Player Matchup

Athena
Athena
 
Athena
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
HermestheGreat
Awilix
Level 67
God Stats
38W - 42L
1,536 SR
Queue Stats
522W - 535L
1,515 Elo+
Party 1
Skadi
Skadi
TheWulfen99
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 3
Merlin
Merlin
TorchTheMighty
Merlin
Level 68
God Stats
21W - 15L
1,796 SR
Queue Stats
641W - 639L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Tutecs
Cthulhu
Level 32
God Stats
5W - 7L
1,552 SR
Queue Stats
93W - 96L
1,471 Elo+
Party 1
Team Averages
Level 45
1,577 SR
1,544 Elo+

VS

Team Averages
Level 80
1,497 SR
1,538 Elo+
Arachne
Arachne
Jxrdvn23
Arachne
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,418 Elo+
Party 2
Ratatoskr
Ratatoskr
SneakyThim
Ratatoskr
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
415W - 317L
1,601 Elo+
Party 4
Baron Samedi
Baron Samedi
You0ne
Baron Samedi
Level 135
God Stats
13W - 13L
1,352 SR
Queue Stats
494W - 391L
1,451 Elo+
Party 2
Serqet
Serqet
frautch
Serqet
Level 29
God Stats
10W - 8L
1,500 SR
Queue Stats
58W - 46L
1,616 Elo+
Party 4
Cupid
Cupid
jozacmar
Cupid
Level 125
God Stats
10W - 5L
1,632 SR
Queue Stats
251W - 202L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 5 / 2
6,496
406
2,343
12,702
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 5
8,373
523
4,446
10,336
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 1
6,388
399
4,220
10,136
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 1
8,059
504
8,181
6,572
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tutecs
Cthulhu
13
1 / 4 / 4
8,100
506
7,733
12,099
9,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jxrdvn23
Arachne
15
5 / 1 / 2
8,929
558
9,666
12,142
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
SneakyThim
Ratatoskr
14
1 / 5 / 6
8,002
500
5,113
11,080
3,507
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
You0ne
Baron Samedi
14
3 / 0 / 2
8,024
502
5,026
6,114
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
frautch
Serqet
11
1 / 2 / 9
7,806
488
4,465
8,629
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
jozacmar
Cupid
17
12 / 0 / 2
10,210
638
15,586
8,766
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
22
22
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
2
0.2
L
3
4
5
1.38
W
Arachne
Jxrdvn23
Arachne
5
1
2
6
W
Ratatoskr
SneakyThim
Ratatoskr
1
5
6
0.8
L
0
8
1
0.06
L
4
1
1
4.5
L
Cthulhu
Tutecs
Cthulhu
1
4
4
0.75
W
Baron Samedi
You0ne
Baron Samedi
3
0
2
4
W
Serqet
frautch
Serqet
1
2
9
2.75
W
Cupid
jozacmar
Cupid
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
39,856
51,845
Taken
46,731
23,948
Mitigated
18,939
11,636
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,343
480
118
2,645
12,702
8,566
93
540
11,992
8,311
0
L
4,446
1,773
0
3,129
10,336
2,426
0
377
9,959
0
49,112
W
Arachne
Jxrdvn23
Arachne
9,666
5,721
0
4,677
12,142
4,582
1,066
7,208
4,934
0
39,288
W
Ratatoskr
SneakyThim
Ratatoskr
5,113
1,506
0
458
11,080
3,507
0
2,811
8,269
0
59,026
L
4,220
2,118
0
1,450
10,136
1,582
93
298
9,838
0
32,432
L
8,181
279
0
875
6,572
1,717
448
1,714
4,858
50,191
0
L
Cthulhu
Tutecs
Cthulhu
7,733
708
307
3,112
12,099
9,657
464
2,097
10,002
45,082
0
W
Baron Samedi
You0ne
Baron Samedi
5,026
209
383
2,758
6,114
2,755
22
2,297
3,817
42,258
0
W
Serqet
frautch
Serqet
4,465
1,122
0
1,784
8,629
5,242
346
3,100
5,529
0
20,194
W
Cupid
jozacmar
Cupid
15,586
9,073
49
5,409
8,766
2,853
0
3,014
5,752
0
87,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,416
Gold Earned
42,971
377
Minions Killed
440
0
Camps Cleared
0
1,454,420
Distance Traveled
1,533,837
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,496
406
13
1
0
316,989
3
L
Awilix
8,373
523
82
5
0
298,909
1
W
Arachne
8,929
558
75
5
0
299,821
0
W
Ratatoskr
8,002
500
108
7
0
330,255
0
L
Skadi
6,388
399
75
5
0
250,189
1
L
Merlin
8,059
504
87
5
0
314,653
6
L
Cthulhu
8,100
506
120
8
0
273,680
0
W
Baron Samedi
8,024
502
77
5
0
297,122
6
W
Serqet
7,806
488
26
2
0
308,518
0
W
Cupid
10,210
638
154
10
0
298,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role