Player Matchup

Loki
Loki
Alha_Mo2711
Loki
Level 26
God Stats
5W - 9L
1,297 SR
Queue Stats
38W - 38L
1,392 Elo+
Party 1
Hercules
Hercules
HMO_od-18
Hercules
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
OhhBombat
Zhong Kui
Level 67
God Stats
15W - 13L
1,483 SR
Queue Stats
381W - 357L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheKiIILr
Kumbhakarna
Level 27
God Stats
3W - 3L
1,763 SR
Queue Stats
47W - 69L
1,343 Elo+
Party 2
Neith
Neith
khalid84865
Neith
Level 103
God Stats
9W - 7L
1,497 SR
Queue Stats
242W - 264L
1,374 Elo+
Party 2
Team Averages
Level 67
1,508 SR
1,414 Elo+

VS

Team Averages
Level 51
1,487 SR
1,469 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
CasooCesta
Shiva
Level 49
God Stats
0W - 1L
1,679 SR
Queue Stats
36W - 31L
1,508 Elo+
Party 4
Ullr
Ullr
Ravenoffman
Ullr
Level 69
God Stats
4W - 8L
1,796 SR
Queue Stats
54W - 41L
1,723 Elo+
Party 4
Hades
Hades
arancar_nr_6
Hades
Level 45
God Stats
0W - 4L
1,196 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 3
Artemis
Artemis
xTiny-Demon-x
Artemis
Level 6
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
7,836
490
3,809
9,647
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
HMO_od-18
Hercules
16
3 / 1 / 1
9,303
581
4,997
12,023
8,014
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
OhhBombat
Zhong Kui
16
5 / 1 / 3
9,474
592
10,206
8,986
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
TheKiIILr
Kumbhakarna
12
0 / 0 / 7
7,278
455
2,441
13,618
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 3
7,845
490
10,388
7,360
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 2
7,402
463
8,299
9,287
5,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shiva
12
2 / 2 / 1
7,240
453
5,891
9,905
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 0
8,293
518
5,243
10,709
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 0
7,371
461
5,728
13,385
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
10
0 / 3 / 1
6,238
390
4,988
7,246
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
8
8
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
W
3
5
5
1.1
L
Shiva
2
2
1
1.25
W
Hercules
HMO_od-18
Hercules
3
1
1
3.5
W
Zhong Kui
OhhBombat
Zhong Kui
5
1
3
6.5
L
3
2
0
1.5
W
Kumbhakarna
TheKiIILr
Kumbhakarna
0
0
7
3.5
L
2
6
0
0.33
W
5
1
3
6.5
L
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
30,149
51,634
Taken
50,532
30,814
Mitigated
24,447
17,038
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,299
718
851
3,163
9,287
5,241
28
1,496
7,791
34,738
5,509
W
3,809
1,076
0
260
9,647
2,858
0
1,262
8,323
0
44,303
L
Shiva
5,891
1,228
332
3,655
9,905
9,221
0
1,285
8,620
0
29,344
W
Hercules
HMO_od-18
Hercules
4,997
1,775
0
3,343
12,023
8,014
561
809
10,663
0
53,250
W
Zhong Kui
OhhBombat
Zhong Kui
10,206
1,253
0
5,466
8,986
6,085
307
1,957
6,958
60,327
8,790
L
5,243
2,885
0
4,847
10,709
3,213
0
3,852
6,857
0
45,100
W
Kumbhakarna
TheKiIILr
Kumbhakarna
2,441
212
64
4,045
13,618
10,732
234
6,179
7,439
10,525
0
L
5,728
715
84
5,028
13,385
5,163
796
4,030
9,355
39,247
0
W
10,388
5,002
419
3,441
7,360
3,125
688
3,050
4,310
0
52,775
L
Artemis
4,988
3,076
0
663
7,246
1,609
0
1,636
5,610
0
25,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,736
Gold Earned
36,544
443
Minions Killed
328
0
Camps Cleared
0
1,461,021
Distance Traveled
1,312,583
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,402
463
59
4
0
272,546
2
W
Loki
7,836
490
73
5
0
318,259
0
L
Shiva
7,240
453
61
4
0
286,240
0
W
Hercules
9,303
581
127
8
0
285,599
5
W
Zhong Kui
9,474
592
139
9
0
288,513
4
L
Ullr
8,293
518
82
5
0
242,912
4
W
Kumbhakarna
7,278
455
13
1
0
282,687
3
L
Hades
7,371
461
78
5
0
249,326
0
W
Neith
7,845
490
91
6
0
285,963
2
L
Artemis
6,238
390
48
3
0
261,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role