Player Matchup

King Arthur
King Arthur
GrimmyGames423
King Arthur
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,403 Elo+
Party 1
Scylla
Scylla
Jawsteris
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1
Serqet
Serqet
JvstLeon
Serqet
Level 46
God Stats
8W - 7L
1,553 SR
Queue Stats
73W - 83L
1,484 Elo+
Party 2
Hou Yi
Hou Yi
Normiemaster
Hou Yi
Level 48
God Stats
8W - 4L
1,710 SR
Queue Stats
72W - 84L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
Ronnyponny0203
Jormungandr
Level 50
God Stats
4W - 5L
1,437 SR
Queue Stats
80W - 86L
1,483 Elo+
Party 2
Team Averages
Level 55
1,540 SR
1,473 Elo+

VS

Team Averages
Level 60
1,527 SR
1,499 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Crazypwnage
Hun Batz
Level 81
God Stats
7W - 8L
1,249 SR
Queue Stats
79W - 64L
1,547 Elo+
Party 3
Heimdallr
Heimdallr
MCSnorrie
Heimdallr
Level 65
God Stats
1W - 2L
1,495 SR
Queue Stats
22W - 17L
1,558 Elo+
Party 3
Shiva
Shiva
TheRealEmoe
Shiva
Level 9
God Stats
2W - 0L
1,690 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 3
Bacchus
Bacchus
bamiebal3fm
Bacchus
Level 18
God Stats
24W - 12L
1,699 SR
Queue Stats
31W - 29L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrimmyGames423
King Arthur
13
3 / 5 / 0
8,288
488
11,018
14,034
11,995
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Jawsteris
Scylla
11
0 / 7 / 0
6,909
406
4,653
10,457
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
JvstLeon
Serqet
11
0 / 9 / 4
7,112
418
6,027
14,621
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
11
0 / 6 / 3
6,783
399
7,504
11,529
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ronnyponny0203
Jormungandr
10
3 / 6 / 1
7,653
450
7,258
16,040
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 1 / 10
9,150
538
11,442
7,863
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Crazypwnage
Hun Batz
18
13 / 1 / 8
10,677
628
17,360
13,916
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MCSnorrie
Heimdallr
14
4 / 2 / 14
8,658
509
10,505
12,282
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 5
9,197
541
4,918
11,381
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
bamiebal3fm
Bacchus
14
5 / 1 / 12
9,437
555
8,483
11,837
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
6
Kills
32
33
Deaths
6
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
10
11
W
Hun Batz
Crazypwnage
Hun Batz
13
1
8
17
L
King Arthur
GrimmyGames423
King Arthur
3
5
0
0.6
L
Scylla
Jawsteris
Scylla
0
7
0
0
L
Serqet
JvstLeon
Serqet
0
9
4
0.22
W
Heimdallr
MCSnorrie
Heimdallr
4
2
14
5.5
L
Hou Yi
0
6
3
0.25
L
Jormungandr
Ronnyponny0203
Jormungandr
3
6
1
0.58
W
4
1
5
6.5
W
Bacchus
bamiebal3fm
Bacchus
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,460
Damage
52,708
66,681
Taken
57,279
33,262
Mitigated
35,755
10,327
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,442
614
0
3,504
7,863
2,626
1,762
2,141
5,722
49,120
0
W
Hun Batz
Crazypwnage
Hun Batz
17,360
5,389
0
4,766
13,916
5,794
0
2,912
10,740
0
89,159
L
King Arthur
GrimmyGames423
King Arthur
11,018
1,886
0
1,980
14,034
11,995
0
3,198
10,382
0
49,294
L
Scylla
Jawsteris
Scylla
4,653
113
0
1,377
10,457
1,928
630
3,304
7,153
31,917
0
L
Serqet
JvstLeon
Serqet
6,027
1,618
0
2,030
14,621
3,670
0
2,551
12,031
0
42,398
W
Heimdallr
MCSnorrie
Heimdallr
10,505
4,128
0
3,063
12,282
4,417
1,174
3,845
8,277
0
51,226
L
Hou Yi
7,504
2,080
0
1,963
11,529
2,740
266
3,414
8,115
0
26,883
L
Jormungandr
Ronnyponny0203
Jormungandr
7,258
1,389
0
2,977
16,040
12,929
72
6,473
9,481
33,207
0
W
4,918
1,185
1,156
4,152
11,381
10,598
924
606
10,775
0
41,832
W
Bacchus
bamiebal3fm
Bacchus
8,483
1,010
1,667
2,876
11,837
12,320
475
2,407
9,430
27,177
8,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
47,119
321
Minions Killed
464
0
Camps Cleared
0
1,593,772
Distance Traveled
1,764,530
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,150
538
74
4
0
345,633
1
W
Hun Batz
10,677
628
136
8
0
396,706
1
L
King Arthur
8,288
488
94
6
0
314,376
4
L
Scylla
6,909
406
72
4
0
291,695
3
L
Serqet
7,112
418
62
4
0
371,903
6
W
Heimdallr
8,658
509
99
6
0
331,365
2
L
Hou Yi
6,783
399
47
3
0
305,710
3
L
Jormungandr
7,653
450
46
3
0
310,088
3
W
Shiva
9,197
541
104
6
0
308,312
2
W
Bacchus
9,437
555
51
3
0
382,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role