Player Matchup

Neith
Neith
EpicPlet33
Neith
Level 29
God Stats
9W - 11L
1,099 SR
Queue Stats
164W - 150L
1,382 Elo+
Party 4
Khepri
Khepri
LordNutzington
Khepri
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 115L
1,373 Elo+
Party 3
Nu Wa
Nu Wa
PPKIDS
Nu Wa
Level 56
God Stats
16W - 19L
1,635 SR
Queue Stats
150W - 138L
1,377 Elo+
Party 4
Sun Wukong
Sun Wukong
finn1995
Sun Wukong
Level 33
God Stats
1W - 2L
1,145 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Kali
Kali
martink678
Kali
Level 106
God Stats
14W - 9L
1,476 SR
Queue Stats
142W - 139L
1,383 Elo+
Party 4
Team Averages
Level 65
1,371 SR
1,403 Elo+

VS

Team Averages
Level 60
1,695 SR
1,437 Elo+
Vamana
Vamana
Fratio60
Vamana
Level 42
God Stats
5W - 5L
1,567 SR
Queue Stats
129W - 152L
1,355 Elo+
Party 2
Fenrir
Fenrir
MrCristolleur
Fenrir
Level 29
God Stats
1W - 2L
1,726 SR
Queue Stats
62W - 83L
1,378 Elo+
Party 2
Shiva
Shiva
R-A-P-H-I-36
Shiva
Level 141
God Stats
1W - 1L
1,792 SR
Queue Stats
100W - 100L
1,462 Elo+
Party 1
Artemis
Artemis
RSK1LL3R
Artemis
Level 40
God Stats
2W - 2L
1,546 SR
Queue Stats
9W - 4L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
deadmau-fivee
Nu Wa
Level 46
God Stats
44W - 50L
1,844 SR
Queue Stats
186W - 218L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
5 / 2 / 3
6,184
562
6,449
4,187
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 5
5,613
510
2,896
6,382
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
PPKIDS
Nu Wa
11
1 / 0 / 4
6,457
587
4,372
3,656
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
finn1995
Sun Wukong
12
2 / 1 / 1
6,704
609
4,231
6,996
4,471
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
8 / 0 / 2
7,225
657
6,219
9,594
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fratio60
Vamana
10
0 / 1 / 0
5,866
533
4,203
7,541
2,603
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
3 / 5 / 0
5,449
495
2,499
7,940
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 2
5,613
510
4,496
11,151
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
RSK1LL3R
Artemis
7
0 / 5 / 3
4,668
424
1,698
5,811
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,426
493
2,648
3,925
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
5
2
3
3.25
L
Vamana
Fratio60
Vamana
0
1
0
0
W
0
2
5
1.25
L
3
5
0
0.6
W
Nu Wa
PPKIDS
Nu Wa
1
0
4
3
L
2
3
2
1
L
Artemis
RSK1LL3R
Artemis
0
5
3
0.3
L
0
2
0
0
W
Sun Wukong
finn1995
Sun Wukong
2
1
1
2.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
15,544
30,815
Taken
36,368
14,595
Mitigated
12,550
9,990
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,449
2,997
0
1,109
4,187
1,692
75
150
3,993
0
30,978
L
Vamana
Fratio60
Vamana
4,203
555
0
2,806
7,541
2,603
630
409
7,132
0
32,011
W
2,896
347
149
1,237
6,382
3,916
0
271
6,047
10,719
0
L
2,499
564
47
2,189
7,940
2,310
0
1,305
6,635
0
15,485
W
Nu Wa
PPKIDS
Nu Wa
4,372
1,448
0
750
3,656
1,083
768
551
2,997
41,064
0
L
4,496
1,034
0
2,919
11,151
5,256
0
2,439
8,712
0
20,847
L
Artemis
RSK1LL3R
Artemis
1,698
1,304
0
855
5,811
1,434
638
1,442
4,369
0
8,300
L
2,648
341
0
662
3,925
947
34
1,673
2,252
28,089
0
W
Sun Wukong
finn1995
Sun Wukong
4,231
770
0
1,339
6,996
4,471
792
391
6,561
0
32,969
W
6,219
3,082
0
5,406
9,594
3,433
0
885
8,569
0
39,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
27,022
269
Minions Killed
214
0
Camps Cleared
0
1,146,898
Distance Traveled
1,046,472
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,184
562
49
4
0
195,975
1
L
Vamana
5,866
533
69
6
0
237,622
3
W
Khepri
5,613
510
11
1
0
226,953
1
L
Fenrir
5,449
495
34
3
0
228,099
0
W
Nu Wa
6,457
587
74
7
0
224,629
4
L
Shiva
5,613
510
36
3
0
218,153
1
L
Artemis
4,668
424
17
2
0
141,086
0
L
Nu Wa
5,426
493
58
5
0
221,512
2
W
Sun Wukong
6,704
609
63
6
0
224,184
0
W
Kali
7,225
657
72
7
0
275,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role