Player Matchup

Loki
Loki
Gold IV
Assassin90s_
Loki
Gold IV
Level 105
God Stats
1W - 0L
1,236 SR
Queue Stats
19W - 27L
1,407 MMR
Party 3
Sylvanus
Sylvanus
Gold V
COLLOSO_
Sylvanus
Gold V
Level 117
God Stats
13W - 13L
1,704 SR
Queue Stats
58W - 55L
1,491 MMR
Party 2
Chang'e
Chang'e
Gold III
SSouryuu
Chang'e
Gold III
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
244W - 247L
1,385 MMR
Party 2
Amaterasu
Amaterasu
Gold V
arkon20
Amaterasu
Gold V
Level 99
God Stats
1W - 4L
1,110 SR
Queue Stats
5W - 7L
1,469 MMR
Party 3
Apollo
Apollo
Gold V
safyra22
Apollo
Gold V
Level 158
God Stats
7W - 4L
1,370 SR
Queue Stats
126W - 126L
1,445 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,384 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,609 SR
1,439 MMR
Kali
Kali
Gold V
DankAtGank
Kali
Gold V
Level 157
God Stats
6W - 8L
1,670 SR
Queue Stats
105W - 111L
1,448 MMR
Solo
Nu Wa
Nu Wa
Silver II
Jenny-Jinna
Nu Wa
Silver II
Level 159
God Stats
1W - 6L
1,595 SR
Queue Stats
13W - 19L
1,548 MMR
Party 1
Medusa
Medusa
Silver II
Zlathayce39
Medusa
Silver II
Level 147
God Stats
2W - 4L
1,547 SR
Queue Stats
71W - 75L
1,446 MMR
Solo
Artio
Artio
Gold IV
gloo6669
Artio
Gold IV
Level 156
God Stats
13W - 13L
1,627 SR
Queue Stats
365W - 382L
1,439 MMR
Solo
Ares
Ares
Silver III
ladouille_alors
Ares
Silver III
Level 86
God Stats
4W - 7L
1,605 SR
Queue Stats
51W - 57L
1,311 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 4
13,181
573
15,605
18,151
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
COLLOSO_
Sylvanus
19
4 / 2 / 17
13,291
578
13,066
22,096
31,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SSouryuu
Chang'e
20
10 / 3 / 8
13,684
595
22,351
19,025
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
arkon20
Amaterasu
20
2 / 2 / 5
13,368
581
16,467
31,139
29,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
safyra22
Apollo
19
2 / 5 / 11
12,309
535
15,293
25,105
9,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
MulanBastetAtlas

VS

Bans
IzanamiShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 3
12,088
526
12,172
21,107
8,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 9 / 3
10,474
455
15,194
13,505
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
18
7 / 7 / 1
12,206
531
18,797
21,954
6,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
gloo6669
Artio
18
1 / 3 / 2
10,846
472
20,328
31,807
36,546
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 5 / 5
10,415
453
10,764
20,398
20,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
28
Kills
14
14
Deaths
28
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
Sylvanus
COLLOSO_
Sylvanus
4
2
17
6.25
L
3
4
3
1.13
L
2
9
3
0.39
W
Chang'e
SSouryuu
Chang'e
10
3
8
4.67
L
Medusa
7
7
1
1.07
W
Amaterasu
arkon20
Amaterasu
2
2
5
2.25
L
Artio
gloo6669
Artio
1
3
2
0.67
L
1
5
5
0.7
W
Apollo
safyra22
Apollo
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,782
Damage
77,255
115,516
Taken
108,771
84,821
Mitigated
76,185
55,612
Healing
29,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,605
4,238
0
4,303
18,151
7,302
891
5,420
12,518
0
90,391
W
Sylvanus
COLLOSO_
Sylvanus
13,066
2,540
4,400
6,378
22,096
31,595
193
7,211
13,903
37,596
6,333
L
12,172
4,810
0
7,257
21,107
8,792
1,385
4,602
16,505
0
96,066
L
15,194
3,173
0
611
13,505
3,834
75
5,785
7,720
75,524
0
W
Chang'e
SSouryuu
Chang'e
22,351
882
5,197
8,211
19,025
7,233
1,261
8,360
10,306
110,011
0
L
Medusa
18,797
7,803
0
3,391
21,954
6,288
1,990
8,222
13,732
0
93,029
W
Amaterasu
arkon20
Amaterasu
16,467
8,930
66
19,487
31,139
29,396
1,376
17,182
13,805
0
89,276
L
Artio
gloo6669
Artio
20,328
2,884
792
15,568
31,807
36,546
0
5,582
26,225
74,923
0
L
10,764
227
0
1,786
20,398
20,725
144
10,515
9,883
29,134
0
W
Apollo
safyra22
Apollo
15,293
8,815
0
7,570
25,105
9,295
4,580
7,278
17,642
0
111,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,833
Gold Earned
56,029
651
Minions Killed
555
0
Camps Cleared
0
2,315,178
Distance Traveled
2,124,951
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,181
573
130
6
0
527,881
1
W
Sylvanus
13,291
578
43
2
0
424,453
3
L
Kali
12,088
526
136
6
0
454,061
1
L
Nu Wa
10,474
455
144
6
0
392,311
5
W
Chang'e
13,684
595
158
7
0
449,006
10
L
Medusa
12,206
531
121
5
0
384,499
6
W
Amaterasu
13,368
581
176
8
0
466,052
2
L
Artio
10,846
472
124
5
0
468,539
5
L
Ares
10,415
453
30
1
0
425,541
19
W
Apollo
12,309
535
144
6
0
447,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role