Player Matchup

Horus
Horus
 
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BempaszX
King Arthur
Level 109
God Stats
3W - 4L
1,531 SR
Queue Stats
134W - 130L
1,513 Elo+
Party 2
Merlin
Merlin
Huaaaaaaan
Merlin
Level 49
God Stats
0W - 1L
1,709 SR
Queue Stats
74W - 88L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jambii4
Morgan Le Fay
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,392 Elo+
Party 2
Scylla
Scylla
randomsoup
Scylla
Level 83
God Stats
8W - 12L
1,406 SR
Queue Stats
72W - 84L
1,502 Elo+
Solo
Team Averages
Level 69
1,529 SR
1,479 Elo+

VS

Team Averages
Level 79
1,525 SR
1,539 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EXOTIC_CONTOYE66
Sun Wukong
Level 19
God Stats
2W - 2L
1,305 SR
Queue Stats
6W - 6L
1,432 Elo+
Solo
Xbalanque
Xbalanque
JoeyThePanda
Xbalanque
Level 109
God Stats
4W - 5L
1,505 SR
Queue Stats
202W - 172L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
MythMusic
Sylvanus
Level 34
God Stats
3W - 0L
1,817 SR
Queue Stats
52W - 33L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 1 / 6
9,931
709
10,027
18,984
22,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
BempaszX
King Arthur
16
1 / 3 / 7
9,342
667
13,058
16,919
19,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Huaaaaaaan
Merlin
16
2 / 2 / 5
9,457
676
10,411
9,574
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Jambii4
Morgan Le Fay
16
3 / 6 / 5
9,542
682
12,903
16,006
7,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
randomsoup
Scylla
18
3 / 4 / 2
10,505
750
12,665
10,371
3,982
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
0 / 0 / 6
11,038
788
9,905
7,534
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
 
Tyr
18
6 / 2 / 5
10,727
766
14,229
19,668
17,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
EXOTIC_CONTOYE66
Sun Wukong
15
1 / 3 / 8
9,335
667
7,886
15,599
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
JoeyThePanda
Xbalanque
19
9 / 4 / 6
11,549
825
19,590
15,591
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MythMusic
Sylvanus
16
0 / 2 / 10
9,843
703
11,213
17,543
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
11
Kills
16
16
Deaths
11
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
6
5
W
Merlin
 
Merlin
0
0
6
3
W
Tyr
 
Tyr
6
2
5
4.25
L
King Arthur
BempaszX
King Arthur
1
3
7
1.5
W
Sun Wukong
EXOTIC_CONTOYE66
Sun Wukong
1
3
8
1.67
L
Merlin
Huaaaaaaan
Merlin
2
2
5
2.25
L
Morgan Le Fay
Jambii4
Morgan Le Fay
3
6
5
0.92
W
Xbalanque
JoeyThePanda
Xbalanque
9
4
6
3
W
Sylvanus
MythMusic
Sylvanus
0
2
10
2.5
L
Scylla
randomsoup
Scylla
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,064
Damage
62,823
71,854
Taken
75,935
57,432
Mitigated
51,969
16,471
Healing
21,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,027
3,655
2,286
7,722
18,984
22,381
0
5,542
13,246
0
18,435
W
Merlin
 
Merlin
9,905
81
0
1,734
7,534
2,807
150
4,742
2,792
71,494
0
W
Tyr
 
Tyr
14,229
1,224
0
6,085
19,668
17,363
311
5,683
13,985
0
37,911
L
King Arthur
BempaszX
King Arthur
13,058
902
284
2,973
16,919
19,596
0
5,178
11,542
0
31,325
W
Sun Wukong
EXOTIC_CONTOYE66
Sun Wukong
7,886
898
0
928
15,599
12,682
371
7,935
7,664
0
15,502
L
Merlin
Huaaaaaaan
Merlin
10,411
1,133
134
795
9,574
3,991
0
2,947
6,516
41,468
0
L
Morgan Le Fay
Jambii4
Morgan Le Fay
12,903
1,945
0
2,187
16,006
7,482
0
4,907
10,933
27,687
0
W
Xbalanque
JoeyThePanda
Xbalanque
19,590
9,806
0
365
15,591
5,875
5,344
6,472
9,119
0
50,246
W
Sylvanus
MythMusic
Sylvanus
11,213
2,122
3,996
8,296
17,543
13,242
360
11,147
6,396
15,055
0
L
Scylla
randomsoup
Scylla
12,665
953
0
90
10,371
3,982
1,377
2,544
7,767
49,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
52,492
265
Minions Killed
287
0
Camps Cleared
0
1,357,570
Distance Traveled
1,474,555
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,931
709
18
1
0
296,138
0
W
Merlin
11,038
788
140
10
0
303,969
0
W
Tyr
10,727
766
46
3
0
343,958
3
L
King Arthur
9,342
667
43
3
0
277,021
2
W
Sun Wukong
9,335
667
30
2
0
277,082
0
L
Merlin
9,457
676
62
4
0
271,893
4
L
Morgan Le Fay
9,542
682
38
3
0
252,278
2
W
Xbalanque
11,549
825
62
4
0
285,317
0
W
Sylvanus
9,843
703
9
1
0
264,229
1
L
Scylla
10,505
750
104
7
0
260,240
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role