Player Matchup

Bastet
Bastet
EmiBeary
Bastet
Level 153
God Stats
27W - 18L
1,699 SR
Queue Stats
133W - 133L
1,528 Elo+
Party 2
Sol
Sol
Lichmuncher
Sol
Level 156
God Stats
23W - 14L
1,723 SR
Queue Stats
131W - 133L
1,528 Elo+
Party 2
Jing Wei
Jing Wei
Ossykrossy2
Jing Wei
Level 66
God Stats
27W - 17L
1,446 SR
Queue Stats
66W - 61L
1,393 Elo+
Solo
Shiva
Shiva
ToiPoi
Shiva
Level 142
God Stats
1W - 1L
1,311 SR
Queue Stats
18W - 15L
1,450 Elo+
Party 2
Anubis
Anubis
eJECT00
Anubis
Level 140
God Stats
35W - 28L
1,580 SR
Queue Stats
308W - 330L
1,469 Elo+
Solo
Team Averages
Level 131
1,552 SR
1,474 Elo+

VS

Team Averages
Level 112
1,494 SR
1,526 Elo+
Hachiman
Hachiman
ChevalierMagique
Hachiman
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 140L
1,412 Elo+
Party 3
Janus
Janus
EvilSS
Janus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 52L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
Iv9machine
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,686 Elo+
Party 1
Mulan
Mulan
Liliemes
Mulan
Level 105
God Stats
7W - 11L
1,350 SR
Queue Stats
48W - 61L
1,378 Elo+
Party 3
Merlin
Merlin
nagm
Merlin
Level 103
God Stats
21W - 13L
1,621 SR
Queue Stats
161W - 154L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EmiBeary
Bastet
13
7 / 0 / 5
7,971
664
9,679
7,300
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
5 / 2 / 4
8,900
742
6,085
6,980
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Ossykrossy2
Jing Wei
13
4 / 1 / 0
7,652
638
7,915
5,434
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
ToiPoi
Shiva
14
1 / 1 / 2
8,018
668
6,207
8,815
5,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
eJECT00
Anubis
11
0 / 2 / 5
6,427
536
3,574
6,690
3,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,147
512
2,483
7,790
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
EvilSS
Janus
11
1 / 5 / 3
6,843
570
4,672
6,701
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Iv9machine
Sun Wukong
11
2 / 3 / 1
6,485
540
4,633
10,901
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Liliemes
Mulan
11
0 / 3 / 0
5,917
493
3,427
12,404
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
nagm
Merlin
10
1 / 4 / 2
6,017
501
3,432
8,162
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
6
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bastet
EmiBeary
Bastet
7
0
5
9.5
L
Janus
EvilSS
Janus
1
5
3
0.5
L
Sun Wukong
Iv9machine
Sun Wukong
2
3
1
0.83
W
5
2
4
3.5
L
Mulan
Liliemes
Mulan
0
3
0
0
W
Jing Wei
Ossykrossy2
Jing Wei
4
1
0
4
W
Shiva
ToiPoi
Shiva
1
1
2
2
W
Anubis
eJECT00
Anubis
0
2
5
1.25
L
Merlin
nagm
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,460
Damage
18,647
35,219
Taken
45,958
14,853
Mitigated
14,666
14,549
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,483
1,253
0
1,209
7,790
1,490
0
800
6,954
0
28,577
W
Bastet
EmiBeary
Bastet
9,679
2,484
0
4,539
7,300
2,336
0
2,418
4,849
0
39,590
L
Janus
EvilSS
Janus
4,672
691
0
576
6,701
1,428
0
2,852
3,849
44,223
0
L
Sun Wukong
Iv9machine
Sun Wukong
4,633
1,657
0
3,905
10,901
3,669
0
3,662
7,239
0
34,001
W
6,085
3,494
0
4,112
6,980
2,064
3,139
2,624
4,356
63,286
0
L
Mulan
Liliemes
Mulan
3,427
206
0
4,121
12,404
6,590
0
0
12,404
0
32,072
W
Jing Wei
Ossykrossy2
Jing Wei
7,915
6,461
0
973
5,434
1,656
766
1,325
4,109
0
45,876
W
Shiva
ToiPoi
Shiva
6,207
621
130
2,645
8,815
5,398
0
63
8,409
5
55,259
W
Anubis
eJECT00
Anubis
3,574
422
0
2,150
6,690
3,399
45
1,674
5,016
32,213
201
L
Merlin
nagm
Merlin
3,432
135
147
1,578
8,162
1,489
0
2,144
6,018
29,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
31,409
444
Minions Killed
347
0
Camps Cleared
0
1,292,426
Distance Traveled
1,211,604
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,147
512
59
5
0
236,239
2
W
Bastet
7,971
664
69
6
0
297,423
1
L
Janus
6,843
570
91
8
0
251,484
5
L
Sun Wukong
6,485
540
74
6
0
282,969
4
W
Sol
8,900
742
120
10
0
258,568
0
L
Mulan
5,917
493
74
6
0
215,481
3
W
Jing Wei
7,652
638
91
8
0
254,778
6
W
Shiva
8,018
668
108
9
0
270,147
2
W
Anubis
6,427
536
56
5
0
211,510
3
L
Merlin
6,017
501
49
4
0
225,431
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role