Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Algalaes1816
Nu Wa
Level 89
God Stats
1W - 1L
1,741 SR
Queue Stats
71W - 72L
1,380 Elo+
Party 3
Achilles
Achilles
Tyrotora
Achilles
Level 44
God Stats
2W - 4L
1,332 SR
Queue Stats
14W - 27L
1,252 Elo+
Solo
Bacchus
Bacchus
birdflu
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,071 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
javyayi
Ah Muzen Cab
Level 86
God Stats
1W - 3L
1,237 SR
Queue Stats
113W - 116L
1,446 Elo+
Party 3
Team Averages
Level 75
1,462 SR
1,330 Elo+

VS

Team Averages
Level 45
1,416 SR
1,157 Elo+
Merlin
Merlin
Cornelius310
Merlin
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 2
Heimdallr
Heimdallr
MythicalKamui
Heimdallr
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 29L
856 Elo+
Party 1
Ymir
Ymir
OpeningSole
Ymir
Level 63
God Stats
30W - 35L
1,342 SR
Queue Stats
386W - 526L
1,291 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Slangemester
Tsukuyomi
Level 79
God Stats
2W - 1L
1,764 SR
Queue Stats
17W - 14L
1,604 Elo+
Solo
Achilles
Achilles
tactical takeda
Achilles
Level 62
God Stats
2W - 14L
1,221 SR
Queue Stats
25W - 37L
856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
21 / 0 / 7
17,407
622
22,754
17,926
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
18 / 3 / 13
17,104
611
35,383
16,205
6,522
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Tyrotora
Achilles
20
2 / 1 / 7
13,533
483
5,805
19,595
26,061
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
birdflu
Bacchus
18
1 / 4 / 17
12,961
463
7,235
23,403
29,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
javyayi
Ah Muzen Cab
20
13 / 4 / 13
16,126
576
29,391
32,279
14,514
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 20 / 0
10,401
371
5,540
21,394
5,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
MythicalKamui
Heimdallr
16
4 / 11 / 5
11,429
408
18,486
25,663
9,705
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 17 / 4
10,847
387
21,110
41,040
12,353
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Slangemester
Tsukuyomi
14
3 / 4 / 0
10,613
379
6,435
12,686
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
20
1 / 5 / 2
14,237
508
14,077
35,038
30,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
55
Kills
12
12
Deaths
57
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
21
0
7
24.5
W
18
3
13
8.17
L
Merlin
1
20
0
0.05
L
Heimdallr
MythicalKamui
Heimdallr
4
11
5
0.59
L
3
17
4
0.29
L
Tsukuyomi
Slangemester
Tsukuyomi
3
4
0
0.75
W
Achilles
Tyrotora
Achilles
2
1
7
5.5
W
Bacchus
birdflu
Bacchus
1
4
17
2.38
W
Ah Muzen Cab
javyayi
Ah Muzen Cab
13
4
13
4.88
L
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,568
Damage
65,648
109,408
Taken
135,821
84,343
Mitigated
61,267
44,250
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
22,754
2,201
0
10,171
17,926
7,843
0
5,096
12,830
0
150,224
W
35,383
10,081
0
4,662
16,205
6,522
2,728
3,079
13,126
141,965
0
L
Merlin
5,540
2,086
0
0
21,394
5,313
1,242
5,116
16,278
53,103
0
L
Heimdallr
MythicalKamui
Heimdallr
18,486
6,155
316
3,627
25,663
9,705
492
9,206
16,457
0
68,897
L
21,110
3,203
0
3,365
41,040
12,353
192
13,741
27,299
57,742
0
L
Tsukuyomi
Slangemester
Tsukuyomi
6,435
1,415
0
3,094
12,686
3,346
0
4,859
7,767
0
50,781
W
Achilles
Tyrotora
Achilles
5,805
1,019
0
4,457
19,595
26,061
2,515
709
18,886
8,438
61,003
W
Bacchus
birdflu
Bacchus
7,235
1,233
735
3,439
23,403
29,403
678
5,241
18,162
29,495
0
W
Ah Muzen Cab
javyayi
Ah Muzen Cab
29,391
19,544
0
20,786
32,279
14,514
6,591
12,525
19,754
0
170,527
L
Achilles
14,077
4,310
0
13,778
35,038
30,550
696
10,106
24,043
0
109,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,131
Gold Earned
57,527
724
Minions Killed
526
0
Camps Cleared
0
2,857,116
Distance Traveled
2,004,003
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
17,407
622
187
7
0
623,073
1
W
Nu Wa
17,104
611
196
7
0
541,688
0
L
Merlin
10,401
371
93
3
0
362,838
0
L
Heimdallr
11,429
408
97
3
0
448,948
0
L
Ymir
10,847
387
65
2
0
383,176
2
L
Tsukuyomi
10,613
379
91
3
0
304,186
0
W
Achilles
13,533
483
98
4
0
426,249
0
W
Bacchus
12,961
463
29
1
0
798,866
0
W
Ah Muzen Cab
16,126
576
214
8
0
467,240
1
L
Achilles
14,237
508
180
6
0
504,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role