Player Matchup

Nu Wa
Nu Wa
Debro16
Nu Wa
Level 125
God Stats
2W - 0L
1,192 SR
Queue Stats
444W - 328L
1,689 Elo+
Party 1
Shiva
Shiva
FazbearInc21
Shiva
Level 70
God Stats
15W - 7L
1,756 SR
Queue Stats
77W - 57L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kingg Fletchh
Ah Muzen Cab
Level 141
God Stats
10W - 6L
1,748 SR
Queue Stats
88W - 54L
1,697 Elo+
Party 1
Team Averages
Level 112
1,565 SR
1,657 Elo+

VS

Team Averages
Level 147
1,455 SR
1,521 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AsgorathD_Alpha
Loki
Level 154
God Stats
1W - 2L
1,372 SR
Queue Stats
150W - 185L
1,601 Elo+
Party 2
Thanatos
Thanatos
mbl1601
Thanatos
Level 128
God Stats
8W - 13L
1,492 SR
Queue Stats
278W - 256L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Debro16
Nu Wa
15
5 / 3 / 9
10,512
751
14,062
9,758
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 9
10,833
774
11,457
8,811
8,330
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Kingg Fletchh
Ah Muzen Cab
15
5 / 2 / 8
10,557
754
11,695
8,087
2,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 3 / 3
9,731
695
9,468
10,071
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 1
9,081
649
6,002
13,963
4,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
mbl1601
Thanatos
12
1 / 7 / 3
8,643
617
3,118
17,402
9,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
6
6
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
3
1.5
L
2
6
1
0.42
W
Nu Wa
Debro16
Nu Wa
5
3
9
3.17
W
6
1
9
10.5
W
Ah Muzen Cab
Kingg Fletchh
Ah Muzen Cab
5
2
8
4.5
L
Thanatos
mbl1601
Thanatos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,214
Damage
18,588
26,656
Taken
41,436
13,741
Mitigated
18,277
9,666
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,468
1,149
0
680
10,071
4,579
0
3,593
6,156
39,303
1,654
L
6,002
458
0
1,337
13,963
4,052
0
5,037
8,675
0
30,110
W
Nu Wa
Debro16
Nu Wa
14,062
2,810
149
1,642
9,758
2,843
616
1,777
7,841
51,302
0
W
11,457
2,989
1,208
3,935
8,811
8,330
334
3,625
4,823
0
35,193
W
Ah Muzen Cab
Kingg Fletchh
Ah Muzen Cab
11,695
4,193
0
2,732
8,087
2,568
1,795
2,596
5,147
0
45,425
L
Thanatos
mbl1601
Thanatos
3,118
255
0
4,160
17,402
9,646
0
5,460
11,588
0
9,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
27,455
170
Minions Killed
171
6
Camps Cleared
6
809,557
Distance Traveled
722,155
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,731
695
97
7
3
225,834
2
L
Loki
9,081
649
48
3
3
245,454
0
W
Nu Wa
10,512
751
59
4
2
242,652
3
W
Shiva
10,833
774
49
4
3
308,558
5
W
Ah Muzen Cab
10,557
754
62
4
1
258,347
4
L
Thanatos
8,643
617
26
2
0
250,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role