Player Matchup

Izanami
Izanami
EchoForce
Izanami
Level 28
God Stats
40W - 45L
1,559 SR
Queue Stats
87W - 91L
1,529 Elo+
Party 1
Yemoja
Yemoja
ElegantHope
Yemoja
Level 117
God Stats
3W - 6L
1,500 SR
Queue Stats
405W - 387L
1,562 Elo+
Party 1
Thor
Thor
JohnNewell
Thor
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,586 Elo+
Party 3
Vulcan
Vulcan
Kenpo
Vulcan
Level 60
God Stats
1W - 3L
1,771 SR
Queue Stats
3W - 5L
1,586 Elo+
Party 3
Bellona
Bellona
lubeysituation
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 66
1,566 SR
1,552 Elo+

VS

Team Averages
Level 109
1,671 SR
1,481 Elo+
Medusa
Medusa
DISTIC
Medusa
Level 139
God Stats
2W - 0L
1,744 SR
Queue Stats
8W - 12L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
Edogg2148
Nu Wa
Level 103
God Stats
9W - 6L
1,726 SR
Queue Stats
279W - 311L
1,503 Elo+
Party 4
Cthulhu
Cthulhu
XAquiveredX
Cthulhu
Level 145
God Stats
9W - 10L
1,707 SR
Queue Stats
16W - 21L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
YASUOMAIN4LIFE
Ne Zha
Level 14
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 16L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
headshootexpert
Baron Samedi
Level 143
God Stats
7W - 3L
1,461 SR
Queue Stats
151W - 149L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EchoForce
Izanami
5
1 / 2 / 0
3,688
615
618
3,130
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
6
0 / 0 / 2
3,944
657
821
3,647
1,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
3,814
636
731
3,722
1,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Kenpo
Vulcan
2
0 / 0 / 0
2,718
453
0
205
49
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 0 / 0
3,174
529
169
2,059
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DISTIC
Medusa
7
2 / 0 / 0
4,351
725
2,772
2,118
492
Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Edogg2148
Nu Wa
6
0 / 2 / 1
3,652
609
2,342
3,016
630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XAquiveredX
Cthulhu
1
0 / 0 / 0
2,684
447
0
187
66
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,014
669
330
2,094
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
headshootexpert
Baron Samedi
7
0 / 0 / 1
3,987
665
1,893
1,699
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
DISTIC
Medusa
2
0
0
2
L
Izanami
EchoForce
Izanami
1
2
0
0.5
W
Nu Wa
Edogg2148
Nu Wa
0
2
1
0.25
L
Yemoja
0
0
2
1
L
1
1
0
1
L
Vulcan
Kenpo
Vulcan
0
0
0
0
W
Cthulhu
XAquiveredX
Cthulhu
0
0
0
0
W
1
0
0
1
W
Baron Samedi
headshootexpert
Baron Samedi
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,339
Damage
7,337
12,763
Taken
9,114
3,678
Mitigated
2,632
4,329
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DISTIC
Medusa
2,772
1,311
0
1,205
2,118
492
0
137
1,981
0
22,579
L
Izanami
EchoForce
Izanami
618
503
0
759
3,130
709
0
576
2,554
0
16,403
W
Nu Wa
Edogg2148
Nu Wa
2,342
638
0
735
3,016
630
190
504
2,512
16,478
0
L
Yemoja
821
281
630
1,554
3,647
1,077
0
986
2,633
9,067
0
L
731
350
0
600
3,722
1,069
0
1,534
2,140
0
14,801
L
Vulcan
Kenpo
Vulcan
0
0
0
0
205
49
0
101
104
989
0
W
Cthulhu
XAquiveredX
Cthulhu
0
0
0
0
187
66
0
0
187
480
0
W
330
45
0
1,555
2,094
572
0
93
2,001
0
14,909
W
Baron Samedi
headshootexpert
Baron Samedi
1,893
205
0
845
1,699
872
0
87
1,612
17,250
0
L
169
0
0
786
2,059
774
0
826
1,097
0
6,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,338
Gold Earned
18,688
116
Minions Killed
142
0
Camps Cleared
0
436,295
Distance Traveled
463,191
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,351
725
42
7
0
117,731
2
L
Izanami
3,688
615
36
6
0
104,813
0
W
Nu Wa
3,652
609
26
4
0
102,188
1
L
Yemoja
3,944
657
23
4
0
100,502
1
L
Thor
3,814
636
32
5
0
104,781
0
L
Vulcan
2,718
453
3
1
0
21,687
0
W
Cthulhu
2,684
447
1
0
0
16,273
0
W
Ne Zha
4,014
669
46
8
0
133,127
1
W
Baron Samedi
3,987
665
27
5
0
93,872
2
L
Bellona
3,174
529
22
4
0
104,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role