Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BeastlyBubble63
Zeus
Level 79
God Stats
3W - 1L
1,759 SR
Queue Stats
11W - 20L
1,598 Elo+
Solo
Mulan
Mulan
Knight_shadowFH
Mulan
Level 64
God Stats
8W - 6L
1,574 SR
Queue Stats
445W - 487L
1,417 Elo+
Party 1
Set
Set
O_CONQUISTADOR_X
Set
Level 105
God Stats
7W - 14L
1,384 SR
Queue Stats
267W - 296L
1,505 Elo+
Party 1
Rama
Rama
nairodsf
Rama
Level 65
God Stats
0W - 1L
1,301 SR
Queue Stats
65W - 61L
1,466 Elo+
Party 2
Team Averages
Level 83
1,503 SR
1,497 Elo+

VS

Team Averages
Level 82
1,533 SR
1,460 Elo+
Achilles
Achilles
MRCHUCHO192
Achilles
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 61L
1,451 Elo+
Solo
Heimdallr
Heimdallr
ReyJow
Heimdallr
Level 103
God Stats
10W - 10L
1,507 SR
Queue Stats
582W - 635L
1,438 Elo+
Solo
Jormungandr
Jormungandr
UPM_Madruga
Jormungandr
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
335W - 354L
1,448 Elo+
Solo
The Morrigan
The Morrigan
andreobrabo
The Morrigan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,394 Elo+
Solo
Poseidon
Poseidon
emanueljere
Poseidon
Level 49
God Stats
5W - 2L
1,660 SR
Queue Stats
100W - 72L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 5 / 2
4,463
446
1,671
9,157
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 1
5,146
515
4,844
3,874
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,582
458
1,951
8,031
2,622
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 1 / 2
5,363
536
2,074
3,747
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
8
1 / 5 / 1
4,694
469
2,614
6,307
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MRCHUCHO192
Achilles
11
2 / 1 / 1
6,273
627
4,457
6,680
3,780
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ReyJow
Heimdallr
9
4 / 1 / 6
6,139
614
7,781
4,891
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
UPM_Madruga
Jormungandr
9
7 / 2 / 2
6,566
657
3,208
6,669
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
andreobrabo
The Morrigan
9
1 / 2 / 3
5,413
541
2,286
4,132
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
emanueljere
Poseidon
13
2 / 0 / 3
6,904
690
4,422
4,079
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
2
0.2
L
2
2
1
1.25
L
0
3
0
0
W
Achilles
MRCHUCHO192
Achilles
2
1
1
2.5
L
1
1
2
2
W
Heimdallr
ReyJow
Heimdallr
4
1
6
7
W
Jormungandr
UPM_Madruga
Jormungandr
7
2
2
4
W
The Morrigan
andreobrabo
The Morrigan
1
2
3
1.25
W
Poseidon
emanueljere
Poseidon
2
0
3
3.5
L
Rama
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,154
Damage
22,154
31,116
Taken
26,451
12,865
Mitigated
12,052
5,955
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,671
632
125
998
9,157
4,838
0
3,439
5,717
9,558
0
L
4,844
691
0
509
3,874
1,130
0
2,905
969
24,279
0
L
1,951
212
0
2,512
8,031
2,622
76
1,509
6,522
0
18,614
W
Achilles
MRCHUCHO192
Achilles
4,457
1,145
0
1,266
6,680
3,780
304
888
5,792
0
30,681
L
2,074
1,093
0
1,020
3,747
2,586
0
318
3,429
0
30,112
W
Heimdallr
ReyJow
Heimdallr
7,781
3,173
0
1,978
4,891
1,478
0
1,297
3,594
0
30,140
W
Jormungandr
UPM_Madruga
Jormungandr
3,208
1,145
145
1,293
6,669
4,209
0
802
5,867
14,319
0
W
The Morrigan
andreobrabo
The Morrigan
2,286
247
0
525
4,132
1,373
590
2,365
1,767
24,940
0
W
Poseidon
emanueljere
Poseidon
4,422
912
0
311
4,079
1,212
368
1,163
2,916
49,246
0
L
Rama
2,614
2,355
0
791
6,307
1,689
0
1,745
4,562
0
18,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,248
Gold Earned
31,295
208
Minions Killed
272
0
Camps Cleared
0
957,051
Distance Traveled
925,486
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,463
446
13
1
0
226,805
0
L
Zeus
5,146
515
52
5
0
187,379
3
L
Mulan
4,582
458
47
5
0
152,327
3
W
Achilles
6,273
627
64
6
0
200,955
3
L
Set
5,363
536
58
6
0
203,169
2
W
Heimdallr
6,139
614
39
4
0
175,073
3
W
Jormungandr
6,566
657
18
2
0
171,064
2
W
The Morrigan
5,413
541
49
5
0
171,739
0
W
Poseidon
6,904
690
102
10
0
206,655
3
L
Rama
4,694
469
38
4
0
187,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role