Player Matchup

Skadi
Skadi
Dark_Mojix_
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,387 Elo+
Party 2
Hel
Hel
RODLEDG3
Hel
Level 118
God Stats
2W - 3L
1,142 SR
Queue Stats
333W - 337L
1,359 Elo+
Party 3
Bakasura
Bakasura
RestoredName4
Bakasura
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,417 Elo+
Party 3
Bacchus
Bacchus
chino78216
Bacchus
Level 83
God Stats
8W - 2L
1,800 SR
Queue Stats
106W - 123L
1,443 Elo+
Solo
Achilles
Achilles
lisa_best_girl_
Achilles
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 25L
1,418 Elo+
Party 2
Team Averages
Level 80
1,488 SR
1,405 Elo+

VS

Team Averages
Level 101
1,417 SR
1,420 Elo+
Raijin
Raijin
Breakdown900
Raijin
Level 126
God Stats
2W - 4L
1,512 SR
Queue Stats
120W - 130L
1,453 Elo+
Solo
Izanami
Izanami
Hot n Spicy TNT
Izanami
Level 109
God Stats
6W - 8L
1,356 SR
Queue Stats
241W - 258L
1,433 Elo+
Party 1
Achilles
Achilles
ImmuneKDOG
Achilles
Level 84
God Stats
28W - 32L
1,414 SR
Queue Stats
321W - 344L
1,419 Elo+
Party 1
Ratatoskr
Ratatoskr
SadBoyBrandon
Ratatoskr
Level 60
God Stats
8W - 13L
1,447 SR
Queue Stats
140W - 176L
1,371 Elo+
Party 1
Sylvanus
Sylvanus
pet bee
Sylvanus
Level 125
God Stats
28W - 24L
1,357 SR
Queue Stats
413W - 430L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 6
9,180
399
7,575
14,892
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 2
12,136
528
17,682
13,995
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RestoredName4
Bakasura
20
10 / 4 / 9
14,080
612
21,228
22,305
12,646
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
chino78216
Bacchus
16
2 / 5 / 11
11,311
492
9,408
19,733
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
19
7 / 2 / 5
12,764
555
17,733
24,374
23,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 5 / 9
11,569
503
18,913
15,860
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
3 / 4 / 8
11,368
494
9,068
15,167
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ImmuneKDOG
Achilles
17
0 / 5 / 2
10,057
437
13,608
23,311
29,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
SadBoyBrandon
Ratatoskr
18
7 / 7 / 5
11,315
492
11,405
21,361
8,248
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
pet bee
Sylvanus
15
9 / 5 / 6
10,302
448
16,520
22,992
27,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
26
Kills
24
24
Deaths
26
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
5
9
1.9
W
0
9
6
0.33
L
3
4
8
1.75
L
Achilles
ImmuneKDOG
Achilles
0
5
2
0.2
W
7
4
2
2
W
Bakasura
RestoredName4
Bakasura
10
4
9
3.63
L
Ratatoskr
SadBoyBrandon
Ratatoskr
7
7
5
1.36
W
Bacchus
chino78216
Bacchus
2
5
11
1.5
W
Achilles
7
2
5
4.75
L
Sylvanus
pet bee
Sylvanus
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,626
Damage
69,514
95,299
Taken
98,691
67,794
Mitigated
77,300
26,886
Healing
29,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
18,913
815
0
2,214
15,860
6,353
389
6,229
9,039
89,953
0
W
7,575
2,934
659
1,479
14,892
3,483
2,415
6,636
8,256
0
50,624
L
9,068
6,627
166
4,016
15,167
5,876
3,859
4,520
10,262
0
78,221
L
Achilles
ImmuneKDOG
Achilles
13,608
4,935
36
6,937
23,311
29,587
701
6,122
15,729
0
68,552
W
17,682
893
1,458
6,836
13,995
5,683
0
5,640
8,355
97,616
0
W
Bakasura
RestoredName4
Bakasura
21,228
12,323
0
6,783
22,305
12,646
0
5,310
16,995
0
138,987
L
Ratatoskr
SadBoyBrandon
Ratatoskr
11,405
6,354
0
5,834
21,361
8,248
0
5,978
15,008
0
68,705
W
Bacchus
chino78216
Bacchus
9,408
1,588
707
2,336
19,733
22,004
279
10,129
9,604
24,969
0
W
Achilles
17,733
4,359
0
6,628
24,374
23,978
1,653
4,900
19,474
8,632
66,071
L
Sylvanus
pet bee
Sylvanus
16,520
5,591
2,571
7,954
22,992
27,236
895
7,003
14,781
41,727
14,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,471
Gold Earned
54,611
603
Minions Killed
625
0
Camps Cleared
0
2,226,951
Distance Traveled
2,024,651
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,569
503
159
7
0
377,007
0
W
Skadi
9,180
399
79
3
0
397,622
6
L
Izanami
11,368
494
143
6
0
397,246
3
L
Achilles
10,057
437
125
5
0
395,384
0
W
Hel
12,136
528
181
8
0
456,225
5
W
Bakasura
14,080
612
178
8
0
534,355
5
L
Ratatoskr
11,315
492
109
5
0
494,704
2
W
Bacchus
11,311
492
25
1
0
435,682
1
W
Achilles
12,764
555
140
6
0
403,067
2
L
Sylvanus
10,302
448
89
4
0
360,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role