Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Silver I
 
Neith
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
Dr0wzy
Jormungandr
Silver I
Level 129
God Stats
113W - 74L
1,676 SR
Queue Stats
217W - 199L
1,212 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
RodrigBegazo19
Erlang Shen
Silver I
Level 158
God Stats
12W - 10L
1,536 SR
Queue Stats
204W - 208L
1,181 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
ZAYT17
Morgan Le Fay
Silver I
Level 147
God Stats
2W - 1L
1,774 SR
Queue Stats
218W - 227L
1,223 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,597 SR
1,323 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,464 SR
1,281 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver I
HBKarma
Agni
Silver I
Level 89
God Stats
12W - 10L
1,553 SR
Queue Stats
143W - 154L
1,218 MMR
Solo
Apollo
Apollo
Silver IV
Raknar18
Apollo
Silver IV
Level 83
God Stats
1W - 2L
1,267 SR
Queue Stats
18W - 41L
1,100 MMR
Party 2
Ne Zha
Ne Zha
Silver II
StanleyR
Ne Zha
Silver II
Level 143
God Stats
8W - 3L
1,500 SR
Queue Stats
170W - 206L
1,085 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 3 / 4
8,388
599
3,899
11,090
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
14
4 / 1 / 3
8,310
594
7,817
5,458
1,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Dr0wzy
Jormungandr
16
3 / 1 / 5
9,716
694
8,284
9,614
9,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
RodrigBegazo19
Erlang Shen
11
1 / 2 / 5
7,169
512
5,101
12,003
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
ZAYT17
Morgan Le Fay
15
3 / 1 / 2
8,683
620
3,555
5,753
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AwilixDanzaburouCliodhnaBastet

VS

Bans
ArachneGilgameshThothFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 2
7,455
533
6,143
8,280
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 3
5,343
382
2,741
11,522
6,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
HBKarma
Agni
11
0 / 3 / 3
6,532
467
3,847
5,773
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Raknar18
Apollo
11
3 / 3 / 0
6,734
481
6,009
10,667
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
StanleyR
Ne Zha
11
3 / 4 / 0
6,837
488
2,604
8,375
2,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
3
4
2
W
Neith
 
Neith
4
1
3
5.5
L
Chaac
 
Chaac
1
2
2
1
L
Kumbhakarna
 
Kumbhakarna
0
3
3
0.5
W
Jormungandr
Dr0wzy
Jormungandr
3
1
5
5.5
L
Agni
HBKarma
Agni
0
3
3
0.5
L
Apollo
Raknar18
Apollo
3
3
0
1
W
Erlang Shen
RodrigBegazo19
Erlang Shen
1
2
5
1.75
L
Ne Zha
StanleyR
Ne Zha
3
4
0
0.75
W
Morgan Le Fay
ZAYT17
Morgan Le Fay
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
21,344
43,918
Taken
44,617
22,439
Mitigated
17,934
10,391
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,899
2,678
0
2,251
11,090
3,867
220
190
10,900
0
48,523
W
Neith
 
Neith
7,817
3,533
0
1,422
5,458
1,610
720
1,491
3,967
0
52,188
L
Chaac
 
Chaac
6,143
2,110
0
2,729
8,280
3,755
0
2,426
5,479
0
59,938
L
Kumbhakarna
 
Kumbhakarna
2,741
1,049
0
2,364
11,522
6,996
0
1,485
10,037
11,556
0
W
Jormungandr
Dr0wzy
Jormungandr
8,284
2,731
0
3,196
9,614
9,320
273
491
8,235
66,607
0
L
Agni
HBKarma
Agni
3,847
350
0
0
5,773
1,485
0
1,754
3,958
30,815
0
L
Apollo
Raknar18
Apollo
6,009
3,793
0
3,479
10,667
3,039
216
2,482
8,067
0
46,966
W
Erlang Shen
RodrigBegazo19
Erlang Shen
5,101
1,848
0
2,965
12,003
5,577
0
2,979
9,024
0
25,367
L
Ne Zha
StanleyR
Ne Zha
2,604
898
0
2,057
8,375
2,659
0
3,692
4,258
0
26,466
W
Morgan Le Fay
ZAYT17
Morgan Le Fay
3,555
582
0
557
5,753
2,065
0
1,437
4,316
60,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
32,901
468
Minions Killed
321
0
Camps Cleared
0
1,474,559
Distance Traveled
1,335,962
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,388
599
97
7
0
340,595
4
W
Neith
8,310
594
89
6
0
269,104
1
L
Chaac
7,455
533
109
8
0
319,120
5
L
Kumbhakarna
5,343
382
18
1
0
269,322
7
W
Jormungandr
9,716
694
135
10
0
305,840
3
L
Agni
6,532
467
74
5
0
237,708
1
L
Apollo
6,734
481
65
5
0
239,819
3
W
Erlang Shen
7,169
512
43
3
0
267,064
7
L
Ne Zha
6,837
488
55
4
0
269,993
4
W
Morgan Le Fay
8,683
620
104
7
0
291,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role