,238
19,186
0
44,201
W
Charybdis
Jerkull
Charybdis
31,847
18,017
0
6,339
24,288
9,203
1,948
5,908
17,893
0
83,539
L
Ullr
18,886
8,691
0
2,326
20,410
4,650
1,637
2,978
17,197
0
43,033
W
13,204
1,306
4,175
2,930
11,729
4,240
635
3,064
8,346
50,833
0
W
Tyr
10,642
2,161
0
3,197
20,596
22,581
228
6,679
13,708
0
19,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
37,226
181
Minions Killed
165
7
Camps Cleared
5
875,831
Distance Traveled
901,535
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,894
758
74
4
1
264,823
3
L
Sun Wukong
12,200
718
47
3
1
353,697
4
W
Charybdis
13,595
800
86
5
2
281,623
3
L
Ullr
12,132
714
44
3
3
283,015
5
W
Ra
12,689
746
78
5
3
306,697
3
W
Tyr
11,908
700
17
1
2
287,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role